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b25ad1a016 Makes the maintsrooms xenomorphs not hostile (#5414)
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## About The Pull Request

Converts the xenomorphs in the maintsrooms to be non reproductive, non
evolving and non hostile to the crew

## Why It's Good For The Game

Gateway antagonists are (in general) poor a poor idea.

## Proof Of Testing

Tested it, and it works. (if its still a branch that means it doesnt
work)

## Changelog

cleared out a bit of space in front of the tavern called the "edge of
the universe" so that its not blocked along with moving 1 shaggoth and 1
hound of tindalos so the turrets dont just shoot endlessly (as often)

made the xenos not hostile to crew (neutral technically so if you shoot
them they can shoot you)

🆑
balance: Made the maintsrooms xenomorphs friendly
/🆑

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Co-authored-by: Alexis <catmc8565@gmail.com>
Co-authored-by: gavla <96078776+shayoki@users.noreply.github.com>
2026-04-16 20:12:07 -05:00
..
2026-03-11 11:25:39 -05:00
2026-03-10 16:45:13 -04:00