// Camera mob, used by AI camera and blob. /mob/camera name = "camera mob" density = FALSE anchored = TRUE status_flags = GODMODE // You can't damage it. mouse_opacity = MOUSE_OPACITY_TRANSPARENT see_in_dark = 7 invisibility = INVISIBILITY_ABSTRACT // No one can see us sight = SEE_SELF move_on_shuttle = 0 /mob/camera/experience_pressure_difference() return