/// Tests the ability to load syringe into a syringe gun /datum/unit_test/load_syringe /datum/unit_test/load_syringe/Run() var/mob/living/carbon/human/consistent/chemist = EASY_ALLOCATE() var/obj/item/gun/syringe/syringe_gun = EASY_ALLOCATE() var/obj/item/reagent_containers/syringe/syringe = EASY_ALLOCATE() chemist.put_in_active_hand(syringe, forced = TRUE) chemist.put_in_inactive_hand(syringe_gun, forced = TRUE) click_wrapper(chemist, syringe_gun) TEST_ASSERT_EQUAL(syringe.loc, syringe_gun, "Syringe was not added to syringe gun when clicking on it to load it.")