// Weeds /obj/item/seeds/weeds name = "pack of weed seeds" desc = "Yo mang, want some weeds?" icon_state = "seed" species = "weeds" plantname = "Starthistle" lifespan = 100 endurance = 50 // damm pesky weeds maturation = 5 production = 1 yield = -1 potency = -1 oneharvest = 1 growthstages = 4 plant_type = 1 // Cabbage /obj/item/seeds/cabbage name = "pack of cabbage seeds" desc = "These seeds grow into cabbages." icon_state = "seed-cabbage" species = "cabbage" plantname = "Cabbages" product = /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage lifespan = 50 endurance = 25 maturation = 3 production = 5 yield = 4 growthstages = 1 mutatelist = list(/obj/item/seeds/replicapod) /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage seed = /obj/item/seeds/cabbage name = "cabbage" desc = "Ewwwwwwwwww. Cabbage." icon_state = "cabbage" filling_color = "#90EE90" reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1) bitesize_mod = 2 // Sugarcane /obj/item/seeds/sugarcane name = "pack of sugarcane seeds" desc = "These seeds grow into sugarcane." icon_state = "seed-sugarcane" species = "sugarcane" plantname = "Sugarcane" product = /obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane lifespan = 60 endurance = 50 maturation = 3 yield = 4 growthstages = 3 /obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane seed = /obj/item/seeds/sugarcane name = "sugarcane" desc = "Sickly sweet." icon_state = "sugarcane" filling_color = "#FFD700" reagents_add = list("sugar" = 0.25) bitesize_mod = 2 // Gatfruit /obj/item/seeds/gatfruit name = "pack of gatfruit seeds" desc = "These seeds grow into .357 revolvers." icon_state = "seed-gatfruit" species = "gatfruit" plantname = "gatfruit" product = /obj/item/weapon/reagent_containers/food/snacks/grown/shell/gatfruit lifespan = 20 endurance = 20 maturation = 40 production = 10 yield = 2 potency = 60 growthstages = 2 rarity = 60 // Obtainable only with xenobio+superluck. /obj/item/weapon/reagent_containers/food/snacks/grown/shell/gatfruit seed = /obj/item/seeds/gatfruit name = "gatfruit" desc = "It smells like burning." icon_state = "gatfruit" origin_tech = "combat=3" trash = /obj/item/weapon/gun/projectile/revolver bitesize_mod = 2 reagents_add = list("sulfur" = 0.1, "carbon" = 0.1, "nitrogen" = 0.07, "potassium" = 0.05)