/obj/item/wirecutters name = "wirecutters" desc = "This cuts wires." icon = 'icons/obj/tools.dmi' icon_state = "cutters_map" inhand_icon_state = "cutters" lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags_1 = CONDUCT_1 slot_flags = ITEM_SLOT_BELT force = 6 throw_speed = 3 throw_range = 7 w_class = WEIGHT_CLASS_SMALL custom_materials = list(/datum/material/iron=80) attack_verb_continuous = list("pinches", "nips") attack_verb_simple = list("pinch", "nip") hitsound = 'sound/items/wirecutter.ogg' usesound = 'sound/items/wirecutter.ogg' drop_sound = 'sound/items/handling/wirecutter_drop.ogg' pickup_sound = 'sound/items/handling/wirecutter_pickup.ogg' tool_behaviour = TOOL_WIRECUTTER toolspeed = 1 armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 30) var/random_color = TRUE var/static/list/wirecutter_colors = list( "blue" = "#1861d5", "red" = "#951710", "pink" = "#d5188d", "brown" = "#a05212", "green" = "#0e7f1b", "cyan" = "#18a2d5", "yellow" = "#d58c18" ) /obj/item/wirecutters/Initialize() . = ..() if(random_color) //random colors! icon_state = "cutters" var/our_color = pick(wirecutter_colors) add_atom_colour(wirecutter_colors[our_color], FIXED_COLOUR_PRIORITY) update_appearance() /obj/item/wirecutters/update_overlays() . = ..() if(!random_color) //icon override return var/mutable_appearance/base_overlay = mutable_appearance(icon, "cutters_cutty_thingy") base_overlay.appearance_flags = RESET_COLOR . += base_overlay /obj/item/wirecutters/attack(mob/living/carbon/C, mob/user) if(istype(C) && C.handcuffed && istype(C.handcuffed, /obj/item/restraints/handcuffs/cable)) user.visible_message("[user] cuts [C]'s restraints with [src]!") qdel(C.handcuffed) return else if(istype(C) && C.has_status_effect(STATUS_EFFECT_CHOKINGSTRAND)) to_chat(C, "You attempt to remove the durathread strand from around your neck.") if(do_after(user, 1.5 SECONDS, C)) to_chat(C, "You succesfuly remove the durathread strand.") C.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND) else ..() /obj/item/wirecutters/suicide_act(mob/user) user.visible_message("[user] is cutting at [user.p_their()] arteries with [src]! It looks like [user.p_theyre()] trying to commit suicide!") playsound(loc, usesound, 50, TRUE, -1) return (BRUTELOSS) /obj/item/wirecutters/abductor//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE name = "alien wirecutters" desc = "Extremely sharp wirecutters, made out of a silvery-green metal." icon = 'icons/obj/abductor.dmi' icon_state = "cutters" toolspeed = 0.1 random_color = FALSE /obj/item/wirecutters/cyborg//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE name = "powered wirecutters" desc = "Cuts wires with the power of ELECTRICITY. Faster than normal wirecutters." icon = 'icons/obj/items_cyborg.dmi' icon_state = "wirecutters_cyborg" worn_icon_state = "cutters" toolspeed = 0.5 random_color = FALSE