#define BITRUNNER_COST_NONE 0 #define BITRUNNER_COST_LOW 1 #define BITRUNNER_COST_MEDIUM 2 #define BITRUNNER_COST_HIGH 3 #define BITRUNNER_COST_EXTREME 20 /// Yay you did it #define BITRUNNER_REWARD_MIN 1 /// You faced some decent odds #define BITRUNNER_REWARD_LOW 3 /// One of your teammates might've died #define BITRUNNER_REWARD_MEDIUM 4 /// Heroic effort #define BITRUNNER_REWARD_HIGH 5 /// For the priciest domains, free loot basically #define BITRUNNER_REWARD_EXTREME 6 /// Blue in ui. Basically the only threat is rogue ghosts roles #define BITRUNNER_DIFFICULTY_NONE 0 /// Yellow. Mobs are kinda dumb and largely avoidable #define BITRUNNER_DIFFICULTY_LOW 1 /// Orange. Mobs will shoot at you or are pretty aggressive #define BITRUNNER_DIFFICULTY_MEDIUM 2 /// Red with skull. I am trying to kill bitrunners. #define BITRUNNER_DIFFICULTY_HIGH 3 /// Camera network bitrunner bodycams are on #define BITRUNNER_CAMERA_NET "bitrunner" /// Domain forbids external sources from loading items onto avatars #define DOMAIN_FORBIDS_ITEMS (1<<0) /// Domain forbids external sources from loading abilities onto avatars #define DOMAIN_FORBIDS_ABILITIES (1<<1) /// Block nohit bonus from applying #define DOMAIN_NO_NOHIT_BONUS (1<<2) /// Test domain, don't let it be loaded normally #define DOMAIN_TEST_ONLY (1<<3) /// Combination flag for blocking anything from being loaded onto avatars by external sources #define DOMAIN_FORBIDS_ALL ALL /** * COMSIG_BITRUNNER_STOCKING_GEAR Return Bitflags */ /// Something failed to load #define BITRUNNER_GEAR_LOAD_FAILED (1<<0) /// The domain restrictions blocked something from loading #define BITRUNNER_GEAR_LOAD_BLOCKED (1<<1)