Files
dieandGitHub bb91185a3a Kitchen soundpack (#93495)
## About The Pull Request


https://github.com/user-attachments/assets/f35be993-66b2-448f-953b-4b2ec9a7b8f6
## Changelog
🆑
sound: added more sounds for knives
sound: added more sounds for pots
sound: added more sounds for trays
sound: added more sounds for cutlery
sound: added more sounds for rolling pins
/🆑
2025-10-19 17:52:44 +02:00

602 lines
21 KiB
Plaintext

//Pastry is a food that is made from dough which is made from wheat or rye flour.
//This file contains pastries that don't fit any existing categories.
////////////////////////////////////////////MUFFINS////////////////////////////////////////////
/obj/item/food/muffin
name = "muffin"
desc = "A delicious and spongy little cake."
icon_state = "muffin"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 1,
)
tastes = list("muffin" = 1)
foodtypes = GRAIN|DAIRY|SUGAR|BREAKFAST
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/muffin/berry
name = "berry muffin"
icon_state = "berrymuffin"
desc = "A delicious and spongy little cake, with berries."
tastes = list("muffin" = 3, "berry" = 1)
foodtypes = GRAIN|DAIRY|SUGAR|BREAKFAST|FRUIT
venue_value = FOOD_PRICE_NORMAL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/muffin/booberry
name = "booberry muffin"
icon_state = "berrymuffin"
alpha = 125
desc = "My stomach is a graveyard! No living being can quench my bloodthirst!"
tastes = list("muffin" = 3, "spookiness" = 1)
foodtypes = GRAIN|DAIRY|SUGAR|BREAKFAST|FRUIT
crafting_complexity = FOOD_COMPLEXITY_4
/obj/item/food/muffin/booberry/Initialize(mapload, starting_reagent_purity, no_base_reagents)
. = ..()
AddComponent(/datum/component/ghost_edible, bite_consumption = bite_consumption)
/obj/item/food/muffin/moffin
name = "moffin"
icon_state = "moffin_1"
base_icon_state = "moffin"
desc = "A delicious and spongy little cake."
tastes = list("muffin" = 3, "dust" = 1, "lint" = 1)
foodtypes = CLOTH|DAIRY|GRAIN|SUGAR|BREAKFAST
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/muffin/moffin/Initialize(mapload)
. = ..()
icon_state = "[base_icon_state]_[rand(1, 3)]"
/obj/item/food/muffin/moffin/examine(mob/user)
. = ..()
if(!isliving(user))
return
var/mob/living/moffin_observer = user
if(moffin_observer.get_liked_foodtypes() & CLOTH)
. += span_nicegreen("Ooh! It's even got bits of clothes on it! Yummy!")
else
. += span_warning("You're not too sure what's on top though...")
////////////////////////////////////////////WAFFLES////////////////////////////////////////////
/obj/item/food/waffles
name = "waffles"
desc = "Mmm, waffles."
icon_state = "waffles"
food_reagents = list(
/datum/reagent/consumable/nutriment = 8,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("waffles" = 1)
foodtypes = GRAIN|DAIRY|BREAKFAST
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/waffles/make_edible()
. = ..()
AddComponent(/datum/component/ice_cream_holder, max_scoops = 1, x_offset = -2)
/obj/item/food/soylentgreen
name = "\improper Soylent Green"
desc = "Not made of people. Honest." //Totally people.
icon_state = "soylent_green"
food_reagents = list(
/datum/reagent/consumable/nutriment = 10,
/datum/reagent/consumable/nutriment/vitamin = 2,
/datum/reagent/consumable/nutriment/protein = 4,
)
tastes = list("waffles" = 7, "people" = 1)
foodtypes = MEAT|GRAIN|DAIRY
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
custom_materials = list(/datum/material/meat = MEATSLAB_MATERIAL_AMOUNT * 2)
/obj/item/food/soylenviridians
name = "\improper Soylent Virdians"
desc = "Not made of people. Honest." //Actually honest for once.
icon_state = "soylent_yellow"
food_reagents = list(
/datum/reagent/consumable/nutriment = 10,
/datum/reagent/consumable/nutriment/vitamin = 2,
/datum/reagent/consumable/nutriment/protein = 2,
)
tastes = list("waffles" = 7, "the colour green" = 1)
foodtypes = VEGETABLES|GRAIN|DAIRY
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/rofflewaffles
name = "roffle waffles"
desc = "Waffles from Roffle. Co."
