/datum/surgery/lipoplasty name = "Lipoplasty" possible_locs = list(BODY_ZONE_CHEST) steps = list( /datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/cut_fat, /datum/surgery_step/remove_fat, /datum/surgery_step/close, ) /datum/surgery/lipoplasty/can_start(mob/user, mob/living/carbon/target) if(!HAS_TRAIT_FROM(target, TRAIT_FAT, OBESITY) || target.nutrition < NUTRITION_LEVEL_WELL_FED) return FALSE return ..() //cut fat /datum/surgery_step/cut_fat name = "cut excess fat (circular saw)" implements = list( TOOL_SAW = 100, /obj/item/shovel/serrated = 75, /obj/item/hatchet = 35, /obj/item/knife/butcher = 25) time = 64 surgery_effects_mood = TRUE preop_sound = list( /obj/item/circular_saw = 'sound/surgery/saw.ogg', /obj/item = 'sound/surgery/scalpel1.ogg', ) /datum/surgery_step/cut_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message(span_notice("[user] begins to cut away [target]'s excess fat."), span_notice("You begin to cut away [target]'s excess fat...")) display_results( user, target, span_notice("You begin to cut away [target]'s excess fat..."), span_notice("[user] begins to cut away [target]'s excess fat."), span_notice("[user] begins to cut [target]'s [target_zone] with [tool]."), ) display_pain(target, "You feel a stabbing in your [target_zone]!") /datum/surgery_step/cut_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results) display_results( user, target, span_notice("You cut [target]'s excess fat loose."), span_notice("[user] cuts [target]'s excess fat loose!"), span_notice("[user] finishes the cut on [target]'s [target_zone]."), ) display_pain(target, "The fat in your [target_zone] comes loose, dangling and hurting like hell!") return TRUE //remove fat /datum/surgery_step/remove_fat name = "remove loose fat (retractor)" implements = list( TOOL_RETRACTOR = 100, TOOL_SCREWDRIVER = 45, TOOL_WIRECUTTER = 35) time = 32 preop_sound = 'sound/surgery/retractor1.ogg' success_sound = 'sound/surgery/retractor2.ogg' /datum/surgery_step/remove_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) display_results( user, target, span_notice("You begin to extract [target]'s loose fat..."), span_notice("[user] begins to extract [target]'s loose fat!"), span_notice("[user] begins to extract something from [target]'s [target_zone]."), ) display_pain(target, "You feel an oddly painless tugging on your loose fat!") /datum/surgery_step/remove_fat/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE) display_results( user, target, span_notice("You extract [target]'s fat."), span_notice("[user] extracts [target]'s fat!"), span_notice("[user] extracts [target]'s fat!"), ) target.overeatduration = 0 //patient is unfatted var/removednutriment = target.nutrition target.set_nutrition(NUTRITION_LEVEL_WELL_FED) removednutriment -= NUTRITION_LEVEL_WELL_FED //whatever was removed goes into the meat var/mob/living/carbon/human/human = target var/typeofmeat = /obj/item/food/meat/slab/human if(target.flags_1 & HOLOGRAM_1) typeofmeat = null else if(human.dna && human.dna.species) typeofmeat = human.dna.species.meat if(typeofmeat) var/obj/item/food/meat/slab/human/newmeat = new typeofmeat newmeat.name = "fatty meat" newmeat.desc = "Extremely fatty tissue taken from a patient." newmeat.subjectname = human.real_name newmeat.subjectjob = human.job newmeat.reagents.add_reagent (/datum/reagent/consumable/nutriment, (removednutriment / 15)) //To balance with nutriment_factor of nutriment newmeat.forceMove(target.loc) return ..()