mirror of
https://github.com/Bubberstation/Bubberstation.git
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165 lines
5.8 KiB
Plaintext
165 lines
5.8 KiB
Plaintext
// Effects given by the spacer quirk
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/datum/status_effect/spacer
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id = "spacer_gravity_effects"
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status_type = STATUS_EFFECT_REPLACE
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alert_type = null
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/// Essentially, tracks whether this is a planetary map.
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/// It'd be pretty miserable if you're playing a planetary map and getting the worse of all effects, so we handwave it a bit.
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VAR_FINAL/nerfed_effects_because_planetary = FALSE
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/datum/status_effect/spacer/on_apply()
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return iscarbon(owner)
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/datum/status_effect/spacer/on_creation(mob/living/new_owner, ...)
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. = ..()
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nerfed_effects_because_planetary = SSmapping.is_planetary()
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// The good side (being in space)
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/datum/status_effect/spacer/gravity_wellness
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alert_type = null
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tick_interval = 1 SECONDS
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/// How much disgust to heal per tick
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var/disgust_healing_per_second = 0.5
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/// How much of stamina damage to heal per tick when we've been in nograv for a while.
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var/stamina_heal_per_second = 4
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/// How many seconds of stuns to reduce per tick when we've been in nograv for a while
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var/stun_heal_per_second = 2 SECONDS
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/// How much to reduce incoming knockdown effects while in nograv for a while
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var/knockdown_multiplier = 0.75
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/// Tracks how long we've been in no gravity
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VAR_FINAL/seconds_in_nograv = 0 SECONDS
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/// Tracks if we've applied knockdown modifier reduction to the mob
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VAR_FINAL/knockdown_mod_applied = FALSE
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/datum/status_effect/spacer/gravity_wellness/tick(seconds_between_ticks)
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var/in_nograv = !owner.has_gravity()
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var/nograv_mod = in_nograv ? 2 : 0.5
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owner.adjust_disgust(-1 * nograv_mod * disgust_healing_per_second * seconds_between_ticks)
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if(!in_nograv)
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seconds_in_nograv = 0 SECONDS
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if(knockdown_mod_applied)
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remove_knockdown_mod()
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return
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seconds_in_nograv += (seconds_between_ticks * 0.1)
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if(seconds_in_nograv >= 1 MINUTES)
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// With 4 stamina healing per second you'd get out of stamcrit in 6 seconds instead of the usual 10
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owner.adjust_stamina_loss(-1 * stamina_heal_per_second * seconds_between_ticks)
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if(seconds_in_nograv >= 10 SECONDS)
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owner.AdjustAllImmobility(-1 * stun_heal_per_second * seconds_between_ticks)
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if(!knockdown_mod_applied)
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apply_knockdown_mod()
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/datum/status_effect/spacer/gravity_wellness/on_remove()
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. = ..()
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remove_knockdown_mod()
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/datum/status_effect/spacer/gravity_wellness/proc/apply_knockdown_mod()
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if(knockdown_mod_applied || !ishuman(owner))
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return
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var/mob/living/carbon/human/the_spacer = owner
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the_spacer.physiology.knockdown_mod *= knockdown_multiplier
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knockdown_mod_applied = TRUE
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/datum/status_effect/spacer/gravity_wellness/proc/remove_knockdown_mod()
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if(!knockdown_mod_applied || !ishuman(owner))
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return
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var/mob/living/carbon/human/the_spacer = owner
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the_spacer.physiology.knockdown_mod /= knockdown_multiplier
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knockdown_mod_applied = FALSE
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// The bad side (being on a planet)
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/datum/status_effect/spacer/gravity_sickness
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alert_type = /atom/movable/screen/alert/status_effect/gravity_sickness
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tick_interval = 1 SECONDS
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/// How much disgust to gain per tick
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var/disgust_per_tick = 1
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/// The cap to which we can apply disgust
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var/max_disgust = DISGUST_LEVEL_GROSS + 5
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/// Tracks how many seconds this has been active
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VAR_FINAL/seconds_active = 0 SECONDS
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/datum/status_effect/spacer/gravity_sickness/tick(seconds_between_ticks)
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if(owner.mob_negates_gravity())
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// Might seem redundant but we can totally be on a planet but have an anti-gravity effect like gravitum
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return
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seconds_active += (seconds_between_ticks * 0.1)
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var/mob/living/carbon/the_spacer = owner
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the_spacer.adjust_disgust(disgust_per_tick, max = max_disgust + 5)
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if(nerfed_effects_because_planetary)
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return
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if(seconds_active < 2 MINUTES)
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return
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var/minutes_active = round(seconds_active / (1 MINUTES))
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// Sit at a passive amount of stamina damage depending on how long it's been
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if(!the_spacer.get_stamina_loss())
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the_spacer.adjust_stamina_loss(min(25, 5 * minutes_active))
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// Max disgust increases over time as well
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max_disgust = min(DISGUST_LEVEL_VERYGROSS + 5, initial(max_disgust) + 5 * minutes_active)
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// And your lungs can't really handle it good
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if(!the_spacer.internal && seconds_active % 10 == 0)
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the_spacer.losebreath = min(the_spacer.losebreath++, minutes_active, 8)
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/atom/movable/screen/alert/status_effect/gravity_sickness
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name = "Gravity Sickness"
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desc = "The gravity of the planet around you is making you feel sick and tired."
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use_user_hud_icon = USER_HUD_STYLE_INHERIT
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overlay_state = "paralysis"
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/datum/mood_event/spacer
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/datum/mood_event/spacer/in_space
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description = "Space is long and dark and empty, but it's my home."
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/datum/mood_event/spacer/on_planet
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description = "I'm on a planet. The gravity here makes me uncomfortable."
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mood_change = -2
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/datum/mood_event/spacer/on_planet/too_long
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description = "I've been on this planet for too long. I need to get back to space."
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mood_change = -4
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/datum/mood_event/spacer/on_planet/nerfed
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description = "I'm stationed on a planet. I'd love to be back in space."
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mood_change = -3
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/datum/mood_event/spacer/on_planet/low_grav
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description = "This feels like I'm back home!"
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mood_change = 3
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/datum/mood_event/spacer/on_planet/low_grav/add_effects(...)
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. = ..()
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addtimer(CALLBACK(src, PROC_REF(lower_mood_bonus)), 5 MINUTES, TIMER_DELETE_ME)
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/datum/mood_event/spacer/on_planet/low_grav/proc/lower_mood_bonus()
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mood_change -= 1
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owner.mob_mood.update_mood()
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if(mood_change > 1)
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addtimer(CALLBACK(src, PROC_REF(lower_mood_bonus)), 5 MINUTES, TIMER_DELETE_ME)
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/datum/movespeed_modifier/spacer
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id = "spacer"
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/datum/movespeed_modifier/spacer/in_space
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movetypes = FLOATING
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blacklisted_movetypes = FLYING
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multiplicative_slowdown = -0.15
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/datum/movespeed_modifier/spacer/on_planet
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movetypes = GROUND|FLYING
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blacklisted_movetypes = FLOATING
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multiplicative_slowdown = 0.2
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/datum/movespeed_modifier/spacer/on_planet/too_long
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multiplicative_slowdown = 0.5
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/datum/movespeed_modifier/spacer/on_planet/nerfed
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multiplicative_slowdown = 0.15
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