/datum/crafting_recipe/stunprod name = "Stunprod" result = /obj/item/melee/baton/security/cattleprod reqs = list( /obj/item/restraints/handcuffs/cable = 1, /obj/item/stack/rods = 1, /obj/item/assembly/igniter = 1, ) time = 4 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/teleprod name = "Teleprod" result = /obj/item/melee/baton/security/cattleprod/teleprod reqs = list( /obj/item/restraints/handcuffs/cable = 1, /obj/item/stack/rods = 1, /obj/item/assembly/igniter = 1, /obj/item/stack/ore/bluespace_crystal = 1, ) time = 4 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/telecrystalprod name = "Snatcherprod" result = /obj/item/melee/baton/security/cattleprod/telecrystalprod reqs = list( /obj/item/restraints/handcuffs/cable = 1, /obj/item/stack/rods = 1, /obj/item/assembly/igniter = 1, /obj/item/stack/telecrystal = 1, ) time = 4 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/tailclub name = "Tail Club" result = /obj/item/tailclub reqs = list( /obj/item/organ/external/tail/lizard = 1, /obj/item/stack/sheet/iron = 1, ) blacklist = list(/obj/item/organ/external/tail/lizard/fake) time = 4 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/balloon_mallet name = "Balloon Mallet" result = /obj/item/balloon_mallet reqs = list( /obj/item/toy/balloon/long = 18, ) time = 10 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/balloon_mallet/check_requirements(mob/user, list/collected_requirements) . = ..() if(HAS_TRAIT(user, TRAIT_BALLOON_SUTRA)) return TRUE /datum/crafting_recipe/tailwhip name = "Liz O' Nine Tails" result = /obj/item/melee/chainofcommand/tailwhip reqs = list( /obj/item/organ/external/tail/lizard = 1, /obj/item/stack/cable_coil = 1, ) blacklist = list(/obj/item/organ/external/tail/lizard/fake) time = 4 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/catwhip name = "Cat O' Nine Tails" result = /obj/item/melee/chainofcommand/tailwhip/kitty reqs = list( /obj/item/organ/external/tail/cat = 1, /obj/item/stack/cable_coil = 1, ) time = 4 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/chainsaw name = "Chainsaw" result = /obj/item/chainsaw reqs = list( /obj/item/circular_saw = 1, /obj/item/stack/cable_coil = 3, /obj/item/stack/sheet/plasteel = 5, ) tool_behaviors = list(TOOL_WELDER) time = 5 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/spear name = "Spear" result = /obj/item/spear reqs = list( /obj/item/restraints/handcuffs/cable = 1, /obj/item/shard = 1, /obj/item/stack/rods = 1, ) parts = list(/obj/item/shard = 1) time = 4 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/toysword name = "Toy Sword" reqs = list( /obj/item/light/bulb = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4, ) result = /obj/item/toy/sword category = CAT_WEAPON_MELEE /datum/crafting_recipe/bonedagger name = "Bone Dagger" result = /obj/item/knife/combat/bone time = 2 SECONDS reqs = list(/obj/item/stack/sheet/bone = 2) category = CAT_WEAPON_MELEE /datum/crafting_recipe/bonespear name = "Bone Spear" result = /obj/item/spear/bonespear time = 3 SECONDS reqs = list( /obj/item/stack/sheet/bone = 4, /obj/item/stack/sheet/sinew = 1, ) category = CAT_WEAPON_MELEE /datum/crafting_recipe/boneaxe name = "Bone Axe" result = /obj/item/fireaxe/boneaxe time = 5 SECONDS reqs = list( /obj/item/stack/sheet/bone = 6, /obj/item/stack/sheet/sinew = 3, ) category = CAT_WEAPON_MELEE /datum/crafting_recipe/house_edge name = "House Edge" result = /obj/item/house_edge always_available = FALSE tool_behaviors = list(TOOL_WRENCH, TOOL_SCREWDRIVER, TOOL_WELDER) reqs = list( /obj/item/v8_engine = 1, /obj/item/weaponcrafting/receiver = 1, /obj/item/assembly/igniter = 1, /obj/item/stack/sheet/iron = 2, /obj/item/knife = 1, /obj/item/weldingtool = 1, /obj/item/roulette_wheel_beacon = 1, ) time = 10 SECONDS category = CAT_WEAPON_MELEE /datum/crafting_recipe/giant_wrench name = "Big Slappy" result = /obj/item/shovel/giant_wrench tool_behaviors = list(TOOL_CROWBAR, TOOL_SCREWDRIVER, TOOL_WELDER) reqs = list( /obj/item/wrench = 4, /obj/item/weaponcrafting/giant_wrench = 1, /obj/item/stack/sheet/plasteel = 5, /obj/item/stack/rods = 10, /obj/item/pickaxe/drill = 1, ) time = 10 SECONDS category = CAT_WEAPON_MELEE