/datum/round_event_control/meteor_wave/meaty name = "Meaty Ore Wave" typepath = /datum/round_event/meteor_wave/meaty weight = 1 max_occurrences = 1 /datum/round_event/meteor_wave/meaty/announce() priority_announce("Meaty ores have been detected on collision course with the station.", "Oh crap, get the mop.",'sound/AI/meteors.ogg') /datum/round_event/meteor_wave/meaty/tick() if(IsMultiple(activeFor, 3)) spawn_meteors(5, meteorsB) //meteor list types defined in gamemode/meteor/meteors.dm