/* Used with the various stat variables (mob, machines) */ //mob/var/stat things #define CONSCIOUS 0 #define SOFT_CRIT 1 #define UNCONSCIOUS 2 #define HARD_CRIT 3 #define DEAD 4 //Maximum healthiness an individual can have #define MAX_SATIETY 600 // bitflags for machine stat variable #define BROKEN (1<<0) #define NOPOWER (1<<1) #define MAINT (1<<2) // under maintaince #define EMPED (1<<3) // temporary broken by EMP pulse //ai power requirement defines #define POWER_REQ_ALL 1