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https://github.com/Bubberstation/Bubberstation.git
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d25c6201f4
## About The Pull Request Converts almost all non-constant, non-tgui usages of all variantions of "credit" and "cr" Everything seems in order, tested most the currencies. <img width="905" height="119" alt="image" src="https://github.com/user-attachments/assets/3fa005a7-a114-426c-9646-b81f68bc2dec" /> <img width="255" height="128" alt="image" src="https://github.com/user-attachments/assets/14c83b54-4fd9-4bee-838f-5b1c03939d9a" /> ## Why It's Good For The Game Same justification as https://github.com/tgstation/tgstation/pull/94128 Just easier to mantain/adjust the grammer/names of our money ## Changelog 🆑 spellcheck: minor cleanup on some usecases of "credits" /🆑
143 lines
4.4 KiB
Plaintext
143 lines
4.4 KiB
Plaintext
/obj/item/holochip
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name = "credit holochip"
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desc = "A hard-light chip encoded with an amount of credits. It is a modern replacement for physical money that can be directly converted to virtual currency and vice-versa. Keep away from magnets."
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icon = 'icons/obj/economy.dmi'
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icon_state = "holochip"
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base_icon_state = "holochip"
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throwforce = 0
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force = 0
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w_class = WEIGHT_CLASS_TINY
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interaction_flags_click = NEED_DEXTERITY|FORBID_TELEKINESIS_REACH|ALLOW_RESTING
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/// Amount on money on the card
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var/credits = 0
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/obj/item/holochip/Initialize(mapload, amount = 1)
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. = ..()
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if(!credits && amount)
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credits = amount
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if(credits <= 0 && !mapload)
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stack_trace("Holochip created with 0 or less [MONEY_NAME] in [get_area_name(src)]!")
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return INITIALIZE_HINT_QDEL
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add_traits(list(TRAIT_FISHING_BAIT, TRAIT_BAIT_ALLOW_FISHING_DUD), INNATE_TRAIT)
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update_appearance()
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register_context()
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/obj/item/holochip/examine(mob/user)
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. = ..()
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. += "[span_notice("It's loaded with [credits] [MONEY_NAME_AUTOPURAL(credits)]")]\n"+\
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span_notice("Alt-Click to split.")
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/obj/item/holochip/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(istype(held_item, /obj/item/holochip))
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context[SCREENTIP_CONTEXT_LMB] = "Merge Into"
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context[SCREENTIP_CONTEXT_ALT_LMB] = "Extract [MONEY_NAME_CAPITALIZED]"
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return CONTEXTUAL_SCREENTIP_SET
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/obj/item/holochip/get_item_credit_value()
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return credits
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/obj/item/holochip/update_name()
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name = "\improper [credits] [MONEY_NAME_SINGULAR] holochip"
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return ..()
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/obj/item/holochip/update_icon_state()
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var/icon_suffix = ""
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switch(credits)
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if(1e3 to (1e6 - 1))
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icon_suffix = "_kilo"
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if(1e6 to (1e9 - 1))
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icon_suffix = "_mega"
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if(1e9 to INFINITY)
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icon_suffix = "_giga"
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icon_state = "[base_icon_state][icon_suffix]"
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return ..()
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/obj/item/holochip/update_overlays()
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. = ..()
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var/rounded_credits
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switch(credits)
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if(0 to (1e3 - 1))
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rounded_credits = round(credits)
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if(1e3 to (1e6 - 1))
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rounded_credits = round(credits * 1e-3)
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if(1e6 to (1e9 - 1))
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rounded_credits = round(credits * 1e-6)
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if(1e9 to INFINITY)
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rounded_credits = round(credits * 1e-9)
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var/overlay_color = "#914792"
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switch(rounded_credits)
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if(0 to 4)
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overlay_color = "#8E2E38"
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if(5 to 9)
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overlay_color = "#914792"
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if(10 to 19)
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overlay_color = "#BF5E0A"
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if(20 to 49)
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overlay_color = "#358F34"
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if(50 to 99)
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overlay_color = COLOR_SLIME_METAL
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if(100 to 199)
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overlay_color = "#009D9B"
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if(200 to 499)
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overlay_color = "#0153C1"
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if(500 to INFINITY)
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overlay_color = "#2C2C2C"
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var/mutable_appearance/holochip_overlay = mutable_appearance('icons/obj/economy.dmi', "[icon_state]-color")
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holochip_overlay.color = overlay_color
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. += holochip_overlay
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/obj/item/holochip/proc/spend(amount, pay_anyway = FALSE)
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if(credits >= amount)
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credits -= amount
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if(credits == 0)
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qdel(src)
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update_appearance()
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return amount
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else if(pay_anyway)
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qdel(src)
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return credits
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else
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return 0
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/obj/item/holochip/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
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if(!istype(tool, /obj/item/holochip))
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return NONE
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var/obj/item/holochip/merged_holochip = tool
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credits += merged_holochip.credits
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balloon_alert(user, "merged!")
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update_appearance()
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qdel(merged_holochip)
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return ITEM_INTERACT_SUCCESS
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/obj/item/holochip/click_alt(mob/user)
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if(loc != user)
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to_chat(user, span_warning("You must be holding the holochip to continue!"))
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return CLICK_ACTION_BLOCKING
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var/split_amount = tgui_input_number(user, "How many [MONEY_NAME] do you want to extract from the holochip? (Max: [credits] [MONEY_SYMBOL])", "Holochip", max_value = credits)
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if(!split_amount || QDELETED(user) || QDELETED(src) || issilicon(user) || !usr.can_perform_action(src, NEED_DEXTERITY|FORBID_TELEKINESIS_REACH) || loc != user)
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return CLICK_ACTION_BLOCKING
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var/new_credits = spend(split_amount, TRUE)
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var/obj/item/holochip/chip = new(user ? user : drop_location(), new_credits)
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if(user)
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if(!user.put_in_hands(chip))
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chip.forceMove(user.drop_location())
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add_fingerprint(user)
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to_chat(user, span_notice("You extract [split_amount] [MONEY_NAME] into a new holochip."))
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return CLICK_ACTION_SUCCESS
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/obj/item/holochip/emp_act(severity)
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. = ..()
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if(. & EMP_PROTECT_SELF)
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return
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var/wipe_chance = 60 / severity
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if(prob(wipe_chance))
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visible_message(span_warning("[src] fizzles and disappears!"))
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qdel(src) //rip cash
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/obj/item/holochip/thousand
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credits = 1000
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