/datum/disease/brainrot
name = "Brainrot"
max_stages = 4
spread_text = "On contact"
spread_flags = CONTACT_GENERAL
cure_text = "Mannitol"
cures = list("mannitol")
agent = "Cryptococcus Cosmosis"
viable_mobtypes = list(/mob/living/carbon/human)
cure_chance = 15//higher chance to cure, since two reagents are required
desc = "This disease destroys the braincells, causing brain fever, brain necrosis and general intoxication."
required_organs = list(/obj/item/organ/limb/head)
severity = DANGEROUS
/datum/disease/brainrot/stage_act() //Removed toxloss because damaging diseases are pretty horrible. Last round it killed the entire station because the cure didn't work -- Urist -ACTUALLY Removed rather than commented out, I don't see it returning - RR
..()
switch(stage)
if(2)
if(prob(2))
affected_mob.emote("blink")
if(prob(2))
affected_mob.emote("yawn")
if(prob(2))
affected_mob << "You don't feel like yourself."
if(prob(5))
affected_mob.adjustBrainLoss(1)
affected_mob.updatehealth()
if(3)
if(prob(2))
affected_mob.emote("stare")
if(prob(2))
affected_mob.emote("drool")
if(prob(10) && affected_mob.getBrainLoss()<=98)//shouldn't retard you to death now
affected_mob.adjustBrainLoss(2)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "Your try to remember something important...but can't."
if(4)
if(prob(2))
affected_mob.emote("stare")
if(prob(2))
affected_mob.emote("drool")
if(prob(15) && affected_mob.getBrainLoss()<=98) //shouldn't retard you to death now
affected_mob.adjustBrainLoss(3)
affected_mob.updatehealth()
if(prob(2))
affected_mob << "Strange buzzing fills your head, removing all thoughts."
if(prob(3))
affected_mob << "You lose consciousness..."
affected_mob.visible_message("[affected_mob] suddenly collapses")
affected_mob.Paralyse(rand(5,10))
if(prob(1))
affected_mob.emote("snore")
if(prob(15))
affected_mob.stuttering += 3
return