/obj/item/inducer name = "inducer" desc = "A tool for inductively charging internal power cells and batteries." icon = 'icons/obj/tools.dmi' icon_state = "inducer-engi" inhand_icon_state = "inducer-engi" lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' force = 7 /// Multiplier that determines the speed at which this inducer works at. var/power_transfer_multiplier = 1 /// Is the battery hatch opened var/opened = FALSE /// The cell for used in recharging cycles var/obj/item/stock_parts/power_store/powerdevice = /obj/item/stock_parts/power_store/battery/high /// Are we in the process of recharging something var/recharging = FALSE /obj/item/inducer/Initialize(mapload) . = ..() if(ispath(powerdevice)) powerdevice = new powerdevice(src) register_context() update_appearance(UPDATE_OVERLAYS) /obj/item/inducer/Destroy(force) QDEL_NULL(powerdevice) . = ..() /obj/item/inducer/Exited(atom/movable/gone, direction) . = ..() if(gone == powerdevice) powerdevice = null /obj/item/inducer/add_context(atom/source, list/context, obj/item/held_item, mob/user) . = NONE if(isnull(held_item)) if(opened && !QDELETED(powerdevice)) context[SCREENTIP_CONTEXT_LMB] = "Remove Cell" . = CONTEXTUAL_SCREENTIP_SET return if(opened) if(istype(held_item, /obj/item/stock_parts/power_store) && QDELETED(powerdevice)) context[SCREENTIP_CONTEXT_LMB] = "Insert cell" return CONTEXTUAL_SCREENTIP_SET if(istype(held_item, /obj/item/stack/sheet/mineral/plasma) && !QDELETED(powerdevice)) context[SCREENTIP_CONTEXT_LMB] = "Charge cell" return CONTEXTUAL_SCREENTIP_SET if(held_item.tool_behaviour == TOOL_SCREWDRIVER) context[SCREENTIP_CONTEXT_LMB] = "[opened ? "Close" : "Open"] Panel" return CONTEXTUAL_SCREENTIP_SET /obj/item/inducer/examine(mob/living/user) . = ..() . += examine_hints(user) /** * Gives description for this inducer * Arguments * * * mob/living/user - the mob we are returning the description to */ /obj/item/inducer/proc/examine_hints(mob/living/user) PROTECTED_PROC(TRUE) SHOULD_BE_PURE(TRUE) . = list() var/obj/item/stock_parts/power_store/our_cell = get_cell(src, user) if(!QDELETED(our_cell)) . += span_notice("Its display shows: [display_energy(our_cell.charge)].") if(opened) . += span_notice("The cell can be removed with an empty hand.") . += span_notice("Plasma sheets can be used to recharge the cell.") else . += span_warning("It's missing a power cell.") . += span_notice("Its battery compartment can be [EXAMINE_HINT("screwed")] [opened ? "shut" : "open"].") /obj/item/inducer/update_overlays() . = ..() if(!opened) return . += "inducer-[!QDELETED(powerdevice) ? "bat" : "nobat"]" /obj/item/inducer/get_cell() return powerdevice /obj/item/inducer/emp_act(severity) . = ..() if(!QDELETED(powerdevice) && !(. & EMP_PROTECT_CONTENTS)) powerdevice.emp_act(severity) /obj/item/inducer/screwdriver_act(mob/living/user, obj/item/tool) . = NONE if(!tool.use_tool(src, user, delay = 0)) return opened = !opened to_chat(user, span_notice("You [opened ? "open" : "close"] the battery compartment.")) update_appearance(UPDATE_OVERLAYS) return ITEM_INTERACT_SUCCESS /obj/item/inducer/item_interaction(mob/living/user, obj/item/tool, list/modifiers) . = NONE if(user.combat_mode || !istype(tool) || tool.flags_1 & HOLOGRAM_1 || tool.item_flags & ABSTRACT) return ITEM_INTERACT_SKIP_TO_ATTACK if(istype(tool, /obj/item/stock_parts/power_store)) if(!opened) balloon_alert(user, "open first!") return ITEM_INTERACT_FAILURE if(!QDELETED(powerdevice)) balloon_alert(user, "cell already installed!") return ITEM_INTERACT_FAILURE if(!user.transferItemToLoc(tool, src)) balloon_alert(user, "stuck in hand!") return ITEM_INTERACT_FAILURE powerdevice = tool return ITEM_INTERACT_SUCCESS else if(istype(tool, /obj/item/stack/sheet/mineral/plasma) && !QDELETED(powerdevice)) if(!powerdevice.used_charge()) balloon_alert(user, "fully charged!") return ITEM_INTERACT_FAILURE tool.use(1) powerdevice.give(1.5 * STANDARD_CELL_CHARGE) balloon_alert(user, "cell