#define DAMAGE_AMOUNT 20 #define SECONDS_PER_TICK SSmobs.wait / 10 /datum/unit_test/liver abstract_type = /datum/unit_test/liver /datum/unit_test/liver/skeleton/Run() // Pause natural mob life so it can be handled entirely by the test SSmobs.pause() var/mob/living/carbon/human/species/skeleton/mrbones = allocate(/mob/living/carbon/human/species/skeleton) var/datum/reagent/toxin/bonehurtingjuice/bonehurting = /datum/reagent/toxin/bonehurtingjuice var/datum/reagent/consumable/milk/calcium = /datum/reagent/consumable/milk TEST_ASSERT(!isnull(mrbones.get_organ_by_type(/obj/item/organ/internal/liver/bone)), "Skeleton does not have a bone liver") TEST_ASSERT_EQUAL(mrbones.has_reagent(/datum/reagent/toxin/bonehurtingjuice), FALSE, "Skeleton somehow has bone hurting juice before drinking") TEST_ASSERT_EQUAL(mrbones.has_reagent(/datum/reagent/consumable/milk), FALSE, "Skeleton somehow has milk before drinking") // Test bone hurting juice reactions mrbones.reagents.add_reagent(bonehurting, 40) mrbones.Life(SSMOBS_DT) var/expected_stamina_damage = (7.5 * REM * SECONDS_PER_TICK) var/expected_brute_damage = (0.5 * REM * SECONDS_PER_TICK) TEST_ASSERT_EQUAL(mrbones.getStaminaLoss(), expected_stamina_damage, "Skeleton took [mrbones.getStaminaLoss() > expected_stamina_damage ? "more" : "less"] stamina damage than expected") TEST_ASSERT_EQUAL(mrbones.getBruteLoss(), expected_brute_damage, "Skeleton took [mrbones.getBruteLoss() > expected_brute_damage ? "more" : "less"] brute damage than expected") mrbones.reagents.remove_all(mrbones.reagents.total_volume) mrbones.fully_heal() TEST_ASSERT_EQUAL(mrbones.getStaminaLoss(), 0, "Skeleton did not fully heal stamina damage") TEST_ASSERT_EQUAL(mrbones.getBruteLoss(), 0, "Skeleton did not fully heal brute damage") // Test milk reactions mrbones.reagents.add_reagent(calcium, 51) mrbones.Life(SSMOBS_DT) TEST_ASSERT(mrbones.reagents.total_volume < 50, "Excess (>50u) milk did not leak out of skeleton") mrbones.reagents.remove_all(mrbones.reagents.total_volume) mrbones.apply_damage(DAMAGE_AMOUNT, def_zone = BODY_ZONE_CHEST) var/list/obj/item/bodypart/damaged_parts = mrbones.get_damaged_bodyparts(brute = TRUE) TEST_ASSERT(!isnull(damaged_parts), "Skeleton did not take any damage") TEST_ASSERT(length(damaged_parts) == 1, "Skeleton took damage to more than one body part") mrbones.reagents.add_reagent(calcium, 50) mrbones.Life(SSMOBS_DT) var/expected_remaining_damage = DAMAGE_AMOUNT - (2.5 * REM * SECONDS_PER_TICK) // Milk also heals brute on its own, so we may be more healed than expected TEST_ASSERT(damaged_parts[1].brute_dam <= expected_remaining_damage, "Milk did not heal the expected amount of damage (expected at least [expected_remaining_damage], got [damaged_parts[1].brute_dam])") /datum/unit_test/liver/skeleton/Destroy() SSmobs.ignite() return ..() // Plasmamen /datum/unit_test/liver/plasmaman/Run() // Pause natural mob life so it can be handled entirely by the test SSmobs.pause() var/mob/living/carbon/human/species/plasma/mrbones = allocate(/mob/living/carbon/human/species/plasma) var/datum/reagent/toxin/plasma/plasma = /datum/reagent/toxin/plasma var/datum/reagent/toxin/hot_ice/hot_ice = /datum/reagent/toxin/hot_ice // Testing plasma/hot ice healing on wounds TEST_ASSERT(!isnull(mrbones.get_organ_by_type(/obj/item/organ/internal/liver/bone/plasmaman)), "Plasmaman does not have a plasmaman bone liver") TEST_ASSERT_EQUAL(mrbones.has_reagent(plasma), FALSE, "Plasmaman somehow has plasma before drinking") TEST_ASSERT_EQUAL(mrbones.has_reagent(hot_ice), FALSE, "Plasmaman somehow has hot ice before drinking") var/obj/item/bodypart/r_arm = mrbones.get_bodypart(BODY_ZONE_R_ARM) var/obj/item/bodypart/l_arm = mrbones.get_bodypart(BODY_ZONE_L_ARM) var/expected_wound_healing = 4 * REM * SECONDS_PER_TICK // Test plasma r_arm.receive_damage(WOUND_MINIMUM_DAMAGE, 0, wound_bonus = 100, sharpness = NONE) TEST_ASSERT(length(mrbones.all_wounds), "Plasmaman did not receive a wound on their right arm") mrbones.reagents.add_reagent(plasma, 50) mrbones.Life(SSMOBS_DT) var/datum/wound/afflicted_wound = mrbones.all_wounds[1] TEST_ASSERT_EQUAL(afflicted_wound.cryo_progress, expected_wound_healing, "Plasma did not reduce wound on plasmaman") mrbones.reagents.remove_all(mrbones.reagents.total_volume) mrbones.fully_heal() TEST_ASSERT(!length(r_arm.wounds), "Plasmaman did not fully heal wounds") // Test hot ice l_arm.receive_damage(WOUND_MINIMUM_DAMAGE, 0, wound_bonus = 100, sharpness = NONE) TEST_ASSERT(length(mrbones.all_wounds), "Plasmaman did not receive a wound on their left arm") afflicted_wound = mrbones.all_wounds[1] mrbones.reagents.add_reagent(hot_ice, 50) mrbones.Life(SSMOBS_DT) TEST_ASSERT_EQUAL(afflicted_wound.cryo_progress, expected_wound_healing, "Hot ice did not reduce wound on plasmaman") // Test gunpowder giving plasmamen hallucinations var/datum/reagent/gunpowder/gunpowder = /datum/reagent/gunpowder mrbones.reagents.add_reagent(gunpowder, 50) mrbones.Life(SSMOBS_DT) TEST_ASSERT(mrbones.has_status_effect(/datum/status_effect/drugginess), "Plasmaman did not get druggy status after consuming gunpowder") TEST_ASSERT(mrbones.has_status_effect(/datum/status_effect/hallucination), "Plasmaman did not get hallucinating status after consuming gunpowder") /datum/unit_test/liver/plasmaman/Destroy() SSmobs.ignite() return ..() #undef DAMAGE_AMOUNT #undef SECONDS_PER_TICK