/obj/item/storage/book name = "hollowed book" desc = "I guess someone didn't like it." icon = 'icons/obj/library.dmi' icon_state ="book" worn_icon_state = "book" throw_speed = 2 throw_range = 5 w_class = WEIGHT_CLASS_NORMAL resistance_flags = FLAMMABLE var/title = "book" /obj/item/storage/book/Initialize(mapload) . = ..() atom_storage.max_slots = 1 /obj/item/storage/book/attack_self(mob/user) balloon_alert(user, "pages cut out!") GLOBAL_LIST_INIT(biblenames, list("Bible", "Quran", "Scrapbook", "Burning Bible", "Clown Bible", "Banana Bible", "Creeper Bible", "White Bible", "Holy Light", "The God Delusion", "Tome", "The King in Yellow", "Ithaqua", "Scientology", "Melted Bible", "Necronomicon", "Insulationism", "Guru Granth Sahib", "Kojiki")) //If you get these two lists not matching in size, there will be runtimes and I will hurt you in ways you couldn't even begin to imagine // if your bible has no custom itemstate, use one of the existing ones GLOBAL_LIST_INIT(biblestates, list("bible", "koran", "scrapbook", "burning", "honk1", "honk2", "creeper", "white", "holylight", "atheist", "tome", "kingyellow", "ithaqua", "scientology", "melted", "necronomicon", "insuls", "gurugranthsahib", "kojiki")) GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "burning", "honk1", "honk2", "creeper", "white", "holylight", "atheist", "tome", "kingyellow", "ithaqua", "scientology", "melted", "necronomicon", "kingyellow", "gurugranthsahib", "kojiki")) /obj/item/storage/book/bible name = "bible" desc = "Apply to head repeatedly." icon = 'icons/obj/storage/book.dmi' icon_state = "bible" inhand_icon_state = "bible" worn_icon_state = "bible" lefthand_file = 'icons/mob/inhands/items/books_lefthand.dmi' righthand_file = 'icons/mob/inhands/items/books_righthand.dmi' var/mob/affecting = null var/deity_name = "Christ" force_string = "holy" /obj/item/storage/book/bible/examine(mob/user) . = ..() if(user?.mind?.holy_role) if(GLOB.chaplain_altars.len) . += span_notice("[src] has an expansion pack to replace any broken Altar.") else . += span_notice("[src] can be unpacked by hitting the floor of a holy area with it.") /obj/item/storage/book/bible/Initialize(mapload) . = ..() atom_storage.max_specific_storage = WEIGHT_CLASS_SMALL AddComponent(/datum/component/anti_magic, MAGIC_RESISTANCE_HOLY) /obj/item/storage/book/bible/suicide_act(mob/living/user) user.visible_message(span_suicide("[user] is offering [user.p_them()]self to [deity_name]! It looks like [user.p_theyre()] trying to commit suicide!")) return BRUTELOSS /obj/item/storage/book/bible/attack_self(mob/living/carbon/human/user) if(GLOB.bible_icon_state) return FALSE if(user?.mind?.holy_role != HOLY_ROLE_HIGHPRIEST) return FALSE var/list/skins = list() for(var/i in 1 to GLOB.biblestates.len) var/image/bible_image = image(icon = 'icons/obj/storage/book.dmi', icon_state = GLOB.biblestates[i]) skins += list("[GLOB.biblenames[i]]" = bible_image) var/choice = show_radial_menu(user, src, skins, custom_check = CALLBACK(src, PROC_REF(check_menu), user), radius = 40, require_near = TRUE) if(!choice) return FALSE var/bible_index = GLOB.biblenames.Find(choice) if(!bible_index) return FALSE icon_state = GLOB.biblestates[bible_index] inhand_icon_state = GLOB.bibleitemstates[bible_index] switch(icon_state) if("honk1") user.dna.add_mutation(/datum/mutation/human/clumsy) user.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(user), ITEM_SLOT_MASK) if("honk2") user.dna.add_mutation(/datum/mutation/human/clumsy) user.