/* Filing cabinets! * Contains: * Filing Cabinets * Security Record Cabinets * Medical Record Cabinets * Employment Contract Cabinets */ /* * Filing Cabinets */ /obj/structure/filingcabinet name = "filing cabinet" desc = "A large cabinet with drawers." icon = 'icons/obj/bureaucracy.dmi' icon_state = "filingcabinet" density = TRUE anchored = TRUE /obj/structure/filingcabinet/chestdrawer name = "chest drawer" icon_state = "chestdrawer" /obj/structure/filingcabinet/chestdrawer/wheeled name = "rolling chest drawer" desc = "A small cabinet with drawers. This one has wheels!" anchored = FALSE /obj/structure/filingcabinet/filingcabinet //not changing the path to avoid unnecessary map issues, but please don't name stuff like this in the future -Pete icon_state = "tallcabinet" /obj/structure/filingcabinet/Initialize(mapload) . = ..() if(mapload) for(var/obj/item/I in loc) if(I.w_class < WEIGHT_CLASS_NORMAL) //there probably shouldn't be anything placed ontop of filing cabinets in a map that isn't meant to go in them I.forceMove(src) /obj/structure/filingcabinet/deconstruct(disassembled = TRUE) if(!(flags_1 & NODECONSTRUCT_1)) new /obj/item/stack/sheet/iron(loc, 2) for(var/obj/item/I in src) I.forceMove(loc) qdel(src) /obj/structure/filingcabinet/attackby(obj/item/P, mob/living/user, params) var/list/modifiers = params2list(params) if(P.tool_behaviour == TOOL_WRENCH && LAZYACCESS(modifiers, RIGHT_CLICK)) to_chat(user, "You begin to [anchored ? "unwrench" : "wrench"] [src].") if(P.use_tool(src, user, 20, volume=50)) to_chat(user, "You successfully [anchored ? "unwrench" : "wrench"] [src].") set_anchored(!anchored) else if(P.w_class < WEIGHT_CLASS_NORMAL) if(!user.transferItemToLoc(P, src)) return to_chat(user, "You put [P] in [src].") icon_state = "[initial(icon_state)]-open" sleep(5) icon_state = initial(icon_state) updateUsrDialog() else if(!user.combat_mode) to_chat(user, "You can't put [P] in [src]!") else return ..() /obj/structure/filingcabinet/ui_interact(mob/user) . = ..() if(contents.len <= 0) to_chat(user, "[src] is empty.") return var/dat = "
" var/i for(i=contents.len, i>=1, i--) var/obj/item/P = contents[i] dat += "" dat += "
[P.name]
" user << browse("[name][dat]", "window=filingcabinet;size=350x300") /obj/structure/filingcabinet/attack_tk(mob/user) if(anchored) return attack_self_tk(user) return ..() /obj/structure/filingcabinet/attack_self_tk(mob/user) . = COMPONENT_CANCEL_ATTACK_CHAIN if(contents.len) if(prob(40 + contents.len * 5)) var/obj/item/I = pick(contents) I.forceMove(loc) if(prob(25)) step_rand(I) to_chat(user, "You pull \a [I] out of [src] at random.") return to_chat(user, "You find nothing in [src].") /obj/structure/filingcabinet/Topic(href, href_list) if(!usr.canUseTopic(src, BE_CLOSE, NO_DEXTERITY, FALSE, !iscyborg(usr))) return if(href_list["retrieve"]) usr << browse("", "window=filingcabinet") // Close the menu var/obj/item/P = locate(href_list["retrieve"]) in src //contents[retrieveindex] if(istype(P) && in_range(src, usr)) usr.put_in_hands(P) updateUsrDialog() icon_state = "[initial(icon_state)]-open" addtimer(VARSET_CALLBACK(src, icon_state, initial(icon_state)), 5) /* * Security Record Cabinets */ /obj/structure/filingcabinet/security var/virgin = TRUE /obj/structure/filingcabinet/security/proc/populate() if(virgin) for(var/datum/data/record/G in GLOB.data_core.general) var/datum/data/record/S = find_record("name", G.fields["name"], GLOB.data_core.security) if(!S) continue var/obj/item/paper/P = new /obj/item/paper(src) P.info = "
Security Record

