//generic procs copied from obj/effect/alien /obj/structure/spider name = "web" icon = 'icons/effects/effects.dmi' desc = "It's stringy and sticky." anchored = TRUE density = FALSE max_integrity = 15 /obj/structure/spider/Initialize(mapload) . = ..() AddElement(/datum/element/atmos_sensitive, mapload) /obj/structure/spider/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0) if(damage_type == BURN)//the stickiness of the web mutes all attack sounds except fire damage type playsound(loc, 'sound/items/welder.ogg', 100, TRUE) /obj/structure/spider/run_atom_armor(damage_amount, damage_type, damage_flag = 0, attack_dir) if(damage_flag == MELEE) switch(damage_type) if(BURN) damage_amount *= 2 if(BRUTE) damage_amount *= 0.25 . = ..() /obj/structure/spider/should_atmos_process(datum/gas_mixture/air, exposed_temperature) return exposed_temperature > 350 /obj/structure/spider/atmos_expose(datum/gas_mixture/air, exposed_temperature) take_damage(5, BURN, 0, 0) /obj/structure/spider/stickyweb ///Whether or not the web is from the genetics power var/genetic = FALSE ///Whether or not the web is a sealed web var/sealed = FALSE icon_state = "stickyweb1" /obj/structure/spider/stickyweb/attack_hand(mob/user, list/modifiers) .= ..() if(.) return if(!HAS_TRAIT(user,TRAIT_WEB_WEAVER)) return user.visible_message(span_notice("[user] begins weaving [src] into cloth."), span_notice("You begin weaving [src] into cloth.")) if(!do_after(user, 2 SECONDS)) return qdel(src) var/obj/item/stack/sheet/cloth/woven_cloth = new /obj/item/stack/sheet/cloth user.put_in_hands(woven_cloth) /obj/structure/spider/stickyweb/Initialize(mapload) if(!sealed && prob(50)) icon_state = "stickyweb2" . = ..() /obj/structure/spider/stickyweb/CanAllowThrough(atom/movable/mover, border_dir) . = ..() if(genetic) return if(sealed) return FALSE if(isspider(mover)) return TRUE else if(isliving(mover)) if(istype(mover.pulledby, /mob/living/simple_animal/hostile/giant_spider)) return TRUE if(prob(50)) to_chat(mover, span_danger("You get stuck in \the [src] for a moment.")) return FALSE else if(isprojectile(mover)) return prob(30) /obj/structure/spider/stickyweb/sealed name = "sealed web" desc = "A solid thick wall of web, airtight enough to block air flow." icon_state = "sealedweb" sealed = TRUE can_atmos_pass = ATMOS_PASS_NO /obj/structure/spider/stickyweb/genetic //for the spider genes in genetics genetic = TRUE var/mob/living/allowed_mob /obj/structure/spider/stickyweb/genetic/Initialize(mapload, allowedmob) allowed_mob = allowedmob . = ..() /obj/structure/spider/stickyweb/genetic/CanAllowThrough(atom/movable/mover, border_dir) . = ..() //this is the normal spider web return aka a spider would make this TRUE if(mover == allowed_mob) return TRUE else if(isliving(mover)) //we change the spider to not be able to go through here if(mover.pulledby == allowed_mob) return TRUE if(prob(50)) to_chat(mover, span_danger("You get stuck in \the [src] for a moment.")) return FALSE else if(isprojectile(mover)) return prob(30) /obj/structure/spider/spiderling name = "spiderling" desc = "It never stays still for long." icon_state = "spiderling" anchored = FALSE layer = PROJECTILE_HIT_THRESHHOLD_LAYER max_integrity = 3 var/amount_grown = 0 var/grow_as = null var/obj/machinery/atmospherics/components/unary/vent_pump/entry_vent var/travelling_in_vent = 0 var/directive = "" //Message from the mother var/list/faction = list("spiders") /obj/structure/spider/spiderling/Destroy() new/obj/item/food/spiderling(get_turf(src)) . = ..() /obj/structure/spider/spiderling/Initialize(mapload) . = ..() pixel_x = rand(6,-6) pixel_y = rand(6,-6) START_PROCESSING(SSobj, src) AddComponent(/datum/component/swarming) /obj/structure/spider/spiderling/hunter grow_as = /mob/living/simple_animal/hostile/giant_spider/hunter /obj/structure/spider/spiderling/nurse grow_as = /mob/living/simple_animal/hostile/giant_spider/nurse /obj/structure/spider/spiderling/midwife grow_as = /mob/living/simple_animal/hostile/giant_spider/midwife /obj/structure/spider/spiderling/viper grow_as = /mob/living/simple_animal/hostile/giant_spider/viper /obj/structure/spider/spiderling/tarantula grow_as = /mob/living/simple_animal/hostile/giant_spider/tarantula /obj/structure/spider/spiderling/Bump(atom/user) if(istype(user, /obj/structure/table)) forceMove(user.loc) else ..