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## About The Pull Request Converts as many time vars expressed in deciseconds as I could find to use time defines. ## Why It's Good For The Game Makes these values neater and more readable. ## Changelog 🆑 code: Converted a lot of time-based variables to be expressed with time defines. /🆑 # Conflicts: # code/modules/clothing/head/hat.dm # code/modules/clothing/shoes/boots.dm # code/modules/clothing/suits/utility.dm
26 lines
744 B
Plaintext
26 lines
744 B
Plaintext
/obj/item/clothing/gloves/bracer
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name = "bone bracers"
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desc = "For when you're expecting to get slapped on the wrist. Offers modest protection to your arms."
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icon_state = "bracers"
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inhand_icon_state = null
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strip_delay = 4 SECONDS
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equip_delay_other = 2 SECONDS
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body_parts_covered = ARMS
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cold_protection = ARMS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
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resistance_flags = FIRE_PROOF | LAVA_PROOF
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armor_type = /datum/armor/gloves_bracer
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/obj/item/clothing/gloves/bracer/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/adjust_fishing_difficulty, 2)
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/datum/armor/gloves_bracer
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melee = 15
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bullet = 25
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laser = 15
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energy = 15
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bomb = 20
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bio = 10
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