icon_state = "rofflewaffles"
bite_consumption = 4
food_reagents = list(
/datum/reagent/consumable/nutriment = 8,
/datum/reagent/drug/mushroomhallucinogen = 2,
/datum/reagent/consumable/nutriment/vitamin = 4,
)
tastes = list("waffles" = 1, "mushrooms" = 1)
foodtypes = GRAIN|DAIRY|VEGETABLES|BREAKFAST
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/rofflewaffles/make_edible()
. = ..()
AddComponent(/datum/component/ice_cream_holder, max_scoops = 1, x_offset = -2)
////////////////////////////////////////////OTHER////////////////////////////////////////////
/obj/item/food/cookie
name = "cookie"
desc = "COOKIE!!!"
icon_state = "COOKIE!!!"
bite_consumption = 1
food_reagents = list(/datum/reagent/consumable/nutriment = 2)
tastes = list("cookie" = 1)
foodtypes = GRAIN | SUGAR
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/cookie/Initialize(mapload)
. = ..()
AddElement(/datum/element/dunkable, 10)
/obj/item/food/cookie/sleepy
food_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/toxin/chloralhydrate = 10)
/obj/item/food/fortunecookie
name = "fortune cookie"
desc = "A true prophecy in each cookie!"
icon_state = "fortune_cookie"
trash_type = /obj/item/paper/paperslip/fortune
food_reagents = list(/datum/reagent/consumable/nutriment = 5)
tastes = list("cookie" = 1)
foodtypes = GRAIN|SUGAR|DAIRY
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/fortunecookie/proc/get_fortune()
var/atom/drop_location = drop_location()
var/obj/item/paper/fortune = locate(/obj/item/paper) in src
// If a fortune exists, use that.
if (fortune)
fortune.forceMove(drop_location)
return fortune
// Otherwise, use a generic one
var/obj/item/paper/paperslip/fortune/fortune_slip = new trash_type(drop_location)
// if someone adds lottery tickets in the future, be sure to add random numbers to this
return fortune_slip
/obj/item/food/fortunecookie/make_leave_trash()
if(trash_type)
AddElement(/datum/element/food_trash, trash_type, food_flags, TYPE_PROC_REF(/obj/item/food/fortunecookie, get_fortune))
/obj/item/food/cookie/sugar
name = "sugar cookie"
desc = "Just like your little sister used to make."
icon_state = "sugarcookie"
food_reagents = list(
/datum/reagent/consumable/nutriment = 4,
/datum/reagent/consumable/sugar = 6,
)
tastes = list("sweetness" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/cookie/sugar/Initialize(mapload, seasonal_changes = TRUE)
. = ..()
if(seasonal_changes && check_holidays(FESTIVE_SEASON))
var/shape = pick("tree", "bear", "santa", "stocking", "present", "cane")
desc = "A sugar cookie in the shape of a [shape]. I hope Santa likes it!"
icon_state = "sugarcookie_[shape]"
/obj/item/food/chococornet
name = "chocolate cornet"
desc = "Which side's the head, the fat end or the thin end?"
icon_state = "chococornet"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("biscuit" = 3, "chocolate" = 1)
foodtypes = JUNKFOOD|GRAIN|DAIRY|SUGAR
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cookie/oatmeal
name = "oatmeal cookie"
desc = "The best of both cookie and oat."
icon_state = "oatmealcookie"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("cookie" = 2, "oat" = 1)
foodtypes = GRAIN|DAIRY
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cookie/raisin
name = "raisin cookie"
desc = "Why would you put raisins on a cookie?"
icon_state = "raisincookie"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("cookie" = 1, "raisins" = 1)
foodtypes = GRAIN|FRUIT|DAIRY|SUGAR
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/poppypretzel
name = "poppy pretzel"
desc = "It's all twisted up!"
icon_state = "poppypretzel"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("pretzel" = 1)
foodtypes = GRAIN|DAIRY|SUGAR
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/plumphelmetbiscuit
name = "plump helmet biscuit"
desc = "This is a finely-prepared plump helmet biscuit. The ingredients are exceptionally minced plump helmet, and well-minced dwarven wheat flour."
