// Look up levels[z].traits[trait] /datum/controller/subsystem/mapping/proc/level_trait(z, trait) if (!isnum(z) || z < 1) return null if (z_list) if (z > z_list.len) stack_trace("Unmanaged z-level [z]! maxz = [world.maxz], z_list.len = [z_list.len]") return list() var/datum/space_level/S = get_level(z) return S.traits[trait] else var/list/default = DEFAULT_MAP_TRAITS if (z > default.len) stack_trace("Unmanaged z-level [z]! maxz = [world.maxz], default.len = [default.len]") return list() return default[z][DL_TRAITS][trait] // Check if levels[z] has any of the specified traits /datum/controller/subsystem/mapping/proc/level_has_any_trait(z, list/traits) for (var/I in traits) if (level_trait(z, I)) return TRUE return FALSE // Check if levels[z] has all of the specified traits /datum/controller/subsystem/mapping/proc/level_has_all_traits(z, list/traits) for (var/I in traits) if (!level_trait(z, I)) return FALSE return TRUE // Get a list of all z which have the specified trait /datum/controller/subsystem/mapping/proc/levels_by_trait(trait) . = list() var/list/_z_list = z_list for(var/A in _z_list) var/datum/space_level/S = A if (S.traits[trait]) . += S.z_value // Get a list of all z which have any of the specified traits /datum/controller/subsystem/mapping/proc/levels_by_any_trait(list/traits) . = list() var/list/_z_list = z_list for(var/A in _z_list) var/datum/space_level/S = A for (var/trait in traits) if (S.traits[trait]) . += S.z_value break // Attempt to get the turf below the provided one according to Z traits /datum/controller/subsystem/mapping/proc/get_turf_below(turf/T) if (!T) return var/offset = level_trait(T.z, ZTRAIT_DOWN) if (!offset) return return locate(T.x, T.y, T.z + offset) // Attempt to get the turf above the provided one according to Z traits /datum/controller/subsystem/mapping/proc/get_turf_above(turf/T) if (!T) return var/offset = level_trait(T.z, ZTRAIT_UP) if (!offset) return return locate(T.x, T.y, T.z + offset) // Prefer not to use this one too often /datum/controller/subsystem/mapping/proc/get_station_center() var/station_z = levels_by_trait(ZTRAIT_STATION)[1] return locate(round(world.maxx * 0.5, 1), round(world.maxy * 0.5, 1), station_z)