mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-10 07:41:16 +01:00
21b4095dfd
Upstream 04/17/2026 fixes https://github.com/Bubberstation/Bubberstation/issues/5549 --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: tgstation-ci[bot] <179393467+tgstation-ci[bot]@users.noreply.github.com> Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: Rhials <28870487+Rhials@users.noreply.github.com> Co-authored-by: rageguy505 <54517726+rageguy505@users.noreply.github.com> Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Co-authored-by: Aliceee2ch <160794176+Aliceee2ch@users.noreply.github.com> Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com> Co-authored-by: Tsar-Salat <62388554+Tsar-Salat@users.noreply.github.com> Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Co-authored-by: Maxipat <108554989+Maxipat112@users.noreply.github.com> Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: SimplyLogan <47579821+loganuk@users.noreply.github.com> Co-authored-by: loganuk <fakeemail123@aol.com> Co-authored-by: Leland Kemble <70413276+lelandkemble@users.noreply.github.com> Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com> Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com> Co-authored-by: Lucy <lucy@absolucy.moe> Co-authored-by: siliconOpossum <138069572+siliconOpossum@users.noreply.github.com> Co-authored-by: Isratosh <Isratosh@hotmail.com> Co-authored-by: TheRyeGuyWhoWillNowDie <70169560+TheRyeGuyWhoWillNowDie@users.noreply.github.com> Co-authored-by: Neocloudy <88008002+Neocloudy@users.noreply.github.com> Co-authored-by: Alexander V. <volas@ya.ru> Co-authored-by: ElGitificador <168473461+ElGitificador@users.noreply.github.com> Co-authored-by: Twaticus <46540570+Twaticus@users.noreply.github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com> Co-authored-by: Cameron Lennox <killer65311@gmail.com> Co-authored-by: Tim <timothymtorres@gmail.com> Co-authored-by: Iamgoofball <iamgoofball@gmail.com> Co-authored-by: Layzu666 <121319428+Layzu666@users.noreply.github.com> Co-authored-by: Arturlang <24881678+Arturlang@users.noreply.github.com> Co-authored-by: _0Steven <42909981+00-Steven@users.noreply.github.com> Co-authored-by: mrmanlikesbt <99309552+mrmanlikesbt@users.noreply.github.com> Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com> Co-authored-by: John F. Kennedy <54908920+MacaroniCritter@users.noreply.github.com> Co-authored-by: Cursor <102828457+theselfish@users.noreply.github.com> Co-authored-by: Josh <josh.adam.powell@gmail.com> Co-authored-by: Josh Powell <josh.powell@softwire.com> Co-authored-by: Yobrocharlie <Charliemiller5617@gmail.com> Co-authored-by: Hardly3D <66234359+Hardly3D@users.noreply.github.com> Co-authored-by: shayoki <96078776+shayoki@users.noreply.github.com> Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com>
80 lines
3.2 KiB
Plaintext
80 lines
3.2 KiB
Plaintext
/// Trait for tracking if something already has the fake irradiation effect, so we don't waste time on effect operations if otherwise unnecessary
|
|
#define TRAIT_RADIOACTIVE_NEBULA_FAKE_IRRADIATED "radioactive_nebula_fake_irradiated"
|
|
|
|
/// Controls making objects irradiated when Radioactive Nebula is in effect.
|
|
SUBSYSTEM_DEF(radioactive_nebula)
|
|
name = "Radioactive Nebula"
|
|
dependencies = list(
|
|
/datum/controller/subsystem/processing/station,
|
|
)
|
|
ss_flags = SS_BACKGROUND
|
|
wait = 30 SECONDS
|
|
|
|
VAR_PRIVATE
|
|
datum/station_trait/nebula/hostile/radiation/radioactive_nebula
|
|
// List of /atom/movable's that should never be irradiated
|
|
var/static/list/blacklisted_atoms = typecacheof(list(
|
|
/atom/movable/mirage_holder,
|
|
/obj/docking_port,
|
|
/obj/effect/landmark,
|
|
/obj/effect/abstract,
|
|
))
|
|
|
|
/datum/controller/subsystem/radioactive_nebula/Initialize()
|
|
radioactive_nebula = locate() in SSstation.station_traits
|
|
if (!radioactive_nebula)
|
|
can_fire = FALSE
|
|
return SS_INIT_NO_NEED
|
|
|
|
// We don't *really* care that this happens by the time the server is ready to play.
|
|
ASYNC
|
|
irradiate_everything()
|
|
|
|
// Don't leak that the station trait has been picked
|
|
return SS_INIT_NO_MESSAGE
|
|
|
|
/// Makes something appear irradiated for the purposes of the Radioactive Nebula
|
|
/datum/controller/subsystem/radioactive_nebula/proc/fake_irradiate(atom/movable/target)
|
|
if (HAS_TRAIT(target, TRAIT_RADIOACTIVE_NEBULA_FAKE_IRRADIATED))
|
|
return
|
|
|
|
/// Things that should not be irradiated, like mirage_holders
|
|
if(is_type_in_typecache(target, blacklisted_atoms))
|
|
return
|
|
|
|
ADD_TRAIT(target, TRAIT_RADIOACTIVE_NEBULA_FAKE_IRRADIATED, REF(src))
|
|
|
|
if(iscarbon(target))//Don't actually make EVERY. SINGLE. THING. RADIOACTIVE. Just irradiate people
|
|
target.AddComponent( \
|
|
/datum/component/radioactive_exposure, \
|
|
minimum_exposure_time = NEBULA_RADIATION_MINIMUM_EXPOSURE_TIME, \
|
|
irradiation_chance_base = RADIATION_EXPOSURE_NEBULA_BASE_CHANCE, \
|
|
irradiation_chance_increment = RADIATION_EXPOSURE_NEBULA_CHANCE_INCREMENT, \
|
|
irradiation_interval = RADIATION_EXPOSURE_NEBULA_CHECK_INTERVAL, \
|
|
source = src, \
|
|
radioactive_areas = radioactive_nebula.radioactive_areas, \
|
|
)
|
|
else if(isobj(target)) //and fake the rest
|
|
//outline clashes too much with other outlines and creates pretty ugly lines
|
|
target.add_filter(GLOW_NEBULA, 2, list("type" = "drop_shadow", "color" = radioactive_nebula.nebula_radglow, "size" = 2))
|
|
|
|
/datum/controller/subsystem/radioactive_nebula/fire()
|
|
irradiate_everything()
|
|
|
|
/// Loop through radioactive space (with lag checks) and make it all radioactive!
|
|
/datum/controller/subsystem/radioactive_nebula/proc/irradiate_everything()
|
|
for (var/area/area as anything in get_areas(radioactive_nebula.radioactive_areas))
|
|
for (var/list/zlevel_turfs as anything in area.get_zlevel_turf_lists())
|
|
for (var/turf/area_turf as anything in zlevel_turfs)
|
|
for (var/atom/movable/target as anything in area_turf)
|
|
fake_irradiate(target)
|
|
|
|
CHECK_TICK
|
|
|
|
/// Remove the fake radiation. The compontent we add to mobs handles its own removal
|
|
/datum/controller/subsystem/radioactive_nebula/proc/fake_unirradiate(atom/movable/leaver)
|
|
REMOVE_TRAIT(leaver, TRAIT_RADIOACTIVE_NEBULA_FAKE_IRRADIATED, REF(src))
|
|
leaver.remove_filter(GLOW_NEBULA)
|
|
|
|
#undef TRAIT_RADIOACTIVE_NEBULA_FAKE_IRRADIATED
|