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(user), ITEM_SLOT_MASK) if("insuls") var/obj/item/clothing/gloves/color/fyellow/insuls = new insuls.name = "insuls" insuls.desc = "A mere copy of the true insuls." insuls.siemens_coefficient = 0.99999 user.equip_to_slot(insuls, ITEM_SLOT_GLOVES) GLOB.bible_icon_state = icon_state GLOB.bible_inhand_icon_state = inhand_icon_state SSblackbox.record_feedback("text", "religion_book", 1, "[choice]") /** * Checks if we are allowed to interact with a radial menu * * Arguments: * * user The mob interacting with the menu */ /obj/item/storage/book/bible/proc/check_menu(mob/living/carbon/human/user) if(GLOB.bible_icon_state) return FALSE if(!istype(user) || !user.is_holding(src)) return FALSE if(user.incapacitated()) return FALSE if(user.mind?.holy_role != HOLY_ROLE_HIGHPRIEST) return FALSE return TRUE /obj/item/storage/book/bible/proc/make_new_altar(atom/bible_smacked, mob/user) var/new_altar_area = get_turf(bible_smacked) balloon_alert(user, "unpacking bible...") if(!do_after(user, 15 SECONDS, new_altar_area)) return new /obj/structure/altar_of_gods(new_altar_area) qdel(src) /obj/item/storage/book/bible/proc/bless(mob/living/L, mob/living/user) if(GLOB.religious_sect) return GLOB.religious_sect.sect_bless(L,user) if(!ishuman(L)) return var/mob/living/carbon/human/H = L for(var/obj/item/bodypart/bodypart as anything in H.bodyparts) if(!IS_ORGANIC_LIMB(bodypart)) balloon_alert(user, "can't heal metal!") return 0 var/heal_amt = 10 var/list/hurt_limbs = H.get_damaged_bodyparts(1, 1, BODYTYPE_ORGANIC) if(hurt_limbs.len) for(var/X in hurt_limbs) var/obj/item/bodypart/affecting = X if(affecting.heal_damage(heal_amt, heal_amt, BODYTYPE_ORGANIC)) H.update_damage_overlays() H.visible_message(span_notice("[user] heals [H] with the power of [deity_name]!")) to_chat(H, span_boldnotice("May the power of [deity_name] compel you to be healed!")) playsound(src.loc, SFX_PUNCH, 25, TRUE, -1) H.add_mood_event("blessing", /datum/mood_event/blessing) return TRUE /obj/item/storage/book/bible/attack(mob/living/M, mob/living/carbon/human/user, heal_mode = TRUE) if (!ISADVANCEDTOOLUSER(user)) balloon_alert(user, "not dextrous enough!") return if (HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50)) to_chat(user, span_danger("[src] slips out of your hand and hits your head.")) user.take_bodypart_damage(10) user.Unconscious(40 SECONDS) return if (!user.mind || !user.mind.holy_role) to_chat(user, span_danger("The book sizzles in your hands.")) user.take_bodypart_damage(0, 10) return if (!heal_mode) return ..() if (M.stat == DEAD) M.visible_message(span_danger("[user] smacks [M]'s lifeless corpse with [src].")) playsound(src.loc, SFX_PUNCH, 25, TRUE, -1) return if(user == M) balloon_alert(user, "can't heal yourself!") return var/smack = TRUE if(prob(60) && bless(M, user)) smack = FALSE else if(iscarbon(M)) var/mob/living/carbon/C = M if(!istype(C.head, /obj/item/clothing/head/helmet)) C.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5, 60) C.balloon_alert(C, "you feel dumber") if(smack) M.visible_message(span_danger("[user] beats [M] over the head with [src]!"), \ span_userdanger("[user] beats [M] over the head with [src]!")) playsound(src.loc, SFX_PUNCH, 25, TRUE, -1) log_combat(user, M, "attacked", src) /obj/item/storage/book/bible/afterattack(atom/bible_smacked, mob/user, proximity) . = ..