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Thunder12345andnevimer 20118ad747 Converts a bunch of time/delay vars to use time defines (#92495)
## About The Pull Request

Converts as many time vars expressed in deciseconds as I could find to
use time defines.

## Why It's Good For The Game

Makes these values neater and more readable.

## Changelog
🆑
code: Converted a lot of time-based variables to be expressed with time
defines.
/🆑
# Conflicts:
#	code/modules/clothing/head/hat.dm
#	code/modules/clothing/shoes/boots.dm
#	code/modules/clothing/suits/utility.dm
2025-08-19 22:38:55 -04:00

60 lines
1.8 KiB
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/obj/item/clothing/head/helmet/space/beret
name = "CentCom officer's beret"
desc = "An armored beret commonly used by special operations officers. Uses advanced force field technology to protect the head from space."
icon = 'icons/map_icons/clothing/head/_head.dmi'
icon_state = "/obj/item/clothing/head/helmet/space/beret"
post_init_icon_state = "beret_badge"
greyscale_config = /datum/greyscale_config/beret_badge
greyscale_config_worn = /datum/greyscale_config/beret_badge/worn
inhand_icon_state = null
greyscale_colors = "#397F3F#FFCE5B"
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | SNUG_FIT
flags_inv = 0
armor_type = /datum/armor/space_beret
strip_delay = 13 SECONDS
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = FIRE_PROOF | ACID_PROOF
fishing_modifier = 0
hair_mask = /datum/hair_mask/standard_hat_middle
visor_dirt = null
/datum/armor/space_beret
melee = 80
bullet = 80
laser = 50
energy = 60
bomb = 100
bio = 100
fire = 100
acid = 100
wound = 15
/obj/item/clothing/suit/space/officer
name = "CentCom officer's coat"
desc = "An armored, space-proof coat used in special operations."
icon_state = "centcom_coat"
icon = 'icons/obj/clothing/suits/jacket.dmi'
worn_icon = 'icons/mob/clothing/suits/jacket.dmi'
inhand_icon_state = "centcom"
blood_overlay_type = "coat"
slowdown = 0
flags_inv = 0
w_class = WEIGHT_CLASS_NORMAL
allowed = list(/obj/item/gun, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
armor_type = /datum/armor/space_officer
strip_delay = 13 SECONDS
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = FIRE_PROOF | ACID_PROOF
fishing_modifier = 0
/datum/armor/space_officer
melee = 80
bullet = 80
laser = 50
energy = 60
bomb = 100
bio = 100
fire = 100
acid = 100
wound = 15