Files
Bubberstation/code/modules/wiremod/core/usb_cable.dm
MrMelbert bc2215667f Re-refactors batons / Refactors attack chain force modifiers (#90809)
Melee attack chain now has a list passed along with it,
`attack_modifiers`, which you can stick force modifiers to change the
resulting attack

This is basically a soft implementation of damage packets until a more
definitive pr, but one that only applies to item attack chain, and not
unarmed attacks.

This change was done to facilitate a baton refactor - batons no longer
hack together their own attack chain, and are now integrated straight
into the real attack chain. This refactor itself was done because batons
don't send any attack signals, which has been annoying in the past (for
swing combat).

🆑 Melbert
refactor: Batons have been refactored again. Baton stuns now properly
count as an attack, when before it was a nothing. Report any oddities,
particularly in regards to harmbatonning vs normal batonning.
refactor: The method of adjusting item damage mid-attack has been
refactored - some affected items include the Nullblade and knives.
Report any strange happenings with damage numbers.
refactor: A few objects have been moved to the new interaction chain -
records consoles, mawed crucible, alien weeds and space vines, hedges,
restaurant portals, and some mobs - to name a few.
fix: Spears only deal bonus damage against secure lockers, not all
closet types (including crates)
/🆑
2025-05-22 21:30:07 -04:00

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/// A cable that can connect integrated circuits to anything with a USB port, such as computers and machines.
/obj/item/usb_cable
name = "usb cable"
desc = "A cable that can connect integrated circuits to anything with a USB port, such as computers and machines."
icon = 'icons/obj/science/circuits.dmi'
icon_state = "usb_cable"
inhand_icon_state = "coil_yellow"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
base_icon_state = "coil"
w_class = WEIGHT_CLASS_TINY
custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT*0.75)
/// The currently connected circuit
var/obj/item/integrated_circuit/attached_circuit
/// Used to prevent range checking during shuttle movement, which moves atoms en-masse.
var/defer_range_checks = FALSE
/obj/item/usb_cable/Destroy()
attached_circuit = null
STOP_PROCESSING(SSobj, src)
return ..()
/obj/item/usb_cable/Initialize(mapload)
. = ..()
RegisterSignal(src, COMSIG_MOVABLE_MOVED, PROC_REF(on_moved))
var/static/list/connections = list(
COMSIG_MOVABLE_MOVED = PROC_REF(on_moved),
COMSIG_ATOM_BEFORE_SHUTTLE_MOVE = PROC_REF(before_shuttle_move),
COMSIG_ATOM_AFTER_SHUTTLE_MOVE = PROC_REF(after_shuttle_move),
)
AddComponent(/datum/component/connect_containers, src, connections)
/obj/item/usb_cable/examine(mob/user)
. = ..()
if (!isnull(attached_circuit))
. += span_notice("It is attached to [attached_circuit.shell || attached_circuit].")
/obj/item/usb_cable/pre_attack(atom/target, mob/living/user, list/modifiers, list/attack_modifiers)
. = ..()
if (.)
return
if (prob(1))
balloon_alert(user, "wrong way, god damnit")
return TRUE
var/signal_result = SEND_SIGNAL(target, COMSIG_ATOM_USB_CABLE_TRY_ATTACH, src, user)
if (signal_result & COMSIG_USB_CABLE_CONNECTED_TO_CIRCUIT)
if (isnull(attached_circuit))
CRASH("Producers of COMSIG_USB_CABLE_CONNECTED_TO_CIRCUIT must set attached_circuit")
balloon_alert(user, "connected to circuit\nconnect to a port")
playsound(src, 'sound/machines/pda_button/pda_button1.ogg', 20, TRUE)
return TRUE
if (signal_result & COMSIG_USB_CABLE_ATTACHED)
// Short messages are better to read
var/connection_description = "port"
if (istype(target, /obj/machinery/computer))
connection_description = "computer"
else if (ismachinery(target))
connection_description = "machine"
balloon_alert(user, "connected to [connection_description]")
playsound(src, 'sound/items/tools/screwdriver2.ogg', 20, TRUE)
return TRUE
if (signal_result & COMSIG_CANCEL_USB_CABLE_ATTACK)
return TRUE
return FALSE
/obj/item/usb_cable/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] is wrapping [src] around [user.p_their()] neck! It looks like [user.p_theyre()] trying to commit suicide!"))
return OXYLOSS
/obj/item/usb_cable/proc/on_moved()
SIGNAL_HANDLER
if(defer_range_checks)
return
check_in_range()
/obj/item/usb_cable/beforeShuttleMove(turf/newT, rotation, move_mode, obj/docking_port/mobile/moving_dock)
. = ..()
before_shuttle_move()
/obj/item/usb_cable/proc/before_shuttle_move()
SIGNAL_HANDLER
defer_range_checks = TRUE
/obj/item/usb_cable/afterShuttleMove(turf/oldT, list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
. = ..()
after_shuttle_move()
/obj/item/usb_cable/proc/after_shuttle_move()
SIGNAL_HANDLER
defer_range_checks = FALSE
check_in_range()
/obj/item/usb_cable/proc/check_in_range()
if (isnull(attached_circuit))
return FALSE
if (!IN_GIVEN_RANGE(attached_circuit, src, USB_CABLE_MAX_RANGE))
balloon_alert_to_viewers("detached, too far away")
attached_circuit = null
return FALSE
return TRUE
/obj/item/usb_cable/proc/on_circuit_qdeling()
SIGNAL_HANDLER
attached_circuit = null