/obj/item/ammo_casing/rocket name = "\improper Dardo HE rocket" desc = "An 84mm High Explosive rocket. Fire at people and pray." caliber = CALIBER_84MM icon_state = "srm-8" base_icon_state = "srm-8" projectile_type = /obj/projectile/bullet/rocket /obj/item/ammo_casing/rocket/Initialize(mapload) . = ..() AddElement(/datum/element/caseless) /obj/item/ammo_casing/rocket/update_icon_state() . = ..() icon_state = "[base_icon_state]" /obj/item/ammo_casing/rocket/heap name = "\improper Dardo HE-AP rocket" desc = "An 84mm High Explosive All Purpose rocket. For when you just need something to not exist anymore." icon_state = "84mm-heap" base_icon_state = "84mm-heap" projectile_type = /obj/projectile/bullet/rocket/heap /obj/item/ammo_casing/rocket/weak name = "\improper Dardo HE Low-Yield rocket" desc = "An 84mm High Explosive rocket. This one isn't quite as devastating." icon_state = "low_yield_rocket" base_icon_state = "low_yield_rocket" projectile_type = /obj/projectile/bullet/rocket/weak /obj/item/ammo_casing/rocket/reverse projectile_type = /obj/projectile/bullet/rocket/reverse /obj/item/ammo_casing/a75 desc = "A .75 bullet casing." caliber = CALIBER_75 icon_state = "s-casing-live" base_icon_state = "s-casing-live" projectile_type = /obj/projectile/bullet/gyro /obj/item/ammo_casing/a75/Initialize(mapload) . = ..() AddElement(/datum/element/caseless) /obj/item/ammo_casing/a75/update_icon_state() . = ..() icon_state = "[base_icon_state]"