icon_state = "phelmbiscuit"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 1,
)
tastes = list("mushroom" = 1, "biscuit" = 1)
foodtypes = VEGETABLES|GRAIN|DAIRY
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/plumphelmetbiscuit/Initialize(mapload)
var/fey = prob(10)
if(fey)
name = "exceptional plump helmet biscuit"
desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump helmet biscuit!"
food_reagents = list(
/datum/reagent/medicine/omnizine = 5,
/datum/reagent/consumable/nutriment = 1,
/datum/reagent/consumable/nutriment/vitamin = 1,
)
. = ..()
if(fey)
reagents.add_reagent(/datum/reagent/medicine/omnizine, 5)
/obj/item/food/cracker
name = "cracker"
desc = "It's a salted cracker."
icon_state = "cracker"
bite_consumption = 1
food_reagents = list(/datum/reagent/consumable/nutriment = 2)
tastes = list("cracker" = 1)
foodtypes = GRAIN
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_TINY
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/khachapuri
name = "khachapuri"
desc = "Bread with egg and cheese?"
icon_state = "khachapuri"
food_reagents = list(
/datum/reagent/consumable/nutriment = 11,
/datum/reagent/consumable/nutriment/protein = 3,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("bread" = 1, "egg" = 1, "cheese" = 1)
foodtypes = GRAIN | MEAT | DAIRY
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cherrycupcake
name = "cherry cupcake"
desc = "A sweet cupcake with cherry bits."
icon_state = "cherrycupcake"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("cake" = 3, "cherry" = 1)
foodtypes = GRAIN|DAIRY|FRUIT|SUGAR
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cherrycupcake/blue
name = "blue cherry cupcake"
desc = "Blue cherries inside a delicious cupcake."
icon_state = "bluecherrycupcake"
tastes = list("cake" = 3, "blue cherry" = 1)
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/jupitercupcake
name = "jupiter-cup-cake"
desc = "A static dessert."
icon_state = "jupitercupcake"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 2,
/datum/reagent/consumable/caramel = 3,
/datum/reagent/consumable/liquidelectricity/enriched = 3,
)
tastes = list("cake" = 3, "caramel" = 2, "zap" = 1)
foodtypes = GRAIN|DAIRY|VEGETABLES|SUGAR
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
crafted_food_buff = /datum/status_effect/food/trait/shockimmune
/obj/item/food/honeybun
name = "honey bun"
desc = "A sticky pastry bun glazed with honey."
icon_state = "honeybun"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/honey = 6,
)
tastes = list("pastry" = 1, "sweetness" = 1)
foodtypes = GRAIN|DAIRY|SUGAR
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cannoli
name = "cannoli"
desc = "A Sicilian treat that makes you into a wise guy."
icon_state = "cannoli"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/nutriment/vitamin = 2,
)
tastes = list("pastry" = 1)
foodtypes = GRAIN | DAIRY | SUGAR
w_class = WEIGHT_CLASS_TINY
venue_value = FOOD_PRICE_CHEAP // Pastry base, 3u of sugar and a single. fucking. unit. of. milk. really?
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/icecream
name = "waffle cone"
desc = "Delicious waffle cone, but no ice cream."
icon = 'icons/obj/service/kitchen.dmi'
icon_state = "icecream_cone_waffle"
food_reagents = list(/datum/reagent/consumable/nutriment = 5)
tastes = list("cream" = 2, "waffle" = 1)
bite_consumption = 4
foodtypes = DAIRY | SUGAR | GRAIN
food_flags = FOOD_FINGER_FOOD
crafting_complexity = FOOD_COMPLEXITY_2
max_volume = 10 //The max volumes scales up with the number of scoops of ice cream served.
/// These two variables are used by the ice cream vat. Latter is the one that shows on the UI.
var/list/ingredients = list(
/datum/reagent/consumable/flour,
/datum/reagent/consumable/sugar,
)
var/ingredients_text
/*
* Assoc list var used to prefill the cone with ice cream.
* Key is the flavour's name (use text defines; see __DEFINES/food.dm or ice_cream_holder.dm),
* assoc is the list of args that is going to be used in [flavour/add_flavour()]. Can as well be null for simple flavours.