" P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]
\nGender: [G.fields["gender"]]
\nAge: [G.fields["age"]]
\nFingerprint: [G.fields["fingerprint"]]
\nPhysical Status: [G.fields["p_stat"]]
\nMental Status: [G.fields["m_stat"]]
" P.info += "
\n
Security Data

\nCriminal Status: [S.fields["criminal"]]
\n
\nCrimes: [S.fields["crim"]]
\nDetails: [S.fields["crim_d"]]
\n
\nImportant Notes:
\n\t[S.fields["notes"]]
\n
\n
Comments/Log

" var/counter = 1 while(S.fields["com_[counter]"]) P.info += "[S.fields["com_[counter]"]]
" counter++ P.info += "" P.name = "paper - '[G.fields["name"]]'" virgin = FALSE //tabbing here is correct- it's possible for people to try and use it //before the records have been generated, so we do this inside the loop. /obj/structure/filingcabinet/security/attack_hand(mob/user, list/modifiers) populate() return ..() /obj/structure/filingcabinet/security/attack_tk() populate() return ..() /* * Medical Record Cabinets */ /obj/structure/filingcabinet/medical ///This var is so that its filled on crew interaction to be as accurate (including latejoins) as possible, true until first interact var/virgin = TRUE /obj/structure/filingcabinet/medical/proc/populate() if(virgin) for(var/datum/data/record/G in GLOB.data_core.general) var/datum/data/record/M = find_record("name", G.fields["name"], GLOB.data_core.medical) if(!M) continue var/obj/item/paper/P = new /obj/item/paper(src) P.info = "
Medical Record

" P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]
\nGender: [G.fields["gender"]]
\nAge: [G.fields["age"]]
\nFingerprint: [G.fields["fingerprint"]]
\nPhysical Status: [G.fields["p_stat"]]
\nMental Status: [G.fields["m_stat"]]
" P.info += "
\n
Medical Data

\nBlood Type: [M.fields["blood_type"]]
\nDNA: [M.fields["b_dna"]]
\n
\nMinor Disabilities: [M.fields["mi_dis"]]
\nDetails: [M.fields["mi_dis_d"]]
\n
\nMajor Disabilities: [M.fields["ma_dis"]]
\nDetails: [M.fields["ma_dis_d"]]
\n
\nAllergies: [M.fields["alg"]]
\nDetails: [M.fields["alg_d"]]
\n
\nCurrent Diseases: [M.fields["cdi"]] (per disease info placed in log/comment section)
\nDetails: [M.fields["cdi_d"]]
\n
\nImportant Notes:
\n\t[M.fields["notes"]]
\n
\n
Comments/Log

" var/counter = 1 while(M.fields["com_[counter]"]) P.info += "[M.fields["com_[counter]"]]
" counter++ P.info += "" P.name = "paper - '[G.fields["name"]]'" virgin = FALSE //tabbing here is correct- it's possible for people to try and use it //before the records have been generated, so we do this inside the loop. //ATTACK HAND IGNORING PARENT RETURN VALUE /obj/structure/filingcabinet/medical/attack_hand(mob/user, list/modifiers) populate() return ..() /obj/structure/filingcabinet/medical/attack_tk() populate() return ..() /* * Employment contract Cabinets */ GLOBAL_LIST_EMPTY(employmentCabinets) /obj/structure/filingcabinet/employment icon_state = "employmentcabinet" ///This var is so that its filled on crew interaction to be as accurate (including latejoins) as possible, true until first interact var/virgin = TRUE /obj/structure/filingcabinet/employment/Initialize() . = ..() GLOB.employmentCabinets += src /obj/structure/filingcabinet/employment/Destroy() GLOB.employmentCabinets -= src return ..() /obj/structure/filingcabinet/employment/proc/fillCurrent() //This proc fills the cabinet with the current crew. for(var/record in GLOB.data_core.locked) var/datum/data/record/G = record if(!G) continue var/datum/mind/M = G.fields["mindref"] if(M && ishuman(M.current)) addFile(M.current) /obj/structure/filingcabinet/employment/proc/addFile(mob/living/carbon/human/employee) new /obj/item/paper/contract/employment(src, employee) /obj/structure/filingcabinet/employment/interact(mob/user) if(virgin) fillCurrent() virgin = FALSE return ..()