// rust_g.dm - DM API for rust_g extension library // // To configure, create a `rust_g.config.dm` and set what you care about from // the following options: // // #define RUST_G "path/to/rust_g" // Override the .dll/.so detection logic with a fixed path or with detection // logic of your own. // // #define RUSTG_OVERRIDE_BUILTINS // Enable replacement rust-g functions for certain builtins. Off by default. #ifndef RUST_G // Default automatic RUST_G detection. // On Windows, looks in the standard places for `rust_g.dll`. // On Linux, looks in `.`, `$LD_LIBRARY_PATH`, and `~/.byond/bin` for either of // `librust_g.so` (preferred) or `rust_g` (old). /* This comment bypasses grep checks */ /var/__rust_g /proc/__detect_rust_g() if (world.system_type == UNIX) if (fexists("./librust_g.so")) // No need for LD_LIBRARY_PATH badness. return __rust_g = "./librust_g.so" else if (fexists("./rust_g")) // Old dumb filename. return __rust_g = "./rust_g" else if (fexists("[world.GetConfig("env", "HOME")]/.byond/bin/rust_g")) // Old dumb filename in `~/.byond/bin`. return __rust_g = "rust_g" else // It's not in the current directory, so try others return __rust_g = "librust_g.so" else return __rust_g = "rust_g" #define RUST_G (__rust_g || __detect_rust_g()) #endif /** * This proc generates a cellular automata noise grid which can be used in procedural generation methods. * * Returns a single string that goes row by row, with values of 1 representing an alive cell, and a value of 0 representing a dead cell. * * Arguments: * * percentage: The chance of a turf starting closed * * smoothing_iterations: The amount of iterations the cellular automata simulates before returning the results * * birth_limit: If the number of neighboring cells is higher than this amount, a cell is born * * death_limit: If the number of neighboring cells is lower than this amount, a cell dies * * width: The width of the grid. * * height: The height of the grid. */ #define rustg_cnoise_generate(percentage, smoothing_iterations, birth_limit, death_limit, width, height) \ call(RUST_G, "cnoise_generate")(percentage, smoothing_iterations, birth_limit, death_limit, width, height) #define rustg_dmi_strip_metadata(fname) call(RUST_G, "dmi_strip_metadata")(fname) #define rustg_dmi_create_png(path, width, height, data) call(RUST_G, "dmi_create_png")(path, width, height, data) #define rustg_dmi_resize_png(path, width, height, resizetype) call(RUST_G, "dmi_resize_png")(path, width, height, resizetype) #define rustg_file_read(fname) call(RUST_G, "file_read")(fname) #define rustg_file_exists(fname) call(RUST_G, "file_exists")(fname) #define rustg_file_write(text, fname) call(RUST_G, "file_write")(text, fname) #define rustg_file_append(text, fname) call(RUST_G, "file_append")(text, fname) #ifdef RUSTG_OVERRIDE_BUILTINS #define file2text(fname) rustg_file_read("[fname]") #define text2file(text, fname) rustg_file_append(text, "[fname]") #endif #define rustg_git_revparse(rev) call(RUST_G, "rg_git_revparse")(rev) #define rustg_git_commit_date(rev) call(RUST_G, "rg_git_commit_date")(rev) #define RUSTG_HTTP_METHOD_GET "get" #define RUSTG_HTTP_METHOD_PUT "put" #define RUSTG_HTTP_METHOD_DELETE "delete" #define RUSTG_HTTP_METHOD_PATCH "patch" #define RUSTG_HTTP_METHOD_HEAD "head" #define RUSTG_HTTP_METHOD_POST "post" #define rustg_http_request_blocking(method, url, body, headers, options) call(RUST_G, "http_request_blocking")(method, url, body, headers, options) #define rustg_http_request_async(method, url, body, headers, options) call(RUST_G, "http_request_async")(method, url, body, headers, options) #define rustg_http_check_request(req_id) call(RUST_G, "http_check_request")(req_id) #define RUSTG_JOB_NO_RESULTS_YET "NO RESULTS YET" #define RUSTG_JOB_NO_SUCH_JOB "NO SUCH JOB" #define RUSTG_JOB_ERROR "JOB PANICKED" #define rustg_json_is_valid(text) (call(RUST_G, "json_is_valid")(text) == "true") #define rustg_log_write(fname, text, format) call(RUST_G, "log_write")(fname, text, format) /proc/rustg_log_close_all() return call(RUST_G, "log_close_all")() #define rustg_noise_get_at_coordinates(seed, x, y) call(RUST_G, "noise_get_at_coordinates")(seed, x, y) #define rustg_sql_connect_pool(options) call(RUST_G, "sql_connect_pool")(options) #define rustg_sql_query_async(handle, query, params) call(RUST_G, "sql_query_async")(handle, query, params) #define rustg_sql_query_blocking(handle, query, params) call(RUST_G, "sql_query_blocking")(handle, query, params) #define rustg_sql_connected(handle) call(RUST_G, "sql_connected")(handle) #define rustg_sql_disconnect_pool(handle) call(RUST_G, "sql_disconnect_pool")(handle) #define rustg_sql_check_query(job_id) call(RUST_G, "sql_check_query")("[job_id]")