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Bubberstation/code/datums/components/manual_blinking.dm

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/datum/component/manual_blinking
dupe_mode = COMPONENT_DUPE_UNIQUE
var/obj/item/organ/eyes/parent_eyes
var/warn_grace = FALSE
var/warn_dying = FALSE
var/last_blink
/// How long can you not blink before you get a warning?
var/warning_delay = 20 SECONDS
/// Delay between getting a warning and you starting to take eye damage
var/grace_period = 6 SECONDS
/// Organ damage taken per tick
var/damage_rate = 1
/// How much saline needs to be dropper at once for it to count as "blinking"
var/min_saline = 1
/// Do we display a message when adding/removing the component
var/display_message = TRUE
var/list/valid_emotes = list(/datum/emote/living/carbon/human/blink, /datum/emote/living/carbon/human/blink_r)
/datum/component/manual_blinking/Initialize(damage_rate = 1, warning_delay = 20 SECONDS, grace_period = 6 SECONDS, display_message = TRUE)
if(!iscarbon(parent))
return COMPONENT_INCOMPATIBLE
src.damage_rate = damage_rate
src.warning_delay = warning_delay
src.grace_period = grace_period
src.display_message = display_message
var/mob/living/carbon/carbon_parent = parent
ADD_TRAIT(carbon_parent, TRAIT_PREVENT_BLINK_LOOPS, REF(src))
carbon_parent.update_eyes()
parent_eyes = carbon_parent.get_organ_slot(ORGAN_SLOT_EYES)
if(!parent_eyes || IS_ROBOTIC_ORGAN(parent_eyes))
return
START_PROCESSING(SSdcs, src)
last_blink = world.time
if (display_message)
to_chat(carbon_parent, span_notice("You suddenly realize you're blinking manually."))
/datum/component/manual_blinking/Destroy(force)
REMOVE_TRAIT(parent, TRAIT_PREVENT_BLINK_LOOPS, REF(src))
parent_eyes = null
STOP_PROCESSING(SSdcs, src)
if (display_message)
to_chat(parent, span_notice("You revert back to automatic blinking."))
var/mob/living/carbon/carbon_parent = parent
carbon_parent.cure_blind(REF(src))
carbon_parent.update_eyes()
return ..()
/datum/component/manual_blinking/RegisterWithParent()
RegisterSignal(parent, COMSIG_MOB_EMOTE, PROC_REF(check_emote))
RegisterSignal(parent, COMSIG_CARBON_GAIN_ORGAN, PROC_REF(check_added_organ))
RegisterSignal(parent, COMSIG_CARBON_LOSE_ORGAN, PROC_REF(check_removed_organ))
RegisterSignal(parent, COMSIG_LIVING_REVIVE, PROC_REF(restart))
RegisterSignal(parent, COMSIG_LIVING_DEATH, PROC_REF(pause))
RegisterSignal(parent, COMSIG_MOB_REAGENTS_DROPPED_INTO_EYES, PROC_REF(on_dropper))
/datum/component/manual_blinking/UnregisterFromParent()
UnregisterSignal(parent, list(COMSIG_MOB_EMOTE, COMSIG_CARBON_GAIN_ORGAN, COMSIG_CARBON_LOSE_ORGAN, COMSIG_LIVING_REVIVE, COMSIG_LIVING_DEATH, COMSIG_MOB_REAGENTS_DROPPED_INTO_EYES))
/datum/component/manual_blinking/proc/restart()
SIGNAL_HANDLER
START_PROCESSING(SSdcs, src)
/datum/component/manual_blinking/proc/pause()
SIGNAL_HANDLER
STOP_PROCESSING(SSdcs, src)
/datum/component/manual_blinking/process()
if(world.time > (last_blink + warning_delay + grace_period))
if(!warn_dying)
to_chat(parent, span_userdanger("Your eyes begin to wither, you need to blink!"))
warn_dying = TRUE
parent_eyes.apply_organ_damage(damage_rate)
else if(world.time > (last_blink + warning_delay))
if(!warn_grace)
to_chat(parent, span_danger("You feel a need to blink!"))
warn_grace = TRUE
/datum/component/manual_blinking/proc/check_added_organ(mob/who_cares, obj/item/organ/added_organ)
SIGNAL_HANDLER
if(istype(added_organ, /obj/item/organ/eyes))
parent_eyes = added_organ
if (IS_ROBOTIC_ORGAN(parent_eyes))
parent_eyes = null
return
last_blink = world.time
START_PROCESSING(SSdcs, src)
/datum/component/manual_blinking/proc/check_removed_organ(mob/who_cares, obj/item/organ/removed_organ)
SIGNAL_HANDLER
if(removed_organ == parent_eyes)
parent_eyes = null
STOP_PROCESSING(SSdcs, src)
/datum/component/manual_blinking/proc/check_emote(mob/living/carbon/user, datum/emote/emote)
SIGNAL_HANDLER
if(!(emote.type in valid_emotes))
return
warn_grace = FALSE
warn_dying = FALSE
last_blink = world.time
user.become_blind(REF(src))
addtimer(CALLBACK(user, TYPE_PROC_REF(/mob/living, remove_status_effect), /datum/status_effect/grouped/blindness, REF(src)), 0.15 SECONDS)
/datum/component/manual_blinking/proc/on_dropper(datum/source, mob/living/user, atom/dropper, datum/reagents/reagents, fraction)
SIGNAL_HANDLER
var/saline_amount = reagents.get_reagent_amount(/datum/reagent/medicine/salglu_solution) * fraction
if (saline_amount >= min_saline)
warn_grace = FALSE
warn_dying = FALSE
last_blink = world.time