/datum/buildmode_mode/basic key = "basic" /datum/buildmode_mode/basic/show_help(client/builder) to_chat(builder, span_purple(examine_block( "[span_bold("Construct / Upgrade")] -> Left Mouse Button\n\ [span_bold("Deconstruct / Delete / Downgrade")] -> Right Mouse Button\n\ [span_bold("R-Window")] -> Left Mouse Button + Ctrl\n\ [span_bold("Airlock")] -> Left Mouse Button + Alt \n\ \n\ Use the button in the upper left corner to change the direction of built objects.")) ) /datum/buildmode_mode/basic/handle_click(client/c, params, obj/object) var/list/modifiers = params2list(params) var/left_click = LAZYACCESS(modifiers, LEFT_CLICK) var/right_click = LAZYACCESS(modifiers, RIGHT_CLICK) var/alt_click = LAZYACCESS(modifiers, ALT_CLICK) var/ctrl_click = LAZYACCESS(modifiers, CTRL_CLICK) if(istype(object,/turf) && left_click && !alt_click && !ctrl_click) var/turf/clicked_turf = object if(isplatingturf(object)) clicked_turf.PlaceOnTop(/turf/open/floor/iron, flags = CHANGETURF_INHERIT_AIR) else if(isfloorturf(object)) clicked_turf.PlaceOnTop(/turf/closed/wall) else if(iswallturf(object)) clicked_turf.PlaceOnTop(/turf/closed/wall/r_wall) else clicked_turf.PlaceOnTop(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) // Gotta do something log_admin("Build Mode: [key_name(c)] built [clicked_turf] at [AREACOORD(clicked_turf)]") return else if(right_click) log_admin("Build Mode: [key_name(c)] deleted [object] at [AREACOORD(object)]") if(isturf(object)) var/turf/T = object T.ScrapeAway(flags = CHANGETURF_INHERIT_AIR) else if(isobj(object)) // SKYRAT EDIT -- BS delete sparks. Original was just qdel(object) var/turf/T = get_turf(object) qdel(object) if(T && c.prefs.read_preference(/datum/preference/toggle/admin/delete_sparks)) playsound(T, 'sound/magic/Repulse.ogg', 100, 1) var/datum/effect_system/spark_spread/quantum/sparks = new sparks.set_up(10, 1, T) sparks.attach(T) sparks.start() return else if(istype(object,/turf) && alt_click && left_click) log_admin("Build Mode: [key_name(c)] built an airlock at [AREACOORD(object)]") new/obj/machinery/door/airlock(get_turf(object)) else if(istype(object,/turf) && ctrl_click && left_click) var/obj/structure/window/reinforced/window if(BM.build_dir in GLOB.diagonals) window = new /obj/structure/window/reinforced/fulltile(get_turf(object)) else window = new /obj/structure/window/reinforced(get_turf(object)) window.setDir(BM.build_dir) log_admin("Build Mode: [key_name(c)] built a window at [AREACOORD(object)]")