*/
var/list/prefill_flavours
/obj/item/food/icecream/Initialize(mapload, list/prefill_flavours)
if(ingredients)
ingredients_text = "Requires: [reagent_paths_list_to_text(ingredients)]"
src.prefill_flavours = prefill_flavours
return ..()
/obj/item/food/icecream/make_edible()
. = ..()
var/max_scoops = check_holidays(ICE_CREAM_DAY) ? DEFAULT_MAX_ICE_CREAM_SCOOPS * 4 : DEFAULT_MAX_ICE_CREAM_SCOOPS
AddComponent(/datum/component/ice_cream_holder, max_scoops, filled_name = "ice cream", change_desc = TRUE, prefill_flavours = prefill_flavours)
/obj/item/food/icecream/chocolate
name = "chocolate cone"
desc = "Delicious chocolate cone, but no ice cream."
icon_state = "icecream_cone_chocolate"
food_reagents = list(
/datum/reagent/consumable/nutriment = 4,
/datum/reagent/consumable/coco = 1,
)
ingredients = list(
/datum/reagent/consumable/flour,
/datum/reagent/consumable/sugar,
/datum/reagent/consumable/coco,
)
/obj/item/food/icecream/korta
name = "korta cone"
desc = "Delicious lizard-friendly cone, but no ice cream."
foodtypes = NUTS | SUGAR
ingredients = list(
/datum/reagent/consumable/korta_flour,
/datum/reagent/consumable/sugar,
)
/obj/item/food/cookie/peanut_butter
name = "peanut butter cookie"
desc = "A tasty, chewy peanut butter cookie."
icon_state = "peanut_butter_cookie"
food_reagents = list(
/datum/reagent/consumable/nutriment = 2,
/datum/reagent/consumable/peanut_butter = 5,
)
tastes = list("peanut butter" = 2, "cookie" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|NUTS
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/raw_brownie_batter
name = "raw brownie batter"
desc = "A sticky mixture of raw brownie batter, cook it in the oven!"
icon = 'icons/obj/food/food.dmi'
icon_state = "raw_brownie_batter"
food_reagents = list(
/datum/reagent/consumable/nutriment = 4,
/datum/reagent/consumable/nutriment/vitamin = 4,
)
tastes = list("raw brownie batter" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR|BREAKFAST
crafting_complexity = FOOD_COMPLEXITY_1
/obj/item/food/raw_brownie_batter/make_bakeable()
AddComponent(/datum/component/bakeable, /obj/item/food/brownie_sheet, rand(20 SECONDS, 30 SECONDS), TRUE, TRUE)
/obj/item/food/brownie_sheet
name = "brownie sheet"
desc = "An uncut sheet of cooked brownie, use a knife to cut it!."
icon = 'icons/obj/food/food.dmi'
icon_state = "brownie_sheet"
food_reagents = list(
/datum/reagent/consumable/nutriment = 20,
/datum/reagent/consumable/sugar = 12,
)
tastes = list("brownie" = 1, "chocolatey goodness" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR|BREAKFAST
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/brownie_sheet/make_processable()
AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/brownie, 4, 3 SECONDS, table_required = TRUE, screentip_verb = "Slice", sound_to_play = SFX_KNIFE_SLICE)
/obj/item/food/brownie
name = "brownie"
desc = "A square slice of delicious, chewy brownie. Often the target of potheads."
icon = 'icons/obj/food/food.dmi'
icon_state = "brownie"
food_reagents = list(
/datum/reagent/consumable/nutriment = 5,
/datum/reagent/consumable/sugar = 3,
)
tastes = list("brownie" = 1, "chocolatey goodness" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR|BREAKFAST
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_2
/obj/item/food/peanut_butter_brownie_batter
name = "raw peanut butter brownie batter"
desc = "A sticky mixture of raw peanut butter brownie batter, cook it in the oven!"
