/mob/Logout() SEND_SIGNAL(src, COMSIG_MOB_LOGOUT) log_message("[key_name(src)] is no longer owning mob [src]([src.type])", LOG_OWNERSHIP) SStgui.on_logout(src) remove_from_player_list() update_ambience_area(null) // Unset ambience vars so it plays again on login ..() if(loc) loc.on_log(FALSE) become_uncliented() return TRUE