recharged") return ITEM_INTERACT_SUCCESS /obj/item/inducer/interact_with_atom(atom/movable/interacting_with, mob/living/user, list/modifiers) . = NONE if(HAS_TRAIT(interacting_with, TRAIT_COMBAT_MODE_SKIP_INTERACTION)) return if(user.combat_mode || !istype(interacting_with) || interacting_with.flags_1 & HOLOGRAM_1) return ITEM_INTERACT_SKIP_TO_ATTACK //basic checks if(opened) balloon_alert(user, "close first!") return ITEM_INTERACT_FAILURE if(recharging || (!isturf(interacting_with) && user.loc == interacting_with)) return ITEM_INTERACT_FAILURE if(!ISADVANCEDTOOLUSER(user)) to_chat(user, span_warning("You don't have the dexterity to use [src]!")) return ITEM_INTERACT_FAILURE var/obj/item/stock_parts/power_store/our_cell = get_cell(src, user) if(QDELETED(our_cell)) balloon_alert(user, "no cell installed!") return ITEM_INTERACT_FAILURE if(!our_cell.charge) balloon_alert(user, "no charge!") return ITEM_INTERACT_FAILURE var/obj/item/stock_parts/power_store/target_cell = interacting_with.get_cell(src, user) if(QDELETED(target_cell)) return ITEM_INTERACT_FAILURE if(!target_cell.used_charge()) balloon_alert(user, "fully charged!") return ITEM_INTERACT_FAILURE //begin recharging recharging = TRUE user.visible_message(span_notice("[user] starts recharging [interacting_with] with [src]."), span_notice("You start recharging [interacting_with] with [src].")) var/done_any = FALSE while(target_cell.used_charge()) if(!do_after(user, 1 SECONDS, target = user)) break //transfer of charge var/transferred = min(our_cell.charge, target_cell.used_charge(), target_cell.rating_base * target_cell.rating * power_transfer_multiplier) if(!transferred) break our_cell.use(target_cell.give(transferred)) //update all appearances our_cell.update_appearance() target_cell.update_appearance() interacting_with.update_appearance() //sparks & update do_sparks(1, FALSE, interacting_with) done_any = TRUE recharging = FALSE // Only show a message if we succeeded at least once if(done_any) user.visible_message(span_notice("[user] recharges [interacting_with]!"), span_notice("You recharge [interacting_with]!")) return ITEM_INTERACT_SUCCESS /obj/item/inducer/attack_self(mob/user) if(opened && !QDELETED(powerdevice)) user.visible_message(span_notice("[user] removes [powerdevice] from [src]!"), span_notice("You remove [powerdevice].")) powerdevice.update_appearance() user.put_in_hands(powerdevice) update_appearance(UPDATE_OVERLAYS) /obj/item/inducer/empty powerdevice = null opened = TRUE /obj/item/inducer/orderable powerdevice = /obj/item/stock_parts/power_store/battery/upgraded opened = FALSE /obj/item/inducer/sci icon_state = "inducer-sci" inhand_icon_state = "inducer-sci" desc = "A tool for inductively charging internal power cells. This one has a science color scheme, and is less potent than its engineering counterpart." powerdevice = null opened = TRUE /obj/item/inducer/syndicate icon_state = "inducer-syndi" inhand_icon_state = "inducer-syndi" desc = "A tool for inductively charging internal power cells. This one has a suspicious colour scheme, and seems to be rigged to transfer charge at a much faster rate." power_transfer_multiplier = 2 // 2x the base speed powerdevice = /obj/item/stock_parts/power_store/battery/super /obj/item/inducer/cyborg name = "internal inducer" icon = 'icons/obj/tools.dmi' icon_state = "inducer-engi" powerdevice = null /obj/item/inducer/cyborg/add_context(atom/source, list/context, obj/item/held_item, mob/user) return NONE /obj/item/inducer/cyborg/examine_hints(mob/living/user) return list() /obj/item/inducer/cyborg/get_cell(atom/movable/interface, mob/living/silicon/robot/silicon_friend) return istype(silicon_friend) ? silicon_friend.cell : null /obj/item/inducer/cyborg/screwdriver_act(mob/living/user, obj/item/tool) return ITEM_INTERACT_FAILURE /obj/item/inducer/cyborg/item_interaction(mob/living/user, obj/item/tool, list/modifiers) return ITEM_INTERACT_FAILURE