icon = 'icons/obj/food/food.dmi'
icon_state = "peanut_butter_brownie_batter"
food_reagents = list(
/datum/reagent/consumable/nutriment = 4,
/datum/reagent/consumable/nutriment/vitamin = 4,
/datum/reagent/consumable/peanut_butter = 4,
)
tastes = list("raw brownie batter" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR|BREAKFAST|NUTS
crafting_complexity = FOOD_COMPLEXITY_1
/obj/item/food/peanut_butter_brownie_batter/make_bakeable()
AddComponent(/datum/component/bakeable, /obj/item/food/peanut_butter_brownie_sheet, rand(20 SECONDS, 30 SECONDS), TRUE, TRUE)
/obj/item/food/peanut_butter_brownie_sheet
name = "peanut butter brownie sheet"
desc = "An uncut sheet of cooked peanut butter brownie, use a knife to cut it!"
icon = 'icons/obj/food/food.dmi'
icon_state = "peanut_butter_brownie_sheet"
food_reagents = list(
/datum/reagent/consumable/nutriment = 24,
/datum/reagent/consumable/sugar = 16,
/datum/reagent/consumable/peanut_butter = 20,
)
tastes = list("brownie" = 1, "chocolatey goodness" = 1, "peanut butter" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR|BREAKFAST|NUTS
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/peanut_butter_brownie_sheet/make_processable()
AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/peanut_butter_brownie, 4, 3 SECONDS, table_required = TRUE, screentip_verb = "Slice", sound_to_play = SFX_KNIFE_SLICE)
/obj/item/food/peanut_butter_brownie
name = "peanut butter brownie"
desc = "A square slice of delicious, chewy peanut butter brownie. Often the target of potheads."
icon = 'icons/obj/food/food.dmi'
icon_state = "peanut_butter_brownie"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
/datum/reagent/consumable/sugar = 4,
/datum/reagent/consumable/peanut_butter = 5,
)
tastes = list("brownie" = 1, "chocolatey goodness" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR|BREAKFAST|NUTS
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/crunchy_peanut_butter_tart
name = "crunchy peanut butter tart"
desc = "A miniature pie with a peanut butter filling, creamy icing, and topping of chopped nuts."
icon = 'icons/obj/food/food.dmi'
icon_state = "crunchy_peanut_butter_tart"
food_reagents = list(
/datum/reagent/consumable/nutriment = 8,
/datum/reagent/consumable/sugar = 6,
/datum/reagent/consumable/peanut_butter = 5,
)
tastes = list("peanut butter" = 1, "peanuts" = 1, "cream" = 1)
foodtypes = GRAIN|DAIRY|JUNKFOOD|SUGAR|NUTS
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cookie/chocolate_chip_cookie
name = "chocolate chip cookie"
desc = "A delightful-smelling chocolate chip cookie. Where's the milk?"
icon_state = "COOKIE!!!"
food_reagents = list(/datum/reagent/consumable/nutriment = 5)
tastes = list("soft cookie" = 2, "chocolate" = 3)
foodtypes = GRAIN | SUGAR | DAIRY
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cookie/snickerdoodle
name = "snickerdoodle"
desc = "A soft cookie made from vanilla and cinnamon."
icon_state = "snickerdoodle"
food_reagents = list(/datum/reagent/consumable/nutriment = 5)
tastes = list("soft cookie" = 2, "vanilla" = 3)
foodtypes = GRAIN | SUGAR | DAIRY
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cookie/macaron
name = "macaron"
desc = "A sandwich-like confectionary with a soft cookie shell and a creamy meringue center."
food_reagents = list(/datum/reagent/consumable/nutriment = 6)
icon_state = "macaron_1"
base_icon_state = "macaron"
tastes = list("wafer" = 2, "creamy meringue" = 3)
foodtypes = GRAIN | SUGAR | DAIRY
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_TINY
crafting_complexity = FOOD_COMPLEXITY_3
/obj/item/food/cookie/macaron/Initialize(mapload)
. = ..()
icon_state = "[base_icon_state]_[rand(1, 4)]"
/obj/item/food/cookie/thumbprint_cookie
name = "thumbprint cookie"
desc = "A cookie with a thumb-sized indent in the middle made for fillings. This one is filled with cherry jelly"
icon_state = "thumbprint_cookie"
food_reagents = list(/datum/reagent/consumable/nutriment = 6)
tastes = list("cookie" = 2, "cherry jelly" = 3)
foodtypes = GRAIN|DAIRY|SUGAR|FRUIT
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_SMALL
crafting_complexity = FOOD_COMPLEXITY_3