var/global/list/cable_list = list() //Index for all cables, so that powernets don't have to look through the entire world all the time var/global/list/portals = list() //list of all /obj/effect/portal var/global/list/airlocks = list() //list of all airlocks var/global/list/mechas_list = list() //list of all mechs. Used by hostile mobs target tracking. var/global/list/shuttle_caller_list = list() //list of all communication consoles and AIs, for automatic shuttle calls when there are none. var/global/list/machines = list() //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing ! var/global/list/navbeacons = list() //list of all bot nagivation beacons, used for patrolling. var/global/list/deliverybeacons = list() //list of all MULEbot delivery beacons. var/global/list/deliverybeacontags = list() //list of all tags associated with delivery beacons. var/global/list/nuke_list = list() var/global/list/nuke_tiles = list() //list of all turfs that turn to animated red grids when a nuke is triggered var/global/list/chemical_reactions_list //list of all /datum/chemical_reaction datums. Used during chemical reactions var/global/list/chemical_reagents_list //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff var/global/list/surgeries_list = list() //list of all surgeries by name, associated with their path. var/global/list/table_recipes = list() //list of all table craft recipes var/global/list/rcd_list = list() //list of Rapid Construction Devices. var/global/list/apcs_list = list() //list of all Area Power Controller machines, seperate from machines for powernet speeeeeeed. var/global/list/tracked_implants = list() //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented... var/global/list/poi_list = list() //list of points of interest for observe/follow var/global/list/pinpointer_list = list() //list of all pinpointers. Used to change stuff they are pointing to all at once.