() if(!proximity) return if(SEND_SIGNAL(bible_smacked, COMSIG_BIBLE_SMACKED, user, proximity) & COMSIG_END_BIBLE_CHAIN) return . | AFTERATTACK_PROCESSED_ITEM if(isfloorturf(bible_smacked)) if(user.mind && (user.mind.holy_role)) var/area/current_area = get_area(bible_smacked) if(!GLOB.chaplain_altars.len && istype(current_area, /area/station/service/chapel)) make_new_altar(bible_smacked, user) return for(var/obj/effect/rune/nearby_runes in orange(2,user)) nearby_runes.invisibility = 0 bible_smacked.balloon_alert(user, "floor smacked") if(user?.mind?.holy_role) if(bible_smacked.reagents && bible_smacked.reagents.has_reagent(/datum/reagent/water)) // blesses all the water in the holder . |= AFTERATTACK_PROCESSED_ITEM bible_smacked.balloon_alert(user, "blessed") var/water2holy = bible_smacked.reagents.get_reagent_amount(/datum/reagent/water) bible_smacked.reagents.del_reagent(/datum/reagent/water) bible_smacked.reagents.add_reagent(/datum/reagent/water/holywater,water2holy) if(bible_smacked.reagents && bible_smacked.reagents.has_reagent(/datum/reagent/fuel/unholywater)) // yeah yeah, copy pasted code - sue me . |= AFTERATTACK_PROCESSED_ITEM bible_smacked.balloon_alert(user, "purified") var/unholy2clean = bible_smacked.reagents.get_reagent_amount(/datum/reagent/fuel/unholywater) bible_smacked.reagents.del_reagent(/datum/reagent/fuel/unholywater) bible_smacked.reagents.add_reagent(/datum/reagent/water/holywater,unholy2clean) if(istype(bible_smacked, /obj/item/storage/book/bible) && !istype(bible_smacked, /obj/item/storage/book/bible/syndicate)) . |= AFTERATTACK_PROCESSED_ITEM bible_smacked.balloon_alert(user, "converted") var/obj/item/storage/book/bible/B = bible_smacked B.name = name B.icon_state = icon_state B.inhand_icon_state = inhand_icon_state if(istype(bible_smacked, /obj/item/cult_bastard) && !IS_CULTIST(user)) . |= AFTERATTACK_PROCESSED_ITEM var/obj/item/cult_bastard/sword = bible_smacked bible_smacked.balloon_alert(user, "exorcising...") playsound(src,'sound/hallucinations/veryfar_noise.ogg',40,TRUE) if(do_after(user, 40, target = sword)) playsound(src,'sound/effects/pray_chaplain.ogg',60,TRUE) for(var/obj/item/soulstone/SS in sword.contents) SS.required_role = null for(var/mob/living/simple_animal/shade/EX in SS) var/datum/antagonist/cult/cultist = EX.mind.has_antag_datum(/datum/antagonist/cult) if (cultist) cultist.silent = TRUE cultist.on_removal() EX.icon_state = "shade_holy" EX.name = "Purified [EX.name]" SS.release_shades(user) qdel(SS) new /obj/item/nullrod/claymore(get_turf(sword)) user.visible_message(span_notice("[user] purifies [sword]!")) qdel(sword) /obj/item/storage/book/bible/booze desc = "To be applied to the head repeatedly." /obj/item/storage/book/bible/booze/PopulateContents() new /obj/item/reagent_containers/cup/glass/bottle/whiskey(src) /obj/item/storage/book/bible/syndicate icon_state ="ebook" deity_name = "The Syndicate" throw_speed = 2 throwforce = 18 throw_range = 7 force = 18 hitsound = 'sound/weapons/sear.ogg' damtype = BURN name = "Syndicate Tome" attack_verb_continuous = list("attacks", "burns", "blesses", "damns", "scorches") attack_verb_simple = list("attack", "burn", "bless", "damn", "scorch") item_flags = NO_BLOOD_ON_ITEM var/uses = 1 var/ownername /obj/item/storage/book/bible/syndicate/attack_self(mob/living/carbon/human/H) if (uses) H.mind.holy_role = HOLY_ROLE_PRIEST uses -= 1 to_chat(H, span_userdanger("You try to open the book AND IT BITES YOU!")) playsound(src.loc, 'sound/effects/snap.ogg', 50, TRUE) H.apply_damage(5, BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM)) to_chat(H, span_notice("Your name appears on the inside cover, in blood.")) ownername = H.real_name /obj/item/storage/book/bible/syndicate/examine(mob/user) . = ..() if(ownername) . += span_warning("The name [ownername] is written in blood inside the cover.") /obj/item/storage/book/bible/syndicate/attack(mob/living/M, mob/living/carbon/human/user, heal_mode = TRUE) if (!user.combat_mode) return ..() else return ..(M,user,heal_mode = FALSE)