GLOBAL_LIST_INIT(rod_recipes, list ( \ new/datum/stack_recipe("grille", /obj/structure/grille, 2, time = 10, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("table frame", /obj/structure/table_frame, 2, time = 10, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("scooter frame", /obj/item/scooter_frame, 10, time = 25, one_per_turf = 0), \ )) /obj/item/stack/rods name = "metal rod" desc = "Some rods. Can be used for building or something." singular_name = "metal rod" icon_state = "rods" item_state = "rods" flags_1 = CONDUCT_1 w_class = WEIGHT_CLASS_NORMAL force = 9 throwforce = 10 throw_speed = 3 throw_range = 7 materials = list(MAT_METAL=1000) max_amount = 50 attack_verb = list("hit", "bludgeoned", "whacked") hitsound = 'sound/weapons/grenadelaunch.ogg' novariants = TRUE /obj/item/stack/rods/Initialize(mapload, new_amount, merge = TRUE) . = ..() recipes = GLOB.rod_recipes update_icon() /obj/item/stack/rods/update_icon() var/amount = get_amount() if((amount <= 5) && (amount > 0)) icon_state = "rods-[amount]" else icon_state = "rods" /obj/item/stack/rods/attackby(obj/item/W, mob/user, params) if (istype(W, /obj/item/weldingtool)) var/obj/item/weldingtool/WT = W if(get_amount() < 2) to_chat(user, "You need at least two rods to do this!") return if(WT.remove_fuel(0,user)) var/obj/item/stack/sheet/metal/new_item = new(usr.loc) user.visible_message("[user.name] shaped [src] into metal with the welding tool.", \ "You shape [src] into metal with the welding tool.", \ "You hear welding.") var/obj/item/stack/rods/R = src src = null var/replace = (user.get_inactive_held_item()==R) R.use(2) if (!R && replace) user.put_in_hands(new_item) else if(istype(W, /obj/item/reagent_containers/food/snacks)) var/obj/item/reagent_containers/food/snacks/S = W if(amount != 1) to_chat(user, "You must use a single rod!") else if(S.w_class > WEIGHT_CLASS_SMALL) to_chat(user, "The ingredient is too big for [src]!") else var/obj/item/reagent_containers/food/snacks/customizable/A = new/obj/item/reagent_containers/food/snacks/customizable/kebab(get_turf(src)) A.initialize_custom_food(src, S, user) else return ..() /obj/item/stack/rods/cyborg materials = list() is_cyborg = 1 cost = 250 /obj/item/stack/rods/cyborg/update_icon() return /obj/item/stack/rods/ten amount = 10 /obj/item/stack/rods/twentyfive amount = 25 /obj/item/stack/rods/fifty amount = 50