Files
Thunder12345 6618c9d694 Misc File Purge: The Return (#92438)
## About The Pull Request

Purged several files inthe theme of misc.dm and broken the contents out
into better organised files.

Incidentally done some minor cleanup by removing an unused global list
referring to a string file that no-longer exists, and removing a useless
proc that replicated the behaviour of file2list().

## Why It's Good For The Game

See #60358 and all its successors

## Changelog
🆑
code: Reduced the number of files named misc.dm or similar by 14%.
/🆑
# Conflicts:
#	code/_globalvars/lists/flavor_misc.dm
2025-08-19 22:35:47 -04:00

91 lines
3.2 KiB
Plaintext

/obj/effect/decal/cleanable/ants
name = "space ants"
desc = "A small colony of space ants. They're normally used to the vacuum of space, so they can't climb too well."
icon = 'icons/obj/debris.dmi'
icon_state = "ants"
beauty = -150
plane = GAME_PLANE
layer = LOW_OBJ_LAYER
decal_reagent = /datum/reagent/ants
reagent_amount = 5
/// Sound the ants make when biting
var/bite_sound = 'sound/items/weapons/bite.ogg'
/obj/effect/decal/cleanable/ants/Initialize(mapload)
if(mapload && reagent_amount > 2)
reagent_amount = rand((reagent_amount - 2), reagent_amount)
. = ..()
update_ant_damage()
/obj/effect/decal/cleanable/ants/vv_edit_var(vname, vval)
. = ..()
if(vname == NAMEOF(src, bite_sound))
update_ant_damage()
/obj/effect/decal/cleanable/ants/handle_merge_decal(obj/effect/decal/cleanable/merger)
. = ..()
var/obj/effect/decal/cleanable/ants/ants = merger
ants.update_ant_damage()
/obj/effect/decal/cleanable/ants/proc/update_ant_damage(ant_min_damage, ant_max_damage)
if(!ant_max_damage)
ant_max_damage = min(10, round((reagents ? reagents.get_reagent_amount(/datum/reagent/ants) : reagent_amount) * 0.1,0.1)) // 100u ants = 10 max_damage
if(!ant_min_damage)
ant_min_damage = 0.1
var/ant_flags = (CALTROP_NOCRAWL | CALTROP_NOSTUN) /// Small amounts of ants won't be able to bite through shoes.
if(ant_max_damage > 1)
ant_flags = (CALTROP_NOCRAWL | CALTROP_NOSTUN | CALTROP_BYPASS_SHOES)
var/datum/component/caltrop/caltrop_comp = GetComponent(/datum/component/caltrop)
if(caltrop_comp)
caltrop_comp.min_damage = ant_min_damage
caltrop_comp.max_damage = ant_max_damage
caltrop_comp.flags = ant_flags
caltrop_comp.soundfile = bite_sound
else
AddComponent(/datum/component/caltrop, min_damage = ant_min_damage, max_damage = ant_max_damage, flags = ant_flags, soundfile = bite_sound)
update_appearance(UPDATE_ICON)
/obj/effect/decal/cleanable/ants/update_icon_state()
if(istype(src, /obj/effect/decal/cleanable/ants/fire)) //i fucking hate this but you're forced to call parent in update_icon_state()
return ..()
if(!(flags_1 & INITIALIZED_1))
return ..()
var/datum/component/caltrop/caltrop_comp = GetComponent(/datum/component/caltrop)
if(!caltrop_comp)
return ..()
switch(caltrop_comp.max_damage)
if(0 to 1)
icon_state = initial(icon_state)
if(1.1 to 4)
icon_state = "[initial(icon_state)]_2"
if(4.1 to 7)
icon_state = "[initial(icon_state)]_3"
if(7.1 to INFINITY)
icon_state = "[initial(icon_state)]_4"
return ..()
/obj/effect/decal/cleanable/ants/update_overlays()
. = ..()
. += emissive_appearance(icon, "[icon_state]_light", src, alpha = src.alpha, effect_type = EMISSIVE_NO_BLOOM)
/obj/effect/decal/cleanable/ants/fire_act(exposed_temperature, exposed_volume)
new /obj/effect/decal/cleanable/ants/fire(loc)
qdel(src)
/obj/effect/decal/cleanable/ants/fire
name = "space fire ants"
desc = "A small colony no longer. We are the fire nation."
decal_reagent = /datum/reagent/ants/fire
icon_state = "fire_ants"
mergeable_decal = FALSE
/obj/effect/decal/cleanable/ants/fire/update_ant_damage(ant_min_damage, ant_max_damage)
return ..(15, 25)
/obj/effect/decal/cleanable/ants/fire/fire_act(exposed_temperature, exposed_volume)
return