/* A couple of brain tumor stats for anyone curious / looking at this quirk for balancing: * - It takes less 16 minute 40 seconds to die from brain death due to a brain tumor. * - It takes 1 minutes 40 seconds to take 10% (20 organ damage) brain damage. * - 5u mannitol will heal 12.5% (25 organ damage) brain damage */ /datum/quirk/item_quirk/brainproblems name = "Brain Tumor" desc = "You have a little friend in your brain that is slowly destroying it. Better bring some mannitol!" icon = FA_ICON_BRAIN value = -12 gain_text = span_danger("You feel smooth.") lose_text = span_notice("You feel wrinkled again.") medical_record_text = "Patient has a tumor in their brain that is slowly driving them to brain death." hardcore_value = 12 quirk_flags = QUIRK_HUMAN_ONLY|QUIRK_PROCESSES mail_goodies = list(/obj/item/storage/pill_bottle/mannitol/braintumor) no_process_traits = list(TRAIT_TUMOR_SUPPRESSED) /datum/quirk/item_quirk/brainproblems/add_unique(client/client_source) give_item_to_holder( /obj/item/storage/pill_bottle/mannitol/braintumor, list( LOCATION_LPOCKET, LOCATION_RPOCKET, LOCATION_BACKPACK, LOCATION_HANDS, ), flavour_text = "These will keep you alive until you can secure a supply of medication. Don't rely on them too much!", notify_player = TRUE, ) /datum/quirk/item_quirk/brainproblems/is_species_appropriate(datum/species/mob_species) if(ispath(mob_species, /datum/species/dullahan)) return FALSE return ..() /datum/quirk/item_quirk/brainproblems/process(seconds_per_tick) quirk_holder.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.2 * seconds_per_tick)