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Alexis 21b4095dfd [MDB IGNORE] [IDB IGNORE] Upstream Sync - 04/17/2026 (#5453)
Upstream 04/17/2026

fixes https://github.com/Bubberstation/Bubberstation/issues/5549

---------

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2026-05-16 00:56:00 +02:00

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PROCESSING_SUBSYSTEM_DEF(greyscale)
name = "Greyscale"
ss_flags = SS_BACKGROUND
wait = 3 SECONDS
init_stage = INITSTAGE_EARLY
var/list/datum/greyscale_config/configurations = list()
var/list/datum/greyscale_layer/layer_types = list()
#ifdef USE_RUSTG_ICONFORGE_GAGS
/// Cache containing a list of [UID (config path + colors)] -> [DMI file / RSC object] in the tmp directory from iconforge
var/list/gags_cache = list()
#endif
/datum/controller/subsystem/processing/greyscale/Initialize()
for(var/datum/greyscale_layer/greyscale_layer as anything in subtypesof(/datum/greyscale_layer))
layer_types[initial(greyscale_layer.layer_type)] = greyscale_layer
for(var/greyscale_type in subtypesof(/datum/greyscale_config))
var/datum/greyscale_config/config = new greyscale_type()
configurations["[greyscale_type]"] = config
// We do this after all the types have been loaded into the listing so reference layers don't care about init order
for(var/greyscale_type in configurations)
CHECK_TICK
var/datum/greyscale_config/config = configurations[greyscale_type]
config.Refresh()
#ifdef USE_RUSTG_ICONFORGE_GAGS
var/list/job_ids = list()
#endif
// This final verification step is for things that need other greyscale configurations to be finished loading
for(var/greyscale_type in configurations)
CHECK_TICK
var/datum/greyscale_config/config = configurations[greyscale_type]
config.CrossVerify()
#ifdef USE_RUSTG_ICONFORGE_GAGS
job_ids += rustg_iconforge_load_gags_config_async(greyscale_type, config.raw_json_string, config.string_icon_file)
UNTIL(jobs_completed(job_ids))
#endif
return SS_INIT_SUCCESS
#ifdef USE_RUSTG_ICONFORGE_GAGS
/datum/controller/subsystem/processing/greyscale/proc/jobs_completed(list/job_ids)
for(var/job in job_ids)
var/result = rustg_iconforge_check(job)
if(result == RUSTG_JOB_NO_RESULTS_YET)
return FALSE
if(result != "OK")
stack_trace("Error during rustg_iconforge_load_gags_config job: [result]")
job_ids -= job
return TRUE
#endif
/datum/controller/subsystem/processing/greyscale/proc/RefreshConfigsFromFile()
for(var/i in configurations)
configurations[i].Refresh(TRUE)
/datum/controller/subsystem/processing/greyscale/proc/GetColoredIconByType(type, list/colors)
if(!ispath(type, /datum/greyscale_config))
CRASH("An invalid greyscale configuration was given to `GetColoredIconByType()`: [type]")
if(!initialized)
CRASH("GetColoredIconByType() called before greyscale subsystem initialized!")
type = "[type]"
if(istype(colors)) // It's the color list format
colors = colors.Join()
else if(!istext(colors))
CRASH("Invalid colors were given to `GetColoredIconByType()`: [colors]")
#ifdef USE_RUSTG_ICONFORGE_GAGS
var/uid = "[replacetext(replacetext(type, "/datum/greyscale_config/", ""), "/", "-")]-[colors]"
var/cached_file = gags_cache[uid]
if(cached_file)
return cached_file
var/output_path = "tmp/gags/icons/gags-[uid].dmi"
var/iconforge_output = rustg_iconforge_gags(type, colors, output_path)
// Handle errors from IconForge
if(iconforge_output != "OK")
CRASH(iconforge_output)
// We'll just explicitly do fcopy_rsc here, so the game doesn't have to do it again later from the cached file.
var/rsc_gags_icon = fcopy_rsc(file(output_path))
gags_cache[uid] = rsc_gags_icon
return rsc_gags_icon
#else
return configurations[type].Generate(colors)
#endif
/datum/controller/subsystem/processing/greyscale/proc/GetColoredIconByTypeUniversalIcon(type, list/colors, target_icon_state)
if(!ispath(type, /datum/greyscale_config))
CRASH("An invalid greyscale configuration was given to `GetColoredIconByTypeUniversalIcon()`: [type]")
type = "[type]"
if(istype(colors)) // It's the color list format
colors = colors.Join()
else if(!istext(colors))
CRASH("Invalid colors were given to `GetColoredIconByTypeUniversalIcon()`: [colors]")
return configurations[type].GenerateUniversalIcon(colors, target_icon_state)
/datum/controller/subsystem/processing/greyscale/proc/ParseColorString(color_string)
. = list()
var/list/split_colors = splittext(color_string, "#")
for(var/color in 2 to length(split_colors))
. += "#[split_colors[color]]"
#undef USE_RUSTG_ICONFORGE_GAGS