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MathildeandGitHub c540fc3b25 Reworks the NT-USP and adds a SMG variant (#5426)
## About The Pull Request

I have slightly reworked the NT-USP, renaming it to NT22-HCS 'Enforcer',
giving it an original name as opposed to being called after the real
life H&K USP (which is notoriously pissy about copyright, among other
things), as well as adding lore and flavour to it.

I've fixed a minor bug regarding the .22 HL projectiles, which had
shrapnel set to null but not embeds, causing the runtime to freak out
every time a target was shot with them, as well as making it so that
dropped bullets and casings automatically delete themselves, to keep in
line with the fact that they are hardlight bullets, instead of actual
physical bullets.

But the bulk of this PR is the NT22-HCS-MP 'Lancer', a new submachine
gun, a direct upgrade of the Enforcer. It's a Machine Pistol with a
design based on the MP5 (credits to Niim!), which sports a larger
magazine, but is also compatible with the smaller pistol magazines. It
deals the same amount of damage as the pistol, both in its regular,
stamina draining mode and its 'hacked' mode (which deals the same amount
of damage and keeps its -15 chance to cause wounds.)

The device that hacks the battery packs into laser weapons is unchanged,
and remains as a tech locked behind the Riot Suppression techweb. It can
hack both the Enforcer and the Lancer.

The Enforcer and the Lancer can be bought from Cargo in goodie packs.
The Enforcer costs 600 credits, the Lancer 800.
The Enforcer crate, which contains three and is exclusive to security as
a departmental order, can be bought for 1100, while a crate of three
Lancers can be bought for 1300.

Truthfully between the damage (both lethal and stamina) and the costs of
the goody/crates, I am not too sure about the numbers, and might need
advice from someone who has more experience than me in this.

<img width="892" height="410" alt="image"
src="https://github.com/user-attachments/assets/34cfbf76-0be5-4e9d-86d1-e86e5281ea1b"
/>


## Why It's Good For The Game

The NT-USP as-is kind of falls of, currently, being easily supplanted by
most other options. The Lancer acts as a straight upgrade that offers a
(normally) non-lethal way for security to apprehend criminals at a
range. It makes security more diverse while offering different options,
instead of having to rely on 'meta' choices, considering that this is a
roleplaying game.

## Proof Of Testing

File was too big for GitHub.
https://files.catbox.moe/50w993.mp4

## Changelog

🆑 IbexGoetia, Niim
fix: .22HL ammunition no longer tries to embed unexistent shrapnel, and
no longer materialises casings from nowhere.
spellcheck: Renamed NT-USP to NT22-HCS 'Enforcer'
add: Added the NT22-HCS-MP 'Lancer', a SMG variant of the Enforcer. It's
a roundstart weapon for the Blueshield and a purchase option for
security. It comes with larger magazines and a collapsible stock.
Credits to Niim for the wonderful SMG sprite!
add: Added goodie cases for each variant of the NT22-HCS.
/🆑
2026-05-03 20:05:24 +02:00
..