/obj/effect/spawner/random/contraband name = "contraband loot spawner" desc = "Pstttthhh! Pass it under the table." icon_state = "prisoner" /obj/effect/spawner/random/contraband/armory name = "armory loot spawner" icon_state = "pistol" loot = list( /obj/item/gun/ballistic/automatic/pistol = 8, /obj/item/gun/ballistic/shotgun/automatic/combat = 5, /obj/item/storage/box/syndie_kit/throwing_weapons = 3, /obj/item/grenade/clusterbuster/teargas = 2, /obj/item/grenade/clusterbuster = 2, /obj/item/gun/ballistic/automatic/pistol/deagle, /obj/item/gun/ballistic/revolver/mateba, ) /obj/effect/spawner/random/contraband/narcotics name = "narcotics loot spawner" icon_state = "pill" loot = list( /obj/item/reagent_containers/syringe/contraband/space_drugs, /obj/item/reagent_containers/syringe/contraband/krokodil, /obj/item/reagent_containers/syringe/contraband/methamphetamine, /obj/item/reagent_containers/syringe/contraband/bath_salts, /obj/item/reagent_containers/syringe/contraband/fentanyl, /obj/item/reagent_containers/syringe/contraband/morphine, /obj/item/reagent_containers/syringe/contraband/saturnx, /obj/item/storage/pill_bottle/happy, /obj/item/storage/pill_bottle/lsd, /obj/item/storage/pill_bottle/psicodine, ) /obj/effect/spawner/random/contraband/permabrig_weapon name = "permabrig weapon spawner" icon_state = "shiv" loot = list( /obj/item/knife/shiv = 5, /obj/item/knife/shiv/carrot = 5, /obj/item/tailclub = 5, //want to buy makeshift wooden club sprite /obj/item/knife = 3, /obj/item/assembly/flash/handheld = 1, /obj/item/grenade/smokebomb = 1, ) /obj/effect/spawner/random/contraband/permabrig_gear name = "permabrig gear spawner" icon_state = "handcuffs" loot = list( /obj/item/toy/crayon/spraycan, /obj/item/crowbar, /obj/item/flashlight/seclite, /obj/item/restraints/handcuffs/cable/zipties, /obj/item/restraints/handcuffs, /obj/item/paper/fluff/jobs/prisoner/letter, /obj/item/storage/wallet/random, /obj/item/modular_computer/tablet/pda, /obj/item/radio/off, ) /obj/effect/spawner/random/contraband/prison name = "prison loot spawner" icon_state = "prisoner_shoes" loot = list( /obj/effect/spawner/random/entertainment/cigarette = 20, /obj/effect/spawner/random/contraband/narcotics = 10, /obj/effect/spawner/random/contraband/permabrig_weapon = 10, /obj/effect/spawner/random/contraband/permabrig_gear = 10, /obj/effect/spawner/random/entertainment/cigarette_pack = 5, /obj/effect/spawner/random/entertainment/lighter = 5, /obj/effect/spawner/random/food_or_drink/booze = 5, ) /obj/effect/spawner/random/contraband/cannabis name = "Random Cannabis Spawner" //blasphemously overpowered, use extremely sparingly (if at all) icon_state = "cannabis" loot = list( /obj/item/food/grown/cannabis = 25, /obj/item/food/grown/cannabis/white = 25, /obj/item/food/grown/cannabis/death = 24, /obj/item/food/grown/cannabis/rainbow = 25, /obj/item/food/grown/cannabis/ultimate = 1, //very rare on purpose ) /obj/effect/spawner/random/contraband/cannabis/lizardsgas loot = list( /obj/item/food/grown/cannabis = 24, /obj/item/food/grown/cannabis/white = 15, /obj/item/food/grown/cannabis/death = 45, //i mean, it's been there for a while? /obj/item/food/grown/cannabis/rainbow = 15, /obj/item/food/grown/cannabis/ultimate = 1, )