/*! * Copyright (c) 2020 Aleksej Komarov * SPDX-License-Identifier: MIT */ /// How many chat payloads to keep in history #define CHAT_RELIABILITY_HISTORY_SIZE 5 /// How many resends to allow before giving up #define CHAT_RELIABILITY_MAX_RESENDS 3 #define MESSAGE_TYPE_SYSTEM "system" #define MESSAGE_TYPE_LOCALCHAT "localchat" #define MESSAGE_TYPE_RADIO "radio" #define MESSAGE_TYPE_ENTERTAINMENT = "entertainment" #define MESSAGE_TYPE_INFO "info" #define MESSAGE_TYPE_WARNING "warning" #define MESSAGE_TYPE_DEADCHAT "deadchat" #define MESSAGE_TYPE_OOC "ooc" #define MESSAGE_TYPE_ADMINPM "adminpm" #define MESSAGE_TYPE_COMBAT "combat" #define MESSAGE_TYPE_ADMINCHAT "adminchat" #define MESSAGE_TYPE_PRAYER "prayer" #define MESSAGE_TYPE_MODCHAT "modchat" #define MESSAGE_TYPE_EVENTCHAT "eventchat" #define MESSAGE_TYPE_ADMINLOG "adminlog" #define MESSAGE_TYPE_ATTACKLOG "attacklog" #define MESSAGE_TYPE_DEBUG "debug" /// Max length of chat message in characters #define CHAT_MESSAGE_MAX_LENGTH 110 //debug printing macros (for development and testing) /// Used for debug messages to the world #define debug_world(msg) if (GLOB.debugging_enabled) to_chat(world, \ type = MESSAGE_TYPE_DEBUG, \ text = "DEBUG: [msg]") /// Used for debug messages to the player #define debug_usr(msg) if (GLOB.debugging_enabled && usr) to_chat(usr, \ type = MESSAGE_TYPE_DEBUG, \ text = "DEBUG: [msg]") /// Used for debug messages to the admins #define debug_admins(msg) if (GLOB.debugging_enabled) to_chat(GLOB.admins, \ type = MESSAGE_TYPE_DEBUG, \ text = "DEBUG: [msg]") /// Used for debug messages to the server #define debug_world_log(msg) if (GLOB.debugging_enabled) log_world("DEBUG: [msg]") /// Adds a generic box around whatever message you're sending in chat. Really makes things stand out. #define boxed_message(str) ("
" + str + "
") /// Adds a box around whatever message you're sending in chat. Can apply color and/or additional classes. Available colors: red, green, blue, purple. Use it like red_box #define custom_boxed_message(classes, str) ("
" + str + "
") /// Makes a fieldset with a neaty styled name. Can apply additional classes. #define fieldset_block(title, content, classes) ("
" + title + "" + content + "
") /// Makes a horizontal line with text in the middle #define separator_hr(str) ("
" + str + "
") /// Emboldens runechat messages #define RUNECHAT_BOLD(str) "+[str]+" /// Helper which creates a chat message which may have a tooltip in some contexts, but not others. #define conditional_tooltip(normal_text, tooltip_text, condition) ((condition) ? (span_tooltip(tooltip_text, normal_text)) : (normal_text))