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https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request Floppy disks received a sprite upgrade, as well as unique wraps: <img width="364" height="150" alt="image" src="https://github.com/user-attachments/assets/0ac433e3-7432-4c06-bec2-aeae00b6852f" /> <img width="786" height="527" alt="image" src="https://github.com/user-attachments/assets/0f36bd0d-0362-4431-8131-49060a2fe348" /> You can now stack floppy disks! They also scatter around when thrown. The video also showcases new styling options with a selection of stickers! You can also write something on the disk instead of selecting an icon: https://github.com/user-attachments/assets/ff0a8542-9d79-4108-ae46-672ca5d620a2 MOST disks now inherit the `/item/disk` type to properly stack and do... stuff. An updatepaths script included. ## Why It's Good For The Game Old school is cool. Stacking disks makes them feel more authentic, while styling allows for more crearivity! ## Changelog 🆑 add: New unique wraps for floppy disks qol: Floppy disks can now be stacked image: New sprites and stickers for floppy disks map: Added and ran an updatepaths script refactor: Most disks are now under the base disk item type /🆑 --------- Co-authored-by: The-Tyrant <tyrantofgaming@gmail.com>
48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
/obj/machinery/vending/assist
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name = "\improper Part-Mart"
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desc = "All the finest of miscellaneous electronics one could ever need! Not responsible for any injuries caused by reckless misuse of parts."
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icon_state = "parts"
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icon_deny = "parts-deny"
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panel_type = "panel10"
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products = list(
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/obj/item/assembly/igniter = 3,
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/obj/item/assembly/prox_sensor = 5,
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/obj/item/assembly/signaler = 4,
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/obj/item/disk/computer/ordnance = 4,
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/obj/item/stock_parts/capacitor = 3,
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/obj/item/stock_parts/servo = 3,
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/obj/item/stock_parts/matter_bin = 3,
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/obj/item/stock_parts/micro_laser = 3,
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/obj/item/stock_parts/scanning_module = 3,
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/obj/item/wirecutters = 2,
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/obj/item/stack/sticky_tape/duct = 3,
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)
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contraband = list(
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/obj/item/assembly/health = 2,
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/obj/item/assembly/timer = 2,
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/obj/item/assembly/voice = 2,
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/obj/item/stock_parts/power_store/cell/high = 1,
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/obj/item/stock_parts/power_store/battery/high = 1,
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/obj/item/market_uplink/blackmarket = 1,
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/obj/item/screwdriver = 2,
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/obj/item/assembly/mousetrap = 4,
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/obj/item/weaponcrafting/stock = 2,
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)
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premium = list(
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/obj/item/assembly/igniter/condenser = 2,
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/obj/item/circuitboard/machine/vendor = 3,
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/obj/item/universal_scanner = 3,
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/obj/item/vending_refill/custom = 3,
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)
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refill_canister = /obj/item/vending_refill/assist
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product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
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default_price = PAYCHECK_CREW * 0.7 //Default of 35.
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extra_price = PAYCHECK_CREW
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payment_department = NO_FREEBIES
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light_mask = "parts-light-mask"
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/obj/item/vending_refill/assist
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machine_name = "Part-Mart"
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icon_state = "refill_parts"
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