/obj/item/gun/ballistic/automatic/toy name = "foam force SMG" desc = "A prototype three-round burst toy submachine gun. Ages 8 and up." icon_state = "saber" selector_switch_icon = TRUE inhand_icon_state = "gun" accepted_magazine_type = /obj/item/ammo_box/magazine/toy/smg fire_sound = 'sound/items/syringeproj.ogg' force = 0 throwforce = 0 burst_size = 3 can_suppress = TRUE clumsy_check = FALSE item_flags = NONE gun_flags = TOY_FIREARM_OVERLAY | NOT_A_REAL_GUN casing_ejector = FALSE /obj/item/gun/ballistic/automatic/toy/riot spawn_magazine_type = /obj/item/ammo_box/magazine/toy/smg/riot /obj/item/gun/ballistic/automatic/pistol/toy name = "foam force pistol" desc = "A small, easily concealable toy handgun. Ages 8 and up." accepted_magazine_type = /obj/item/ammo_box/magazine/toy/pistol fire_sound = 'sound/items/syringeproj.ogg' gun_flags = TOY_FIREARM_OVERLAY | NOT_A_REAL_GUN /obj/item/gun/ballistic/automatic/pistol/toy/riot spawn_magazine_type = /obj/item/ammo_box/magazine/toy/pistol/riot /obj/item/gun/ballistic/automatic/pistol/riot/Initialize(mapload) magazine = new /obj/item/ammo_box/magazine/toy/pistol/riot(src) return ..() /obj/item/gun/ballistic/automatic/pistol/toy/riot/clandestine projectile_damage_multiplier = 1.4 /obj/item/gun/ballistic/shotgun/toy name = "foam force shotgun" desc = "A toy shotgun with wood furniture and a four-shell capacity underneath. Ages 8 and up." force = 0 throwforce = 0 accepted_magazine_type = /obj/item/ammo_box/magazine/internal/shot/toy fire_sound = 'sound/items/syringeproj.ogg' clumsy_check = FALSE item_flags = NONE casing_ejector = FALSE can_suppress = FALSE weapon_weight = WEAPON_LIGHT pb_knockback = 0 gun_flags = TOY_FIREARM_OVERLAY | NOT_A_REAL_GUN /obj/item/gun/ballistic/shotgun/toy/handle_chamber(empty_chamber = TRUE, from_firing = TRUE, chamber_next_round = TRUE) . = ..() if(chambered && !chambered.loaded_projectile) qdel(chambered) /obj/item/gun/ballistic/shotgun/toy/riot spawn_magazine_type = /obj/item/ammo_box/magazine/internal/shot/toy/riot /obj/item/gun/ballistic/shotgun/toy/crossbow name = "foam force crossbow" desc = "A weapon favored by many overactive children. Ages 8 and up." icon = 'icons/obj/toys/toy.dmi' icon_state = "foamcrossbow" inhand_icon_state = "crossbow" lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi' inhand_x_dimension = 32 inhand_y_dimension = 32 worn_icon_state = "gun" worn_icon = null accepted_magazine_type = /obj/item/ammo_box/magazine/internal/shot/toy/crossbow fire_sound = 'sound/items/syringeproj.ogg' slot_flags = ITEM_SLOT_BELT w_class = WEIGHT_CLASS_SMALL gun_flags = NONE /obj/item/gun/ballistic/shotgun/toy/crossbow/riot spawn_magazine_type = /obj/item/ammo_box/magazine/internal/shot/toy/crossbow/riot /obj/item/gun/ballistic/automatic/c20r/toy //This is the syndicate variant with syndicate firing pin and riot darts. name = "donksoft SMG" desc = "A bullpup three-round burst toy SMG, designated 'C-20r'. Ages 8 and up." can_suppress = TRUE item_flags = NONE accepted_magazine_type = /obj/item/ammo_box/magazine/toy/smgm45 spawn_magazine_type = /obj/item/ammo_box/magazine/toy/smgm45/riot casing_ejector = FALSE clumsy_check = FALSE gun_flags = TOY_FIREARM_OVERLAY | NOT_A_REAL_GUN /obj/item/gun/ballistic/automatic/c20r/toy/unrestricted //Use this for actual toys pin = /obj/item/firing_pin spawn_magazine_type = /obj/item/ammo_box/magazine/toy/smgm45 /obj/item/gun/ballistic/automatic/c20r/toy/unrestricted/riot spawn_magazine_type = /obj/item/ammo_box/magazine/toy/smgm45/riot /obj/item/gun/ballistic/automatic/l6_saw/toy //This is the syndicate variant with syndicate firing pin and riot darts. name = "donksoft LMG" desc = "A heavily modified toy light machine gun, designated 'L6 SAW'. Ages 8 and up." fire_sound = 'sound/items/syringeproj.ogg' can_suppress = FALSE item_flags = NONE accepted_magazine_type = /obj/item/ammo_box/magazine/toy/m762 spawn_magazine_type = /obj/item/ammo_box/magazine/toy/m762/riot casing_ejector = FALSE clumsy_check = FALSE gun_flags = TOY_FIREARM_OVERLAY | NOT_A_REAL_GUN /obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted //Use this for actual toys pin = /obj/item/firing_pin spawn_magazine_type = /obj/item/ammo_box/magazine/toy/m762 /obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted/riot spawn_magazine_type = /obj/item/ammo_box/magazine/toy/m762/riot