/datum/disease/brainrot name = "Brainrot" max_stages = 4 spread_text = "On contact" spread_flags = CONTACT_GENERAL cure_text = "Mannitol" cures = list("mannitol") agent = "Cryptococcus Cosmosis" viable_mobtypes = list(/mob/living/carbon/human) cure_chance = 15//higher chance to cure, since two reagents are required desc = "This disease destroys the braincells, causing brain fever, brain necrosis and general intoxication." required_organs = list(/obj/item/organ/limb/head) severity = DANGEROUS /datum/disease/brainrot/stage_act() //Removed toxloss because damaging diseases are pretty horrible. Last round it killed the entire station because the cure didn't work -- Urist -ACTUALLY Removed rather than commented out, I don't see it returning - RR ..() switch(stage) if(2) if(prob(2)) affected_mob.emote("blink") if(prob(2)) affected_mob.emote("yawn") if(prob(2)) affected_mob << "You don't feel like yourself." if(prob(5)) affected_mob.adjustBrainLoss(1) affected_mob.updatehealth() if(3) if(prob(2)) affected_mob.emote("stare") if(prob(2)) affected_mob.emote("drool") if(prob(10) && affected_mob.getBrainLoss()<=98)//shouldn't retard you to death now affected_mob.adjustBrainLoss(2) affected_mob.updatehealth() if(prob(2)) affected_mob << "Your try to remember something important...but can't." if(4) if(prob(2)) affected_mob.emote("stare") if(prob(2)) affected_mob.emote("drool") if(prob(15) && affected_mob.getBrainLoss()<=98) //shouldn't retard you to death now affected_mob.adjustBrainLoss(3) affected_mob.updatehealth() if(prob(2)) affected_mob << "Strange buzzing fills your head, removing all thoughts." if(prob(3)) affected_mob << "You lose consciousness..." affected_mob.visible_message("[affected_mob] suddenly collapses") affected_mob.Paralyse(rand(5,10)) if(prob(1)) affected_mob.emote("snore") if(prob(15)) affected_mob.stuttering += 3 return