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Penelope HazeandGitHub 4c2a76ede3 Fix a large number of typos (#89254)
Fixes a very large number of typos. A few of these fixes also extend to
variable names, but only the really egregious ones like "concious".
2025-01-28 22:16:16 +01:00

123 lines
4.3 KiB
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/obj/item/clothing/under/suit
icon = 'icons/obj/clothing/under/suits.dmi'
worn_icon = 'icons/mob/clothing/under/suits.dmi'
can_adjust = FALSE
female_sprite_flags = FEMALE_UNIFORM_NO_BREASTS
inhand_icon_state = null
/obj/item/clothing/under/suit/green
name = "green suit"
desc = "A green suit and yellow necktie. Baller."
icon = 'icons/obj/clothing/under/captain.dmi'
icon_state = "green_suit"
inhand_icon_state = "dg_suit"
worn_icon = 'icons/mob/clothing/under/captain.dmi'
/obj/item/clothing/under/suit/red //Also used by the Curator's suit, /obj/item/clothing/under/rank/civilian/curator
name = "red suit"
desc = "A red suit and blue tie. Somewhat formal."
icon_state = "red_suit"
inhand_icon_state = "r_suit"
/obj/item/clothing/under/suit/charcoal
name = "charcoal suit"
desc = "A charcoal suit and red tie. Very professional."
icon_state = "charcoal_suit"
/obj/item/clothing/under/suit/navy
name = "navy suit"
desc = "A navy suit and red tie, intended for the station's finest."
icon_state = "navy_suit"
/obj/item/clothing/under/suit/burgundy
name = "burgundy suit"
desc = "A burgundy suit and black tie. Somewhat formal."
icon_state = "burgundy_suit"
/obj/item/clothing/under/suit/checkered
name = "checkered suit"
desc = "That's a very nice suit you have there. Shame if something were to happen to it, eh?"
icon_state = "checkered_suit"
/obj/item/clothing/under/suit/beige
name = "beige suit"
desc = "An excellent light colored suit, experts in the field stress that it should not to be confused with the inferior tan suit."
icon_state = "beige_suit"
/obj/item/clothing/under/suit/black
name = "black two piece suit"
desc = "A black suit with charcoal pants and a red tie. Very formal."
icon_state = "black_suit"
/obj/item/clothing/under/suit/black/skirt
name = "black two piece suit"
desc = "A black suit with a charcoal skirt and a red tie. Very formal."
icon_state = "black_suit_skirt"
body_parts_covered = CHEST|GROIN|ARMS
dying_key = DYE_REGISTRY_JUMPSKIRT
female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY
supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
/obj/item/clothing/under/suit/white
name = "white suit"
desc = "A white suit and jacket with a blue shirt. You wanna play rough? OKAY!"
icon_state = "white_suit"
inhand_icon_state = "white_suit"
/obj/item/clothing/under/suit/white/skirt
name = "white suitskirt"
desc = "A white suitskirt, suitable for an excellent host."
icon_state = "white_suit_skirt"
body_parts_covered = CHEST|GROIN|ARMS
dying_key = DYE_REGISTRY_JUMPSKIRT
female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY
supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
/obj/item/clothing/under/suit/tan
name = "tan suit"
desc = "A tan suit. Smart, but casual."
icon_state = "tan_suit"
inhand_icon_state = "tan_suit"
/obj/item/clothing/under/suit/waiter
name = "waiter's outfit"
desc = "It's a very smart uniform with a special pocket for tip."
icon_state = "waiter"
inhand_icon_state = "waiter"
/obj/item/clothing/under/suit/black_really
name = "executive suit"
desc = "A formal black suit, intended for the station's finest."
icon_state = "really_black_suit"
inhand_icon_state = null
/obj/item/clothing/under/suit/black_really/skirt
name = "executive suitskirt"
desc = "A formal black suitskirt, intended for the station's finest."
icon_state = "really_black_suit_skirt"
inhand_icon_state = null
body_parts_covered = CHEST|GROIN|ARMS
dying_key = DYE_REGISTRY_JUMPSKIRT
female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY|FEMALE_UNIFORM_NO_BREASTS
supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
/obj/item/clothing/under/suit/tuxedo
name = "tuxedo"
desc = "A formal black tuxedo. It exudes classiness."
icon_state = "tuxedo"
inhand_icon_state = null
/obj/item/clothing/under/suit/tuxedo/Initialize(mapload)
. = ..()
AddComponent(/datum/component/adjust_fishing_difficulty, 4) //You aren't going to fish with this are you?
/obj/item/clothing/under/suit/carpskin
name = "carpskin suit"
desc = "A luxurious suit made with only the finest scales, perfect for conducting dodgy business deals."
icon_state = "carpskin_suit"
inhand_icon_state = null
/obj/item/clothing/under/suit/carpskin/Initialize(mapload)
. = ..()
AddComponent(/datum/component/adjust_fishing_difficulty, -4)