mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-27 23:27:34 +01:00
## About The Pull Request <img width="911" height="517" alt="image" src="https://github.com/user-attachments/assets/631d5254-95a4-42d5-ae07-f58a815a1976" /> Adds the surplus energy sword. This is found in the black market with a reasonable probability of being stocked but at a pretty high cost. The weapon otherwise functions as an energy sword, but with a significantly lower amount of damage if you're not hitting someone who is in a compromised position; such as being prone, staggered, attacked from behind or incapacitated (like stuns). After 20 hits, you need to recharge the sword by clicking it with the right mouse button. After an interaction timer, the weapon recharges to full. You can do this early if you'd like. Energy swords default to WEIGHT_CLASS_HUGE while active. ## Why It's Good For The Game I've seen a few folk complain about a lack of particularly interesting and potent melee weapons that might be floating around to find and acquire. It'd also be somewhat funny for an actual traitor to have to get through a pack of goons wielding shitty knockoffs of their own energy sword. This was actually my first ever idea for a PR back when I was first starting the game but had absolutely no idea as to how to code or anything. I was hardstuck on this for a long ass time. Now I guess I'm doing it because I was reminded abotu that fact. ## Changelog 🆑 add: Adds the surplus energy sword; the mall katana of the future. It cuts like shit, but if you're desperate enough, you could kill someone with it. Just remember to keep it charged. balance: Energy swords are huge objects while activated. /🆑 --------- Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
156 lines
5.4 KiB
Plaintext
156 lines
5.4 KiB
Plaintext
/datum/market_item/weapon
|
|
category = "Weapons"
|
|
abstract_path = /datum/market_item/weapon
|
|
|
|
/datum/market_item/weapon/bear_trap
|
|
name = "Bear Trap"
|
|
desc = "Get the janitor back at his own game with this affordable prank kit."
|
|
item = /obj/item/restraints/legcuffs/beartrap
|
|
|
|
price_min = CARGO_CRATE_VALUE * 1.5
|
|
price_max = CARGO_CRATE_VALUE * 2.75
|
|
stock_max = 3
|
|
availability_prob = 40
|
|
|
|
/datum/market_item/weapon/shotgun_dart
|
|
name = "Box of XL Shotgun Darts"
|
|
desc = "These handy darts can be filled up with any chemical and be shot with a shotgun! \
|
|
Prank your friends by shooting them with laughter! \
|
|
Not recommended for commercial use."
|
|
item = /obj/item/storage/box/large_dart
|
|
|
|
price_min = CARGO_CRATE_VALUE * 1.375
|
|
price_max = CARGO_CRATE_VALUE * 2.875
|
|
stock_max = 4
|
|
availability_prob = 40
|
|
|
|
/datum/market_item/weapon/buckshot
|
|
name = "Box of Buckshot Shells"
|
|
desc = "It wasn't easy since buckshot is so heavily taxed nowadays, but we managed to find \
|
|
a large cache of it... somewhere. A word of caution, the stuff may be a tad old."
|
|
stock_max = 7
|
|
availability_prob = 35
|
|
item = /obj/effect/spawner/random/armory/buckshot/sketchy
|
|
price_min = CARGO_CRATE_VALUE * 1
|
|
price_max = CARGO_CRATE_VALUE * 3
|
|
|
|
/datum/market_item/weapon/strilka
|
|
name = "Ammobox of .310 Strilka"
|
|
desc = "Listen, .310 Strilka isn't exactly rare, but if you want it to come through \
|
|
any source that isn't the Third Soviet diehards, then you get what you get. \
|
|
Some of this is the good stuff. Some of it is surplus. We make no promises, okay?"
|
|
stock_max = 7
|
|
availability_prob = 35
|
|
item = /obj/effect/spawner/random/armory/strilka
|
|
price_min = CARGO_CRATE_VALUE
|
|
price_max = CARGO_CRATE_VALUE * 2
|
|
|
|
/datum/market_item/weapon/sks_kit
|
|
name = "Sakhno SKS semi-automatic rifle"
|
|
desc = "That's right baby, it's a SKS parts kit! Okay, not one of those ancient originals, but it \
|
|
may as well be ancient at this point. Just slap it together in some corner in maint and you've \
|
|
got yourself a fully constructed SKS! It doesn't even jam! Why the fuck did they make those Third \
|
|
Soviet soldiers use the Sakhno M2442 Army anyway? This thing is the shit! That means good. BUY IT."
|
|
item = /obj/item/weaponcrafting/gunkit/sks
|
|
price_min = CARGO_CRATE_VALUE * 1
|
|
price_max = CARGO_CRATE_VALUE * 3
|
|
stock_max = 5
|
|
availability_prob = 90
|
|
|
|
/datum/market_item/weapon/bone_spear
|
|
name = "Bone Spear"
|
|
desc = "Authentic tribal spear, made from real bones! A steal at any price, especially if you're a caveman."
