/datum/particle_editor /// movable whose particles we want to be editing var/atom/movable/target /datum/particle_editor/New(atom/target) src.target = target /datum/particle_editor/ui_state(mob/user) return ADMIN_STATE(R_VAREDIT) /datum/particle_editor/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "ParticleEdit") ui.open() /datum/particle_editor/ui_assets(mob/user) . = ..() . += get_asset_datum(/datum/asset/simple/particle_editor) ///returns ui_data values for the particle editor /particles/proc/return_ui_representation(mob/user) var/data = list() //affect entire set: no generators data["width"] = width //float data["height"] = height //float data["count"] = count //float data["spawning"] = spawning //float data["bound1"] = islist(bound1) ? bound1 : list(bound1,bound1,bound1) //float OR list(x, y, z) data["bound2"] = islist(bound2) ? bound2 : list(bound2,bound2,bound2) //float OR list(x, y, z) data["gravity"] = gravity //list(x, y, z) data["gradient"] = gradient //gradient array list(number, string, number, string, "loop", "space"=COLORSPACE_RGB) data["transform"] = transform //list(a, b, c, d, e, f) OR list(xx,xy,xz, yx,yy,yz, zx,zy,zz) OR list(xx,xy,xz, yx,yy,yz, zx,zy,zz, cx,cy,cz) OR list(xx,xy,xz,xw, yx,yy,yz,yw, zx,zy,zz,zw, wx,wy,wz,ww) //applied on spawn if(islist(icon)) var/list/icon_data = list() for(var/file in icon) icon_data["[file]"] = icon[file] data["icon"] = icon_data else data["icon"] = "[icon]" //list(icon = weight) OR file reference data["icon_state"] = icon_state // list(icon_state = weight) OR string if(isgenerator(lifespan)) data["lifespan"] = return_generator_args(lifespan) else data["lifespan"] = lifespan //float if(isgenerator(fade)) data["fade"] = return_generator_args(fade) else data["fade"] = fade //float if(isgenerator(fadein)) data["fadein"] = return_generator_args(fadein) else data["fadein"] = fadein //float if(isgenerator(color)) data["color"] = return_generator_args(color) else data["color"] = color //float OR string if(isgenerator(color_change)) data["color_change"] = return_generator_args(color_change) else data["color_change"] = color_change //float if(isgenerator(position)) data["position"] = return_generator_args(position) else data["position"] = position //list(x,y) OR list(x,y,z) if(isgenerator(velocity)) data["velocity"] = return_generator_args(velocity) else data["velocity"] = velocity //list(x,y) OR list(x,y,z) if(isgenerator(scale)) data["scale"] = return_generator_args(scale) else data["scale"] = scale if(isgenerator(grow)) data["grow"] = return_generator_args(grow) else data["grow"] = grow //float OR list(x,y) if(isgenerator(rotation)) data["rotation"] = return_generator_args(rotation) else data["rotation"] = rotation if(isgenerator(spin)) data["spin"] = return_generator_args(spin) else data["spin"] = spin //float if(isgenerator(friction)) data["friction"] = return_generator_args(friction) else data["friction"] = friction //float: 0-1 //evaluated every tick if(isgenerator(drift)) data["drift"] = return_generator_args(drift) else data["drift"] = drift return data /datum/particle_editor/ui_data(mob/user) var/list/data = list() data["target_name"] = target.name if(!target.particles) target.particles = new /particles data["particle_data"] = target.particles.return_ui_representation(user) return data /datum/particle_editor/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state) . = ..() if(.) return switch(action) if("delete_and_close") ui.close() target.particles = null target = null . = FALSE if("new_type") var/new_type = pick_closest_path(/particles, make_types_fancy(typesof(/particles))) if(!new_type) return FALSE target.particles = new new_type target.particles.datum_flags |= DF_VAR_EDITED . = TRUE if("transform_size") var/list/values = list("Simple Matrix" = 6, "Complex Matrix" = 12, "Projection Matrix" = 16) var/new_size = values[params["new_value"]] if(!new_size) return FALSE . = TRUE target.particles.datum_flags |= DF_VAR_EDITED if(!target.particles.transform) target.particles.transform = new /list(new_size) return var/size = length(target.particles.transform) if(size < new_size) target.particles.transform += new /list(new_size-size) return //transform is not cast as a list var/list/holder = target.particles.transform holder.Cut(new_size) if("edit") var/particles/owner = target.particles var/param_var_name = params["var"] if(!(param_var_name in owner.vars)) return FALSE var/var_value = params["new_value"] var/var_mod = params["var_mod"] // we can only return arrays from tgui so lets convert it to something usable if needed switch(var_mod) if(P_DATA_GENERATOR) //these MUST be vectors and the others MUST be floats if(var_value[1] in list(GEN_VECTOR, GEN_BOX)) if(!islist(var_value[2])) var_value[2] = list(var_value[2],var_value[2],var_value[2]) if(!islist(var_value[3])) var_value[3] = list(var_value[3],var_value[3],var_value[3]) //this means we just switched off a vector-requiring generator type else if(islist(var_value[2]) && islist(var_value[3])) var_value[2] = var_value[1] var_value[3] = var_value[1] var_value = generator(arglist(var_value)) if(P_DATA_ICON_ADD) var_value = input("Pick icon:", "Icon") as null|icon if(!var_value) return FALSE var/list/new_values = list() new_values += var_value new_values[var_value] = 1 if(isicon(owner.icon)) new_values[owner.icon] = 1 owner.icon = new_values else if(islist(owner.icon)) owner.icon[var_value] = 1 else owner.icon = new_values target.particles.datum_flags |= DF_VAR_EDITED return TRUE if(P_DATA_ICON_REMOVE) for(var/file in owner.icon) if("[file]" == var_value) owner.icon -= file UNSETEMPTY(owner.icon) target.particles.datum_flags |= DF_VAR_EDITED return TRUE if(P_DATA_ICON_WEIGHT) // [filename, new_weight] var/list/mod_data = var_value for(var/file in owner.icon) if("[file]" == mod_data[1]) owner.icon[file] = mod_data[2] target.particles.datum_flags |= DF_VAR_EDITED return TRUE owner.vars[param_var_name] = var_value target.particles.datum_flags |= DF_VAR_EDITED return TRUE