() /obj/structure/spider/spiderling/proc/cancel_vent_move() forceMove(entry_vent) entry_vent = null /obj/structure/spider/spiderling/proc/vent_move(obj/machinery/atmospherics/components/unary/vent_pump/exit_vent) if(QDELETED(exit_vent) || exit_vent.welded) cancel_vent_move() return forceMove(exit_vent) var/travel_time = round(get_dist(loc, exit_vent.loc) / 2) addtimer(CALLBACK(src, .proc/do_vent_move, exit_vent, travel_time), travel_time) /obj/structure/spider/spiderling/proc/do_vent_move(obj/machinery/atmospherics/components/unary/vent_pump/exit_vent, travel_time) if(QDELETED(exit_vent) || exit_vent.welded) cancel_vent_move() return if(prob(50)) audible_message(span_hear("You hear something scampering through the ventilation ducts.")) addtimer(CALLBACK(src, .proc/finish_vent_move, exit_vent), travel_time) /obj/structure/spider/spiderling/proc/finish_vent_move(obj/machinery/atmospherics/components/unary/vent_pump/exit_vent) if(QDELETED(exit_vent) || exit_vent.welded) cancel_vent_move() return forceMove(exit_vent.loc) entry_vent = null /obj/structure/spider/spiderling/process() if(travelling_in_vent) if(isturf(loc)) travelling_in_vent = 0 entry_vent = null else if(entry_vent) if(get_dist(src, entry_vent) <= 1) var/list/vents = list() var/datum/pipeline/entry_vent_parent = entry_vent.parents[1] for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in entry_vent_parent.other_atmos_machines) vents.Add(temp_vent) if(!vents.len) entry_vent = null return var/obj/machinery/atmospherics/components/unary/vent_pump/exit_vent = pick(vents) if(prob(50)) visible_message("[src] scrambles into the ventilation ducts!", \ span_hear("You hear something scampering through the ventilation ducts.")) addtimer(CALLBACK(src, .proc/vent_move, exit_vent), rand(20,60)) //================= else if(prob(33)) var/list/nearby = oview(10, src) if(nearby.len) var/target_atom = pick(nearby) SSmove_manager.move_to(src, target_atom) if(prob(40)) src.visible_message(span_notice("\The [src] skitters[pick(" away"," around","")].")) else if(prob(10)) //ventcrawl! for(var/obj/machinery/atmospherics/components/unary/vent_pump/v in view(7,src)) if(!v.welded) entry_vent = v SSmove_manager.move_to(src, entry_vent, 1) break if(isturf(loc)) amount_grown += rand(0,2) if(amount_grown >= 100) if(!grow_as) if(prob(3)) grow_as = pick(/mob/living/simple_animal/hostile/giant_spider/tarantula, /mob/living/simple_animal/hostile/giant_spider/viper, /mob/living/simple_animal/hostile/giant_spider/midwife) else grow_as = pick(/mob/living/simple_animal/hostile/giant_spider, /mob/living/simple_animal/hostile/giant_spider/hunter, /mob/living/simple_animal/hostile/giant_spider/nurse) var/mob/living/simple_animal/hostile/giant_spider/S = new grow_as(src.loc) S.faction = faction.Copy() S.directive = directive qdel(src) /obj/structure/spider/cocoon name = "cocoon" desc = "Something wrapped in silky spider web." icon_state = "cocoon1" max_integrity = 60 /obj/structure/spider/cocoon/Initialize(mapload) icon_state = pick("cocoon1","cocoon2","cocoon3") . = ..() /obj/structure/spider/cocoon/container_resist_act(mob/living/user) var/breakout_time = 600 user.changeNext_move(CLICK_CD_BREAKOUT) user.last_special = world.time + CLICK_CD_BREAKOUT to_chat(user, span_notice("You struggle against the tight bonds... (This will take about [DisplayTimeText(breakout_time)].)")) visible_message(span_notice("You see something struggling and writhing in \the [src]!")) if(do_after(user,(breakout_time), target = src)) if(!user || user.stat != CONSCIOUS || user.loc != src) return qdel(src) /obj/structure/spider/cocoon/Destroy() var/turf/T = get_turf(src) src.visible_message(span_warning("\The [src] splits open.")) for(var/atom/movable/A in contents) A.forceMove(T) return ..()