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Bubberstation/code/modules/deathmatch/deathmatch_mapping.dm
Penelope HazeandGitHub 4c2a76ede3 Fix a large number of typos (#89254)
Fixes a very large number of typos. A few of these fixes also extend to
variable names, but only the really egregious ones like "concious".
2025-01-28 22:16:16 +01:00

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/area/deathmatch
name = "Deathmatch Arena"
requires_power = FALSE
default_gravity = STANDARD_GRAVITY
area_flags = UNIQUE_AREA | LOCAL_TELEPORT | EVENT_PROTECTED | QUIET_LOGS | NO_DEATH_MESSAGE | BINARY_JAMMING
/area/deathmatch/fullbright
static_lighting = FALSE
base_lighting_alpha = 255
/obj/effect/landmark/deathmatch_player_spawn
name = "Deathmatch Player Spawner"
// for the illusion of a moving train
/turf/open/chasm/true/no_smooth/fake_motion_sand
name = "air"
desc = "Don't jump off, unless you want to fall a really long distance."
icon_state = "sandmoving"
base_icon_state = "sandmoving"
icon = 'icons/turf/floors.dmi'
/turf/open/chasm/true/no_smooth/fake_motion_sand/fast
icon_state = "sandmovingfast"
base_icon_state = "sandmovingfast"
// fakeout
/turf/open/chasm/true/fakeout
name = /turf/open/floor/wood::name
// desc kept the same
icon_state = /turf/open/floor/wood::icon_state
base_icon_state = /turf/open/floor/wood::base_icon_state
icon = /turf/open/floor/wood::icon
smoothing_flags = NONE