/datum/round_event_control/alien_infestation name = "Alien Infestation" typepath = /datum/round_event/alien_infestation weight = 5 max_occurrences = 1 /datum/round_event/alien_infestation announceWhen = 400 var/spawncount = 1 var/successSpawn = 0 //So we don't make a command report if nothing gets spawned. /datum/round_event/alien_infestation/setup() announceWhen = rand(announceWhen, announceWhen + 50) spawncount = rand(1, 2) /datum/round_event/alien_infestation/kill() if(!successSpawn && control) control.occurrences-- return ..() /datum/round_event/alien_infestation/announce() if(successSpawn) priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/AI/aliens.ogg') /datum/round_event/alien_infestation/start() get_alien() /datum/round_event/alien_infestation/proc/get_alien(end_if_fail = 0) var/list/vents = list() for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in machines) if(qdeleted(temp_vent)) continue if(temp_vent.loc.z == ZLEVEL_STATION && !temp_vent.welded) var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1 if(temp_vent_parent.other_atmosmch.len > 20) //Stops Aliens getting stuck in small networks. See: Security, Virology vents += temp_vent if(!vents.len) message_admins("An event attempted to spawn an alien but no suitable vents were found. Shutting down.") return kill() var/list/candidates = get_candidates(ROLE_ALIEN, ALIEN_AFK_BRACKET, "alien candidate") if(!candidates.len) if(end_if_fail) return 0 return find_alien() while(spawncount > 0 && vents.len && candidates.len) var/obj/vent = pick_n_take(vents) var/client/C = pick_n_take(candidates) var/mob/living/carbon/alien/larva/new_xeno = new(vent.loc) new_xeno.key = C.key spawncount-- successSpawn = 1 message_admins("[new_xeno.key] has been made into an alien by an event.") log_game("[new_xeno.key] was spawned as an alien by an event.") if(successSpawn) return 1 /datum/round_event/alien_infestation/proc/find_alien() message_admins("Event attempted to spawn an alien but no candidates were available. Will try again momentarily...") spawn(50) if(get_alien(1)) message_admins("Situation has been resolved") return 0 message_admins("Unfortunately, no candidates were available for becoming an alien. Shutting down.") return kill()