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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Converts the xenomorphs in the maintsrooms to be non reproductive, non evolving and non hostile to the crew ## Why It's Good For The Game Gateway antagonists are (in general) poor a poor idea. ## Proof Of Testing Tested it, and it works. (if its still a branch that means it doesnt work) ## Changelog cleared out a bit of space in front of the tavern called the "edge of the universe" so that its not blocked along with moving 1 shaggoth and 1 hound of tindalos so the turrets dont just shoot endlessly (as often) made the xenos not hostile to crew (neutral technically so if you shoot them they can shoot you) 🆑 balance: Made the maintsrooms xenomorphs friendly /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> <!-- By opening a pull request. You have read and understood the repository rules located on the main README.md on this project. --> --------- Co-authored-by: Alexis <catmc8565@gmail.com> Co-authored-by: gavla <96078776+shayoki@users.noreply.github.com>