/proc/attempt_initiate_surgery(obj/item/I, mob/living/M, mob/user) if(istype(M)) var/mob/living/carbon/human/H var/obj/item/organ/limb/affecting var/selected_zone = user.zone_selected if(istype(M, /mob/living/carbon/human)) H = M affecting = H.get_organ(check_zone(selected_zone)) if(M.lying || isslime(M)) //if they're prone or a slime var/datum/surgery/current_surgery for(var/datum/surgery/S in M.surgeries) if(S.location == selected_zone) current_surgery = S if(!current_surgery) var/list/all_surgeries = surgeries_list.Copy() var/list/available_surgeries = list() for(var/datum/surgery/S in all_surgeries) if(!S.possible_locs.Find(selected_zone)) continue if(affecting && S.requires_organic_bodypart && affecting.status == ORGAN_ROBOTIC) continue if(!S.can_start(user, M)) continue for(var/path in S.species) if(istype(M, path)) available_surgeries[S.name] = S break var/P = input("Begin which procedure?", "Surgery", null, null) as null|anything in available_surgeries if(P && user && user.Adjacent(M) && (I in user)) var/datum/surgery/S = available_surgeries[P] var/datum/surgery/procedure = new S.type if(procedure) procedure.location = selected_zone if(procedure.ignore_clothes || get_location_accessible(M, selected_zone)) M.surgeries += procedure procedure.organ = affecting user.visible_message("[user] drapes [I] over [M]'s [parse_zone(selected_zone)] to prepare for \an [procedure.name].", \ "You drape [I] over [M]'s [parse_zone(selected_zone)] to prepare for \an [procedure.name].") add_logs(user, M, "operated", addition="Operation type: [procedure.name], location: [selected_zone]") else user << "You need to expose [M]'s [parse_zone(selected_zone)] first!" else if(!current_surgery.step_in_progress) if(current_surgery.status == 1) M.surgeries -= current_surgery user.visible_message("[user] removes the drapes from [M]'s [parse_zone(selected_zone)].", \ "You remove the drapes from [M]'s [parse_zone(selected_zone)].") qdel(current_surgery) else if(istype(user.get_inactive_hand(), /obj/item/weapon/cautery) && current_surgery.can_cancel) M.surgeries -= current_surgery user.visible_message("[user] mends the incision and removes the drapes from [M]'s [parse_zone(selected_zone)].", \ "You mend the incision and remove the drapes from [M]'s [parse_zone(selected_zone)].") qdel(current_surgery) else if(current_surgery.can_cancel) user << "You need to hold a cautery in inactive hand to stop [M]'s surgery!" return 1 return 0 proc/get_location_modifier(mob/M) var/turf/T = get_turf(M) if(locate(/obj/structure/table/optable, T)) return 1 else if(locate(/obj/structure/table, T)) return 0.8 else if(locate(/obj/structure/bed, T)) return 0.7 else return 0.5 /proc/get_location_accessible(mob/M, location) var/covered_locations = 0 //based on body_parts_covered var/face_covered = 0 //based on flags_inv var/eyesmouth_covered = 0 //based on flags_cover if(iscarbon(M)) var/mob/living/carbon/C = M for(var/obj/item/clothing/I in list(C.back, C.wear_mask, C.head)) covered_locations |= I.body_parts_covered face_covered |= I.flags_inv eyesmouth_covered |= I.flags_cover if(ishuman(C)) var/mob/living/carbon/human/H = C for(var/obj/item/I in list(H.wear_suit, H.w_uniform, H.shoes, H.belt, H.gloves, H.glasses, H.ears)) covered_locations |= I.body_parts_covered face_covered |= I.flags_inv eyesmouth_covered |= I.flags_cover switch(location) if("head") if(covered_locations & HEAD) return 0 if("eyes") if(covered_locations & HEAD || face_covered & HIDEEYES || eyesmouth_covered & GLASSESCOVERSEYES) return 0 if("mouth") if(covered_locations & HEAD || face_covered & HIDEFACE || eyesmouth_covered & MASKCOVERSMOUTH || eyesmouth_covered & HEADCOVERSMOUTH) return 0 if("chest") if(covered_locations & CHEST) return 0 if("groin") if(covered_locations & GROIN) return 0 if("l_arm") if(covered_locations & ARM_LEFT) return 0 if("r_arm") if(covered_locations & ARM_RIGHT) return 0 if("l_leg") if(covered_locations & LEG_LEFT) return 0 if("r_leg") if(covered_locations & LEG_RIGHT) return 0 if("l_hand") if(covered_locations & HAND_LEFT) return 0 if("r_hand") if(covered_locations & HAND_RIGHT) return 0 if("l_foot") if(covered_locations & FOOT_LEFT) return 0 if("r_foot") if(covered_locations & FOOT_RIGHT) return 0 return 1