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## About The Pull Request What it says on the tin. `times_fired` is the most unused parameter in all mob procs. I say most because there were just 2 cases where it was used - handling breathing - handling heartbeat Besides these 2 cases this parameter did nothing in every proc. Removing it does 2 things - Makes those procs more readable as it now has 1 less parameter that was documented poorly and did nothing - Makes those procs slightly faster as we are passing 1 less variable to its parameter call stack It can easily be substituted with `SSmobs.times_fired` which was its original value anyways ## Changelog 🆑 code: removes an unused parameter `times_fired` from mob life procs. Making them function slightly faster /🆑
65 lines
2.1 KiB
Plaintext
65 lines
2.1 KiB
Plaintext
/datum/disease/decloning
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form = "Virus"
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name = "Cellular Degeneration"
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max_stages = 5
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stage_prob = 0.5
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cure_text = "Rezadone, Mutadone for prolonging, or death."
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agent = "Severe Genetic Damage"
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viable_mobtypes = list(/mob/living/carbon/human)
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desc = @"If left untreated the subject will [REDACTED]!"
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severity = "Dangerous!"
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cures = list(/datum/reagent/medicine/rezadone)
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spread_flags = DISEASE_SPREAD_NON_CONTAGIOUS
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spread_text = "Organic meltdown"
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process_dead = TRUE
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bypasses_immunity = TRUE
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/datum/disease/decloning/cure(add_resistance = TRUE)
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affected_mob.remove_status_effect(/datum/status_effect/decloning)
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return ..()
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/datum/disease/decloning/stage_act(seconds_per_tick)
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. = ..()
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if(!.)
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return
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if(affected_mob.stat == DEAD)
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cure()
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return FALSE
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switch(stage)
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if(2)
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("itch")
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("yawn")
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if(3)
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("itch")
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("drool")
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if(SPT_PROB(1.5, seconds_per_tick))
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affected_mob.apply_status_effect(/datum/status_effect/decloning)
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if(SPT_PROB(1, seconds_per_tick))
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to_chat(affected_mob, span_danger("Your skin feels strange."))
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if(4)
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("itch")
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("drool")
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if(SPT_PROB(2.5, seconds_per_tick))
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affected_mob.apply_status_effect(/datum/status_effect/decloning)
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affected_mob.adjust_organ_loss(ORGAN_SLOT_BRAIN, 1, 170)
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if(SPT_PROB(7.5, seconds_per_tick))
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affected_mob.adjust_stutter(6 SECONDS)
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if(5)
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("itch")
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if(SPT_PROB(1, seconds_per_tick))
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affected_mob.emote("drool")
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if(SPT_PROB(2.5, seconds_per_tick))
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to_chat(affected_mob, span_danger("Your skin starts degrading!"))
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if(SPT_PROB(5, seconds_per_tick))
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affected_mob.apply_status_effect(/datum/status_effect/decloning)
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affected_mob.adjust_organ_loss(ORGAN_SLOT_BRAIN, 2, 170)
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