/////BURN FIXING SURGERIES////// ///// Debride burnt flesh /datum/surgery/debride name = "Debride infected flesh" steps = list(/datum/surgery_step/debride, /datum/surgery_step/dress) target_mobtypes = list(/mob/living/carbon/human) possible_locs = list(BODY_ZONE_R_ARM,BODY_ZONE_L_ARM,BODY_ZONE_R_LEG,BODY_ZONE_L_LEG,BODY_ZONE_CHEST,BODY_ZONE_HEAD) requires_real_bodypart = TRUE targetable_wound = /datum/wound/burn /datum/surgery/debride/can_start(mob/living/user, mob/living/carbon/target) if(!istype(target)) return FALSE if(..()) var/obj/item/bodypart/targeted_bodypart = target.get_bodypart(user.zone_selected) var/datum/wound/burn/burn_wound = targeted_bodypart.get_wound_type(targetable_wound) return(burn_wound && burn_wound.infestation > 0) //SURGERY STEPS ///// Debride /datum/surgery_step/debride name = "excise infection" implements = list(TOOL_HEMOSTAT = 100, TOOL_SCALPEL = 85, TOOL_SAW = 60, TOOL_WIRECUTTER = 40) time = 30 repeatable = TRUE /datum/surgery_step/debride/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(surgery.operated_wound) var/datum/wound/burn/burn_wound = surgery.operated_wound if(burn_wound.infestation <= 0) to_chat(user, "[target]'s [parse_zone(user.zone_selected)] has no infected flesh to remove!") surgery.status++ repeatable = FALSE return display_results(user, target, "You begin to excise infected flesh from [target]'s [parse_zone(user.zone_selected)]...", "[user] begins to excise infected flesh from [target]'s [parse_zone(user.zone_selected)] with [tool].", "[user] begins to excise infected flesh from [target]'s [parse_zone(user.zone_selected)].") else user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_selected)].", "You look for [target]'s [parse_zone(user.zone_selected)]...") /datum/surgery_step/debride/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE) var/datum/wound/burn/burn_wound = surgery.operated_wound if(burn_wound) display_results(user, target, "You successfully excise some of the infected flesh from [target]'s [parse_zone(target_zone)].", "[user] successfully excises some of the infected flesh from [target]'s [parse_zone(target_zone)] with [tool]!", "[user] successfully excises some of the infected flesh from [target]'s [parse_zone(target_zone)]!") log_combat(user, target, "excised infected flesh in", addition="INTENT: [uppertext(user.a_intent)]") surgery.operated_bodypart.receive_damage(brute=3, wound_bonus=CANT_WOUND) burn_wound.infestation -= 0.5 burn_wound.sanitization += 0.5 if(burn_wound.infestation <= 0) repeatable = FALSE else to_chat(user, "[target] has no infected flesh there!") return ..() /datum/surgery_step/debride/failure(mob/user, mob/living/target, target_zone, obj/item/tool, datum/surgery/surgery, fail_prob = 0) ..() display_results(user, target, "You carve away some of the healthy flesh from [target]'s [parse_zone(target_zone)].", "[user] carves away some of the healthy flesh from [target]'s [parse_zone(target_zone)] with [tool]!", "[user] carves away some of the healthy flesh from [target]'s [parse_zone(target_zone)]!") surgery.operated_bodypart.receive_damage(brute=rand(4,8), sharpness=TRUE) /datum/surgery_step/debride/initiate(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, try_to_fail = FALSE) if(!..()) return var/datum/wound/burn/burn_wound = surgery.operated_wound while(burn_wound && burn_wound.infestation > 0.25) if(!..()) break ///// Dressing burns /datum/surgery_step/dress name = "bandage burns" implements = list(/obj/item/stack/medical/gauze = 100, /obj/item/stack/sticky_tape/surgical = 100) time = 40 /datum/surgery_step/dress/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) var/datum/wound/burn/burn_wound = surgery.operated_wound if(burn_wound) display_results(user, target, "You begin to dress the burns on [target]'s [parse_zone(user.zone_selected)]...", "[user] begins to dress the burns on [target]'s [parse_zone(user.zone_selected)] with [tool].", "[user] begins to dress the burns on [target]'s [parse_zone(user.zone_selected)].") else user.visible_message("[user] looks for [target]'s [parse_zone(user.zone_selected)].", "You look for [target]'s [parse_zone(user.zone_selected)]...") /datum/surgery_step/dress/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE) var/datum/wound/burn/burn_wound = surgery.operated_wound if(burn_wound) display_results(user, target, "You successfully wrap [target]'s [parse_zone(target_zone)] with [tool].", "[user] successfully wraps [target]'s [parse_zone(target_zone)] with [tool]!", "[user] successfully wraps [target]'s [parse_zone(target_zone)]!") log_combat(user, target, "dressed burns in", addition="INTENT: [uppertext(user.a_intent)]") burn_wound.sanitization += 3 burn_wound.flesh_healing += 5 var/obj/item/bodypart/the_part = target.get_bodypart(target_zone) the_part.apply_gauze(tool) else to_chat(user, "[target] has no burns there!") return ..() /datum/surgery_step/dress/failure(mob/user, mob/living/target, target_zone, obj/item/tool, datum/surgery/surgery, fail_prob = 0) ..() if(istype(tool, /obj/item/stack)) var/obj/item/stack/used_stack = tool used_stack.use(1)