/datum/round_event_control/wormholes name = "Wormholes" typepath = /datum/round_event/wormholes max_occurrences = 3 weight = 2 /datum/round_event/wormholes announceWhen = 10 endWhen = 60 var/list/pick_turfs = list() var/list/wormholes = list() var/shift_frequency = 3 var/number_of_wormholes = 400 /datum/round_event/wormholes/setup() announceWhen = rand(0, 20) endWhen = rand(40, 80) /datum/round_event/wormholes/start() for(var/turf/simulated/floor/T in world) if(T.z == ZLEVEL_STATION) pick_turfs += T for(var/i = 1, i <= number_of_wormholes, i++) var/turf/T = pick(pick_turfs) wormholes += new /obj/effect/portal/wormhole(T, null, null, -1) /datum/round_event/wormholes/announce() priority_announce("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert", 'sound/AI/spanomalies.ogg') /datum/round_event/wormholes/tick() if(activeFor % shift_frequency == 0) for(var/obj/effect/portal/wormhole/O in wormholes) var/turf/T = pick(pick_turfs) if(T) O.loc = T /datum/round_event/wormholes/end() portals.Remove(wormholes) for(var/obj/effect/portal/wormhole/O in wormholes) O.loc = null wormholes.Cut() /obj/effect/portal/wormhole name = "wormhole" desc = "It looks highly unstable; It could close at any moment." icon = 'icons/obj/objects.dmi' icon_state = "anom" /obj/effect/portal/wormhole/attack_hand(mob/user) teleport(user) /obj/effect/portal/wormhole/attackby(obj/item/I, mob/user, params) teleport(user) /obj/effect/portal/wormhole/teleport(atom/movable/M) if(istype(M, /obj/effect)) //sparks don't teleport return if(M.anchored && istype(M, /obj/mecha)) return if(istype(M, /atom/movable)) var/turf/target if(portals.len) var/obj/effect/portal/P = pick(portals) if(P && isturf(P.loc)) target = P.loc if(!target) return do_teleport(M, target, 1, 1, 0, 0) ///You will appear adjacent to the beacon