// General or un-matched particles, make a new file if a few can be sorted together. /particles/pollen icon = 'icons/effects/particles/pollen.dmi' icon_state = "pollen" width = 100 height = 100 count = 1000 spawning = 4 lifespan = 0.7 SECONDS fade = 1 SECONDS grow = -0.01 velocity = list(0, 0) position = generator(GEN_CIRCLE, 0, 16, NORMAL_RAND) drift = generator(GEN_VECTOR, list(0, -0.2), list(0, 0.2)) gravity = list(0, 0.95) scale = generator(GEN_VECTOR, list(0.3, 0.3), list(1,1), NORMAL_RAND) rotation = 30 spin = generator(GEN_NUM, -20, 20) /particles/echo icon = 'icons/effects/particles/echo.dmi' icon_state = list("echo1" = 1, "echo2" = 1, "echo3" = 2) width = 480 height = 480 count = 1000 spawning = 0.5 lifespan = 2 SECONDS fade = 1 SECONDS gravity = list(0, -0.1) position = generator(GEN_BOX, list(-240, -240), list(240, 240), NORMAL_RAND) drift = generator(GEN_VECTOR, list(-0.1, 0), list(0.1, 0)) rotation = generator(GEN_NUM, 0, 360, NORMAL_RAND) /particles/stink icon = 'icons/effects/particles/stink.dmi' icon_state = list("stink_1" = 1, "stink_2" = 2, "stink_3" = 2) color = "#0BDA51" width = 100 height = 100 count = 25 spawning = 0.25 lifespan = 1 SECONDS fade = 1 SECONDS position = generator(GEN_CIRCLE, 0, 16, UNIFORM_RAND) gravity = list(0, 0.25)