|
|
item = /obj/item/spear/bonespear
|
|
|
|
price_min = CARGO_CRATE_VALUE
|
|
price_max = CARGO_CRATE_VALUE * 1.5
|
|
stock_max = 3
|
|
availability_prob = 60
|
|
|
|
/datum/market_item/weapon/chainsaw
|
|
name = "Chainsaw"
|
|
desc = "A lumberjack's best friend, perfect for cutting trees or limbs efficiently."
|
|
item = /obj/item/chainsaw
|
|
|
|
price_min = CARGO_CRATE_VALUE * 1.75
|
|
price_max = CARGO_CRATE_VALUE * 3
|
|
stock_max = 1
|
|
availability_prob = 35
|
|
|
|
/datum/market_item/weapon/switchblade
|
|
name = "Switchblade"
|
|
desc = "Tunnel Snakes rule!"
|
|
item = /obj/item/switchblade
|
|
|
|
price_min = CARGO_CRATE_VALUE * 1.25
|
|
price_max = CARGO_CRATE_VALUE * 1.75
|
|
stock_max = 3
|
|
availability_prob = 45
|
|
|
|
/datum/market_item/weapon/carpenter_hammer
|
|
name = "Carpenter hammer"
|
|
desc = "When you really want to look like a psycho..."
|
|
item = /obj/item/carpenter_hammer
|
|
|
|
price_min = CARGO_CRATE_VALUE * 1
|
|
price_max = CARGO_CRATE_VALUE * 1.25
|
|
stock_max = 2
|
|
availability_prob = 65
|
|
|
|
/datum/market_item/weapon/emp_grenade
|
|
name = "EMP Grenade"
|
|
desc = "Use this grenade for SHOCKING results!"
|
|
item = /obj/item/grenade/empgrenade
|
|
|
|
price_min = CARGO_CRATE_VALUE * 0.5
|
|
price_max = CARGO_CRATE_VALUE * 2
|
|
stock_max = 2
|
|
availability_prob = 50
|
|
|
|
/datum/market_item/weapon/fisher
|
|
name = "SC/FISHER Saboteur Handgun"
|
|
desc = "A self-recharging, compact pistol that disrupts lights, cameras, APCs, turrets and more, if only temporarily. Also usable in melee."
|
|
item = /obj/item/gun/energy/recharge/fisher
|
|
|
|
price_min = CARGO_CRATE_VALUE * 2
|
|
price_max = CARGO_CRATE_VALUE * 4
|
|
stock_max = 1
|
|
availability_prob = 75
|
|
|
|
/datum/market_item/weapon/dimensional_bomb
|
|
name = "Multi-Dimensional Bomb Core"
|
|
desc = "A special bomb core, one of a kind, for all your 'terraforming gone wrong' purposes."
|
|
item = /obj/item/bombcore/dimensional
|
|
price_min = CARGO_CRATE_VALUE * 40
|
|
price_max = CARGO_CRATE_VALUE * 50
|
|
stock_max = 1
|
|
availability_prob = 15
|
|
|
|
/datum/market_item/weapon/giant_wrench_parts
|
|
name = "Big Slappy parts"
|
|
desc = "Cheap illegal Big Slappy parts. The fastest and statistically most dangerous wrench."
|
|
item = /obj/item/weaponcrafting/giant_wrench
|
|
price_min = CARGO_CRATE_VALUE * 2
|
|
price_max = CARGO_CRATE_VALUE * 5
|
|
stock_max = 1
|
|
availability_prob = 25
|
|
|
|
/datum/market_item/weapon/liberator
|
|
name = "illegal 3D printer designs"
|
|
desc = "Designs for a dirt cheap 3D printable gun, well known for exploding in unfortunate assistants' hands."
|
|
item = /obj/item/disk/design_disk/liberator
|
|
price_min = CARGO_CRATE_VALUE * 2
|
|
price_max = CARGO_CRATE_VALUE * 5
|
|
stock_max = 1
|
|
availability_prob = 35
|
|
|
|
/datum/market_item/weapon/surplus_esword
|
|
name = "Type I 'Iaito' Energy Sword"
|
|
desc = "A mass-produced energy sword. It is functionally worse than a milspec energy sword commonly found amongst paramilitary organizations. \
|
|
But hey, better than nothing. Does have some power supply problems, but nothing that a bit of percussive maintenance can't fix."
|
|
item = /obj/item/melee/energy/sword/surplus
|
|
price_min = CARGO_CRATE_VALUE * 2
|
|
price_max = CARGO_CRATE_VALUE * 5
|
|
stock_max = 2
|
|
availability_prob = 80
|