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//Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
/obj/item/stack/ore/bluespace_crystal
name = "bluespace crystal"
desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
icon = 'icons/obj/ore.dmi'
icon_state = "bluespace_crystal"
singular_name = "bluespace crystal"
dye_color = DYE_COSMIC
w_class = WEIGHT_CLASS_TINY
material_flags = MATERIAL_NO_DESCRIPTORS // Handles in-hand/thrown teleports by itself
mats_per_unit = list(/datum/material/bluespace = SHEET_MATERIAL_AMOUNT)
points = 50
refined_type = /obj/item/stack/sheet/bluespace_crystal
scan_state = "rock_bscrystal"
merge_type = /obj/item/stack/ore/bluespace_crystal
vein_type = ORE_VEIN_SCATTER
vein_distance = 5
min_vein_size = 1
max_vein_size = 2
/// The teleport range when crushed/thrown at someone.
var/blink_range = 8
/obj/item/stack/ore/bluespace_crystal/refined
name = "refined bluespace crystal"
points = 0
refined_type = null
merge_type = /obj/item/stack/ore/bluespace_crystal/refined
drop_sound = null //till I make a better one
pickup_sound = null
/obj/item/stack/ore/bluespace_crystal/Initialize(mapload, new_amount, merge = TRUE, list/mat_override=null, mat_amt=1)
. = ..()
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
AddElement(/datum/element/raptor_food, ability_modifier = 0.05, attack_modifier = 0.5, color_chances = string_list(list(/datum/raptor_color/black = 1)))
/obj/item/stack/ore/bluespace_crystal/get_part_rating()
return 1
/obj/item/stack/ore/bluespace_crystal/attack_self(mob/user)
user.visible_message(span_warning("[user] begins to crush [src]!"), span_danger("You begin to crush [src]!")) //BUBBERSTATION ADDITION
if(!do_after(user, delay = 1.5 SECONDS)) //BUBBERSTATION ADDITION
return //BUBBERSTATION ADDITION
user.visible_message(span_warning("[user] crushes [src]!"), span_danger("You crush [src]!"))
new /obj/effect/particle_effect/sparks(loc)
playsound(loc, SFX_PORTAL_ENTER, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
blink_mob(user)
use(1)
/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..()) // not caught in mid-air
visible_message(span_notice("[src] fizzles and disappears upon impact!"))
var/turf/T = get_turf(hit_atom)
new /obj/effect/particle_effect/sparks(T)
playsound(loc, SFX_PORTAL_ENTER, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
if(isliving(hit_atom))
blink_mob(hit_atom)
use(1)
/obj/item/stack/ore/bluespace_crystal/attack_self_secondary(mob/user, modifiers)
interact(user)
//Artificial bluespace crystal, doesn't give you much research.
/obj/item/stack/ore/bluespace_crystal/artificial
name = "artificial bluespace crystal"
desc = "An artificially made bluespace crystal, it looks delicate."
mats_per_unit = list(/datum/material/bluespace = HALF_SHEET_MATERIAL_AMOUNT)
blink_range = 4 // Not as good as the organic stuff!
points = 0 //nice try
refined_type = null
merge_type = /obj/item/stack/ore/bluespace_crystal/artificial
drop_sound = null //till I make a better one
pickup_sound = null
// Polycrystals, aka stacks
/obj/item/stack/sheet/bluespace_crystal
name = "bluespace polycrystal"
singular_name = "bluespace polycrystal"
desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
icon_state = "polycrystal"
inhand_icon_state = null
material_flags = MATERIAL_NO_DESCRIPTORS
gulag_valid = TRUE
mats_per_unit = list(/datum/material/bluespace=SHEET_MATERIAL_AMOUNT)
attack_verb_continuous = list("bluespace polybashes", "bluespace polybatters", "bluespace polybludgeons", "bluespace polythrashes", "bluespace polysmashes")
attack_verb_simple = list("bluespace polybash", "bluespace polybatter", "bluespace polybludgeon", "bluespace polythrash", "bluespace polysmash")
novariants = TRUE
merge_type = /obj/item/stack/sheet/bluespace_crystal
material_type = /datum/material/bluespace
var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/item/stack/sheet/bluespace_crystal/attack_hand(mob/user, list/modifiers)
if(user.get_inactive_held_item() != src)
return ..()
if(is_zero_amount(delete_if_zero = TRUE))
return
var/BC = new crystal_type(src)
user.put_in_hands(BC)
use(1)
if(!amount)
to_chat(user, span_notice("You break the final crystal off."))
else
to_chat(user, span_notice("You break off a crystal."))
/obj/item/stack/sheet/bluespace_crystal/fifty
amount = 50